| OpenGL-2.2.1.1: A binding for the OpenGL graphics system | Source code | Contents | Index

Graphics.Rendering.OpenGL.GLU.Quadrics |

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de

Description
This module corresponds to chapter 6 (Quadrics) of the GLU specs.
Documentation

type QuadricNormal = Maybe ShadingModel | Source

data QuadricTexture | Source

Constructors

NoTextureCoordinates |
GenerateTextureCoordinates |

Instances

Eq QuadricTexture
Ord QuadricTexture

data QuadricOrientation | Source

Constructors

Outside |
Inside |

Instances

Eq QuadricOrientation
Ord QuadricOrientation
Show QuadricOrientation

data QuadricDrawStyle | Source

Constructors

PointStyle |
LineStyle |
FillStyle |
SilhouetteStyle |

Instances

Eq QuadricDrawStyle
Ord QuadricDrawStyle
Show QuadricDrawStyle

data QuadricStyle | Source

Constructors

QuadricStyle QuadricNormal QuadricTexture QuadricOrientation QuadricDrawStyle |

Instances

Eq QuadricStyle
Ord QuadricStyle

type Radius = GLdouble | Source

type Height = GLdouble | Source

type Angle = GLdouble | Source

type Slices = GLint | Source

type Stacks = GLint | Source

type Loops = GLint | Source

data QuadricPrimitive | Source

Constructors

Sphere Radius Slices Stacks |
Cylinder Radius Radius Height Slices Stacks |
Disk Radius Radius Slices Loops |
PartialDisk Radius Radius Slices Loops Angle Angle |

Instances

Eq QuadricPrimitive
Ord QuadricPrimitive

renderQuadric :: QuadricStyle -> QuadricPrimitive -> IO () | Source

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