%* * %************************************************************************
On Win32 platforms, the compiler is capable of both producing and using dynamic link libraries (DLLs) containing ghc-compiled code. This section shows you how to make use of this facility.
%************************************************************************ %* *
%* * %************************************************************************
The default on Win32 platforms is to link applications in such a way that the executables will use the Prelude and system libraries DLLs, rather than contain (large chunks of) them. This is transparent at the command-line, so
sh$ cat main.hs
module Main where
main = putStrLn "hello, world!"
sh$ ghc -o main main.hs
ghc: module version changed to 1; reason: no old .hi file
sh$ strip main.exe
sh$ ls -l main.exe
-rwxr-xr-x 1 544 everyone 6144 May 3 17:11 main.exe*
sh$ ./main
hello, world!
sh$
will give you a binary as before, but the main.exe
generated
will use the Prelude and RTS DLLs instead.
6K for a "hello, world"
application - not bad, huh? :-)
%************************************************************************ %* *
%* * %************************************************************************
If you want to build an executable that doesn't depend on any
ghc-compiled DLLs, use the -static
option to link in
the code statically.
Notice that you cannot mix code that has been compiled with
-static
and not, so you have to use the -static
option on all the Haskell modules that make up your application.
%************************************************************************ %* *
%* * %************************************************************************
Sealing up your Haskell library inside a DLL is quite straightforward; compile up the object files that make up the library, and then build the DLL by issuing the following command:
sh$ ghc --mk-dll -o HSsuper.dll A.o Super.o B.o libmine.a -lgdi32
By feeding the ghc compiler driver the option --mk-dll
, it
will build a DLL rather than produce an executable. The DLL will
consist of all the object files and archives given on the command
line.
A couple of things to notice:
A
, the code emitted by the compiler
differs depending on whether or not the functions and data it is
importing from other Haskell modules correspond to symbols that are
packaged up in a ghc-compiled DLL. To resolve whether such imports are
'DLL imports' or not, the following rules are used:
dLL_ifs.hi
, the code corresponding to the interface
files found in that directory are assumed to live in a DLL
separate from the one being compiled.
Notice that the first rule takes precedence over this one, so if
you're compiling a module that imports from a Haskell module whose
interface file live in the same directory, and that directory
also contains the file dLL_ifs.hi
, the import is still not
being considered to be a 'DLL import'.
-static
, the previous rule
is disabled.dLL_ifs.hi
in the directory that contains
its interface files. If you don't, Haskell code that calls upon entry
points in that DLL, will do so incorrectly, and a crash will result.
(it is unfortunate that this isn't currently caught at compile-time).
--mk-dll
. Should you want
to constrain this, you can specify the module definition file
to use on the command line as follows:
sh$ ghc --mk-dll -o .... -optdll--def -optdllMyDef.def
See Microsoft documentation for details, but a module definition file
simply lists what entry points you want to export. Here's one that's
suitable when building a Haskell COM server DLL:
EXPORTS
DllCanUnloadNow = DllCanUnloadNow@0
DllGetClassObject = DllGetClassObject@12
DllRegisterServer = DllRegisterServer@0
DllUnregisterServer = DllUnregisterServer@0
--mk-dll
option will also
create an import library. The import library name is derived from the
name of the DLL, as follows:
DLL: HScool.dll ==> import lib: libHScool_imp.a
The naming scheme may look a bit weird, but it has the purpose of
allowing the co-existence of import libraries with ordinary static
libraries (e.g., libHSfoo.a
and libHSfoo_imp.a
.
Additionally, when the compiler driver is linking in non-static mode,
it will rewrite occurrence of -lHSfoo
on the command line to
-lHSfoo_imp
. By doing this for you, switching from non-static
to static linking is simply a question of adding -static
to
your command line.