| OpenGL-2.2.1.1: A binding for the OpenGL graphics system | Source code | Contents | Index

Graphics.Rendering.OpenGL.GLU.Errors |

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de

Description
This module corresponds to section 2.5 (GL Errors) of the OpenGL 2.1 specs and chapter 8 (Errors) of the GLU specs, offering a generalized view of errors in GL and GLU.
Synopsis

data Error = Error ErrorCategory String

data ErrorCategory

= InvalidEnum
| InvalidValue
| InvalidOperation
| StackOverflow
| StackUnderflow
| OutOfMemory
| TableTooLarge
| TesselatorError
| NURBSError

errors :: GettableStateVar [Error]

Documentation

data Error | Source

GL/GLU errors consist of a general error category and a description of what went wrong.
Constructors

Error ErrorCategory String |

Instances

Eq Error
Ord Error
Show Error

data ErrorCategory | Source

General GL/GLU error categories
Constructors

InvalidEnum |
InvalidValue |
InvalidOperation |
StackOverflow |
StackUnderflow |
OutOfMemory |
TableTooLarge |
TesselatorError |
NURBSError |

Instances

Eq ErrorCategory
Ord ErrorCategory
Show ErrorCategory

errors :: GettableStateVar [Error] | Source

When an error occurs, it is recorded in this state variable and no further errors are recorded. Reading `errors` returns the currently recorded errors (there may be more than one due to a possibly distributed implementation) and resets the state variable to `[]`, re-enabling the recording of future errors. The value `[]` means that there has been no detectable error since the last time `errors` was read, or since the GL was initialized.
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