Making Haskell libraries into DLLs doesn't work on Windows at the moment; we hope to re-instate this facility in the future. Note that building an entire Haskell application as a single DLL is still supported: it's just multi-DLL Haskell programs that don't work. The Windows distribution of GHC contains static libraries only.
Sealing up your Haskell library inside a DLL is straightforward; compile up the object files that make up the library, and then build the DLL by issuing a command of the form:
ghc ––shared -o foo.dll bar.o baz.o wibble.a -lfooble
By feeding the ghc compiler driver the option ––shared
, it
will build a DLL rather than produce an executable. The DLL will
consist of all the object files and archives given on the command
line.
A couple of things to notice:
By default, the entry points of all the object files will be exported from
the DLL when using ––shared
. Should you want to constrain
this, you can specify the module definition file to use
on the command line as follows:
ghc ––shared -o .... MyDef.def
See Microsoft documentation for details, but a module definition file simply lists what entry points you want to export. Here's one that's suitable when building a Haskell COM server DLL:
EXPORTS DllCanUnloadNow = DllCanUnloadNow@0 DllGetClassObject = DllGetClassObject@12 DllRegisterServer = DllRegisterServer@0 DllUnregisterServer = DllUnregisterServer@0
In addition to creating a DLL, the ––shared
option also
creates an import library. The import library name is derived from the
name of the DLL, as follows:
DLL: HScool.dll ==> import lib: libHScool.dll.a
The naming scheme may look a bit weird, but it has the purpose of allowing
the co-existence of import libraries with ordinary static libraries (e.g.,
libHSfoo.a
and
libHSfoo.dll.a
.
Additionally, when the compiler driver is linking in non-static mode, it
will rewrite occurrence of -lHSfoo
on the command line to
-lHSfoo.dll
. By doing this for you, switching from
non-static to static linking is simply a question of adding
-static
to your command line.
If you want to package up Haskell code to be called from other languages, such as Visual Basic or C++, there are some extra things it is useful to know. This is a special case of Section 9.2.1.2, “Making a Haskell library that can be called from foreign code”; we'll deal with the DLL-specific issues that arise below. Here's an example:
Use foreign export
declarations to export the Haskell
functions you want to call from the outside. For example,
module Adder where adder :: Int -> Int -> IO Int –– gratuitous use of IO adder x y = return (x+y) foreign export stdcall adder :: Int -> Int -> IO Int
Compile it up:
ghc -c adder.hs -fglasgow-exts
This will produce two files, adder.o and adder_stub.o
compile up a DllMain()
that starts up the Haskell
RTS-––a possible implementation is:
#include <windows.h> #include <Rts.h> extern void __stginit_Adder(void); static char* args[] = { "ghcDll", NULL }; /* N.B. argv arrays must end with NULL */ BOOL STDCALL DllMain ( HANDLE hModule , DWORD reason , void* reserved ) { if (reason == DLL_PROCESS_ATTACH) { /* By now, the RTS DLL should have been hoisted in, but we need to start it up. */ startupHaskell(1, args, __stginit_Adder); return TRUE; } return TRUE; }
Here, Adder
is the name of the root module in the module
tree (as mentioned above, there must be a single root module, and hence a
single module tree in the DLL).
Compile this up:
ghc -c dllMain.c
Construct the DLL:
ghc ––shared -o adder.dll adder.o adder_stub.o dllMain.o
Start using adder
from VBA-––here's how I would
Declare
it:
Private Declare Function adder Lib "adder.dll" Alias "adder@8" (ByVal x As Long, ByVal y As Long) As Long
Since this Haskell DLL depends on a couple of the DLLs that come with GHC, make sure that they are in scope/visible.
Building statically linked DLLs is the same as in the previous section: it
suffices to add -static
to the commands used to compile up
the Haskell source and build the DLL.
The body of a DllMain()
function is an
extremely dangerous place! This is because the order in which DLLs are
unloaded when a process is terminating is unspecified. This means that
the DllMain()
for your DLL may be called when other DLLs containing
functions that you call when de-initializing your DLL have already
been unloaded. In other words, you can't put shutdown code inside
DllMain()
, unless your shutdown code only requires use of certain
functions which are guaranteed to be available (see the Platform SDK
docs for more info).
In particular, if you are writing a DLL that's statically
linked with Haskell, it is not safe to call
hs_exit()
from DllMain()
, since
hs_exit()
may make use of other DLLs (see also Section 9.2.1.3, “On the use of hs_exit()
”). What's more, if you
wait until program shutdown to execute your deinitialisation code, Windows will have
terminated all the threads in your program except the one calling
DllMain()
, which can cause even more
problems.
A solution is to always export Begin()
and End()
functions from your
DLL, and call these from the application that uses the DLL, so that
you can be sure that all DLLs needed by any shutdown code in your
End() function are available when it is called.
The following example is untested but illustrates the idea (please let us
know if you find problems with this example or have a better one). Suppose we have a DLL called Lewis which makes use of 2
Haskell modules Bar
and Zap
,
where Bar
imports Zap
and is
therefore the root module in the sense of Section 9.2.1.1, “Using your own main()
”. Then the main C++ unit for the DLL would
look something like:
// Lewis.cpp -- compiled using GCC #include <Windows.h> #include "HsFFI.h" #define __LEWIS_DLL_EXPORT #include "Lewis.h" #include "Bar_stub.h" // generated by GHC #include "Zap_stub.h" BOOL APIENTRY DllMain( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ){ return TRUE; } extern "C"{ LEWIS_API HsBool lewis_Begin(){ int argc = ... char *argv[] = ... // Initialize Haskell runtime hs_init(&argc, &argv); // Tell Haskell about all root modules hs_add_root(__stginit_Bar); // do any other initialization here and // return false if there was a problem return HS_BOOL_TRUE; } LEWIS_API void lewis_End(){ hs_exit(); } LEWIS_API HsInt lewis_Test(HsInt x){ // use Haskell functions exported by // modules Bar and/or Zap return ... } } // extern "C" and some application which used the functions in the DLL would have a main() function like: // MyApp.cpp #include "stdafx.h" #include "Lewis.h" int main(int argc, char *argv[]){ if (lewis_Begin()){ // can now safely call other functions // exported by Lewis DLL } lewis_End(); return 0; }
Lewis.h
would have to have some appropriate #ifndef
to ensure that the
Haskell FFI types were defined for external users of the DLL (who
wouldn't necessarily have GHC installed and therefore wouldn't have
the include files like HsFFI.h
etc).