HOpenGL Libraries (OpenGL package)ContentsIndex
Graphics.Rendering.OpenGL.GL.Texturing
Portability portable
Stability provisional
Maintainer sven.panne@aedion.de
Description
This module corresponds to section 3.8 (Texturing) of the OpenGL 1.4 specs.
Documentation
data TextureTarget
Constructors
Texture1D
Texture2D
Texture3D
ProxyTexture1D
ProxyTexture2D
ProxyTexture3D
TextureCubeMap
ProxyTextureCubeMap
TextureCubeMapPositiveX
TextureCubeMapNegativeX
TextureCubeMapPositiveY
TextureCubeMapNegativeY
TextureCubeMapPositiveZ
TextureCubeMapNegativeZ
Instances
Eq TextureTarget
Ord TextureTarget
Show TextureTarget
marshalTextureTarget :: TextureTarget -> GLenum
data PixelInternalFormat
Constructors
Alpha'
DepthComponent'
Luminance'
LuminanceAlpha'
Intensity
RGB'
RGBA'
Alpha4
Alpha8
Alpha12
Alpha16
DepthComponent16
DepthComponent24
DepthComponent32
Luminance4
Luminance8
Luminance12
Luminance16
Luminance4Alpha4
Luminance6Alpha2
Luminance8Alpha8
Luminance12Alpha4
Luminance12Alpha12
Luminance16Alpha16
Intensity4
Intensity8
Intensity12
Intensity16
R3G3B2
RGB4
RGB5
RGB8
RGB10
RGB12
RGB16
RGBA2
RGBA4
RGB5A1
RGBA8
RGB10A2
RGBA12
RGBA16
CompressedAlpha
CompressedLuminance
CompressedLuminanceAlpha
CompressedIntensity
CompressedRGB
CompressedRGBA
Instances
Eq PixelInternalFormat
Ord PixelInternalFormat
Show PixelInternalFormat
marshalPixelInternalFormat :: PixelInternalFormat -> GLenum
unmarshalPixelInternalFormat :: GLenum -> PixelInternalFormat
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