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Graphics.Rendering.OpenGL.GL.Texturing | Portability | portable | Stability | provisional | Maintainer | sven.panne@aedion.de |
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Description |
This module corresponds to section 3.8 (Texturing) of the OpenGL 1.4 specs.
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Documentation |
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data TextureTarget |
Constructors | Texture1D | | Texture2D | | Texture3D | | ProxyTexture1D | | ProxyTexture2D | | ProxyTexture3D | | TextureCubeMap | | ProxyTextureCubeMap | | TextureCubeMapPositiveX | | TextureCubeMapNegativeX | | TextureCubeMapPositiveY | | TextureCubeMapNegativeY | | TextureCubeMapPositiveZ | | TextureCubeMapNegativeZ | |
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marshalTextureTarget :: TextureTarget -> GLenum |
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data PixelInternalFormat |
Constructors | Alpha' | | DepthComponent' | | Luminance' | | LuminanceAlpha' | | Intensity | | RGB' | | RGBA' | | Alpha4 | | Alpha8 | | Alpha12 | | Alpha16 | | DepthComponent16 | | DepthComponent24 | | DepthComponent32 | | Luminance4 | | Luminance8 | | Luminance12 | | Luminance16 | | Luminance4Alpha4 | | Luminance6Alpha2 | | Luminance8Alpha8 | | Luminance12Alpha4 | | Luminance12Alpha12 | | Luminance16Alpha16 | | Intensity4 | | Intensity8 | | Intensity12 | | Intensity16 | | R3G3B2 | | RGB4 | | RGB5 | | RGB8 | | RGB10 | | RGB12 | | RGB16 | | RGBA2 | | RGBA4 | | RGB5A1 | | RGBA8 | | RGB10A2 | | RGBA12 | | RGBA16 | | CompressedAlpha | | CompressedLuminance | | CompressedLuminanceAlpha | | CompressedIntensity | | CompressedRGB | | CompressedRGBA | |
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marshalPixelInternalFormat :: PixelInternalFormat -> GLenum |
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unmarshalPixelInternalFormat :: GLenum -> PixelInternalFormat |
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