{-# LANGUAGE CPP #-} #if __GLASGOW_HASKELL__ >= 709 {-# LANGUAGE AutoDeriveTypeable #-} #endif ----------------------------------------------------------------------------- -- | -- Module : Control.Monad.Trans.State.Strict -- Copyright : (c) Andy Gill 2001, -- (c) Oregon Graduate Institute of Science and Technology, 2001 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : ross@soi.city.ac.uk -- Stability : experimental -- Portability : portable -- -- Strict state monads, passing an updatable state through a computation. -- See below for examples. -- -- Some computations may not require the full power of state transformers: -- -- * For a read-only state, see "Control.Monad.Trans.Reader". -- -- * To accumulate a value without using it on the way, see -- "Control.Monad.Trans.Writer". -- -- In this version, sequencing of computations is strict (but computations -- are not strict in the state unless you force it with 'seq' or the like). -- For a lazy version with the same interface, see -- "Control.Monad.Trans.State.Lazy". ----------------------------------------------------------------------------- module Control.Monad.Trans.State.Strict ( -- * The State monad State, state, runState, evalState, execState, mapState, withState, -- * The StateT monad transformer StateT(..), evalStateT, execStateT, mapStateT, withStateT, -- * State operations get, put, modify, modify', gets, -- * Lifting other operations liftCallCC, liftCallCC', liftCatch, liftListen, liftPass, -- * Examples -- ** State monads -- $examples -- ** Counting -- $counting -- ** Labelling trees -- $labelling ) where import Control.Monad.IO.Class import Control.Monad.Signatures import Control.Monad.Trans.Class import Data.Functor.Identity import Control.Applicative import Control.Monad import Control.Monad.Fix -- --------------------------------------------------------------------------- -- | A state monad parameterized by the type @s@ of the state to carry. -- -- The 'return' function leaves the state unchanged, while @>>=@ uses -- the final state of the first computation as the initial state of -- the second. type State s = StateT s Identity -- | Construct a state monad computation from a function. -- (The inverse of 'runState'.) state :: (Monad m) => (s -> (a, s)) -- ^pure state transformer -> StateT s m a -- ^equivalent state-passing computation state f = StateT (return . f) -- | Unwrap a state monad computation as a function. -- (The inverse of 'state'.) runState :: State s a -- ^state-passing computation to execute -> s -- ^initial state -> (a, s) -- ^return value and final state runState m = runIdentity . runStateT m -- | Evaluate a state computation with the given initial state -- and return the final value, discarding the final state. -- -- * @'evalState' m s = 'fst' ('runState' m s)@ evalState :: State s a -- ^state-passing computation to execute -> s -- ^initial value -> a -- ^return value of the state computation evalState m s = fst (runState m s) -- | Evaluate a state computation with the given initial state -- and return the final state, discarding the final value. -- -- * @'execState' m s = 'snd' ('runState' m s)@ execState :: State s a -- ^state-passing computation to execute -> s -- ^initial value -> s -- ^final state execState m s = snd (runState m s) -- | Map both the return value and final state of a computation using -- the given function. -- -- * @'runState' ('mapState' f m) = f . 'runState' m@ mapState :: ((a, s) -> (b, s)) -> State s a -> State s b mapState f = mapStateT (Identity . f . runIdentity) -- | @'withState' f m@ executes action @m@ on a state modified by -- applying @f@. -- -- * @'withState' f m = 'modify' f >> m@ withState :: (s -> s) -> State s a -> State s a withState = withStateT -- --------------------------------------------------------------------------- -- | A state transformer monad parameterized by: -- -- * @s@ - The state. -- -- * @m@ - The inner monad. -- -- The 'return' function leaves the state unchanged, while @>>=@ uses -- the final state of the first computation as the initial state of -- the second. newtype StateT s m a = StateT { runStateT :: s -> m (a,s) } -- | Evaluate a state computation with the given initial state -- and return the final value, discarding the final state. -- -- * @'evalStateT' m s = 'liftM' 'fst' ('runStateT' m s)@ evalStateT :: (Monad m) => StateT s m a -> s -> m a evalStateT m s = do (a, _) <- runStateT m s return a -- | Evaluate a state computation with the given initial state -- and return the final state, discarding the final value. -- -- * @'execStateT' m s = 'liftM' 'snd' ('runStateT' m s)@ execStateT :: (Monad m) => StateT s m a -> s -> m s execStateT m s = do (_, s') <- runStateT m s return s' -- | Map both the return value and final state of a computation using -- the given function. -- -- * @'runStateT' ('mapStateT' f m) = f . 'runStateT' m@ mapStateT :: (m (a, s) -> n (b, s)) -> StateT s m a -> StateT s n b mapStateT f m = StateT $ f . runStateT m -- | @'withStateT' f m@ executes action @m@ on a state modified by -- applying @f@. -- -- * @'withStateT' f m = 'modify' f >> m@ withStateT :: (s -> s) -> StateT s m a -> StateT s m a withStateT f m = StateT $ runStateT m . f instance (Functor m) => Functor (StateT s m) where fmap f m = StateT $ \ s -> fmap (\ (a, s') -> (f a, s')) $ runStateT m s instance (Functor m, Monad m) => Applicative (StateT s m) where pure = return (<*>) = ap instance (Functor m, MonadPlus m) => Alternative (StateT s m) where empty = mzero (<|>) = mplus instance (Monad m) => Monad (StateT s m) where return a = state $ \ s -> (a, s) m >>= k = StateT $ \ s -> do (a, s') <- runStateT m s runStateT (k a) s' fail str = StateT $ \ _ -> fail str instance (MonadPlus m) => MonadPlus (StateT s m) where mzero = StateT $ \ _ -> mzero m `mplus` n = StateT $ \ s -> runStateT m s `mplus` runStateT n s instance (MonadFix m) => MonadFix (StateT s m) where mfix f = StateT $ \ s -> mfix $ \ ~(a, _) -> runStateT (f a) s instance MonadTrans (StateT s) where lift m = StateT $ \ s -> do a <- m return (a, s) instance (MonadIO m) => MonadIO (StateT s m) where liftIO = lift . liftIO -- | Fetch the current value of the state within the monad. get :: (Monad m) => StateT s m s get = state $ \ s -> (s, s) -- | @'put' s@ sets the state within the monad to @s@. put :: (Monad m) => s -> StateT s m () put s = state $ \ _ -> ((), s) -- | @'modify' f@ is an action that updates the state to the result of -- applying @f@ to the current state. -- -- * @'modify' f = 'get' >>= ('put' . f)@ modify :: (Monad m) => (s -> s) -> StateT s m () modify f = state $ \ s -> ((), f s) -- | A variant of 'modify' in which the computation is strict in the -- new state. -- -- * @'modify'' f = 'get' >>= (('$!') 'put' . f)@ modify' :: (Monad m) => (s -> s) -> StateT s m () modify' f = do s <- get put $! f s -- | Get a specific component of the state, using a projection function -- supplied. -- -- * @'gets' f = 'liftM' f 'get'@ gets :: (Monad m) => (s -> a) -> StateT s m a gets f = state $ \ s -> (f s, s) -- | Uniform lifting of a @callCC@ operation to the new monad. -- This version rolls back to the original state on entering the -- continuation. liftCallCC :: CallCC m (a,s) (b,s) -> CallCC (StateT s m) a b liftCallCC callCC f = StateT $ \ s -> callCC $ \ c -> runStateT (f (\ a -> StateT $ \ _ -> c (a, s))) s -- | In-situ lifting of a @callCC@ operation to the new monad. -- This version uses the current state on entering the continuation. -- It does not satisfy the laws of a monad transformer. liftCallCC' :: CallCC m (a,s) (b,s) -> CallCC (StateT s m) a b liftCallCC' callCC f = StateT $ \ s -> callCC $ \ c -> runStateT (f (\ a -> StateT $ \ s' -> c (a, s'))) s -- | Lift a @catchE@ operation to the new monad. liftCatch :: Catch e m (a,s) -> Catch e (StateT s m) a liftCatch catchE m h = StateT $ \ s -> runStateT m s `catchE` \ e -> runStateT (h e) s -- | Lift a @listen@ operation to the new monad. liftListen :: (Monad m) => Listen w m (a,s) -> Listen w (StateT s m) a liftListen listen m = StateT $ \ s -> do ((a, s'), w) <- listen (runStateT m s) return ((a, w), s') -- | Lift a @pass@ operation to the new monad. liftPass :: (Monad m) => Pass w m (a,s) -> Pass w (StateT s m) a liftPass pass m = StateT $ \ s -> pass $ do ((a, f), s') <- runStateT m s return ((a, s'), f) {- $examples Parser from ParseLib with Hugs: > type Parser a = StateT String [] a > ==> StateT (String -> [(a,String)]) For example, item can be written as: > item = do (x:xs) <- get > put xs > return x > > type BoringState s a = StateT s Identity a > ==> StateT (s -> Identity (a,s)) > > type StateWithIO s a = StateT s IO a > ==> StateT (s -> IO (a,s)) > > type StateWithErr s a = StateT s Maybe a > ==> StateT (s -> Maybe (a,s)) -} {- $counting A function to increment a counter. Taken from the paper \"Generalising Monads to Arrows\", John Hughes (<http://www.cse.chalmers.se/~rjmh/>), November 1998: > tick :: State Int Int > tick = do n <- get > put (n+1) > return n Add one to the given number using the state monad: > plusOne :: Int -> Int > plusOne n = execState tick n A contrived addition example. Works only with positive numbers: > plus :: Int -> Int -> Int > plus n x = execState (sequence $ replicate n tick) x -} {- $labelling An example from /The Craft of Functional Programming/, Simon Thompson (<http://www.cs.kent.ac.uk/people/staff/sjt/>), Addison-Wesley 1999: \"Given an arbitrary tree, transform it to a tree of integers in which the original elements are replaced by natural numbers, starting from 0. The same element has to be replaced by the same number at every occurrence, and when we meet an as-yet-unvisited element we have to find a \'new\' number to match it with:\" > data Tree a = Nil | Node a (Tree a) (Tree a) deriving (Show, Eq) > type Table a = [a] > numberTree :: Eq a => Tree a -> State (Table a) (Tree Int) > numberTree Nil = return Nil > numberTree (Node x t1 t2) = do > num <- numberNode x > nt1 <- numberTree t1 > nt2 <- numberTree t2 > return (Node num nt1 nt2) > where > numberNode :: Eq a => a -> State (Table a) Int > numberNode x = do > table <- get > case elemIndex x table of > Nothing -> do > put (table ++ [x]) > return (length table) > Just i -> return i numTree applies numberTree with an initial state: > numTree :: (Eq a) => Tree a -> Tree Int > numTree t = evalState (numberTree t) [] > testTree = Node "Zero" (Node "One" (Node "Two" Nil Nil) (Node "One" (Node "Zero" Nil Nil) Nil)) Nil > numTree testTree => Node 0 (Node 1 (Node 2 Nil Nil) (Node 1 (Node 0 Nil Nil) Nil)) Nil -}