{-# LINE 1 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
{-# LANGUAGE CPP #-}
{- |
   Module      :  System.Win32.Automation.Input.Mouse
   Copyright   :  2013 shelarcy
   License     :  BSD-style

   Maintainer  :  shelarcy@gmail.com
   Stability   :  Provisional
   Portability :  Non-portable (Win32 API)

   Mouse input events
-}
module System.Win32.Automation.Input.Mouse where
import Foreign.Ptr               ( Ptr )
import Foreign.Storable          ( Storable(..) )
import System.Win32.Types        ( LONG, ULONG_PTR )
import System.Win32.Word         ( DWORD )





type PMOUSEINPUT = Ptr MOUSEINPUT

data MOUSEINPUT = MOUSEINPUT
     { dx           :: LONG
     , dy           :: LONG
     , mouseData    :: DWORD
     , dwFlags      :: DWORD
     , time         :: DWORD
     , dwExtraInfo :: ULONG_PTR
     } deriving Show

instance Storable MOUSEINPUT where
    sizeOf = const (32)
{-# LINE 36 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
    alignment _ = 8
{-# LINE 37 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
    poke buf input = do
        ((\hsc_ptr -> pokeByteOff hsc_ptr 0)) buf (dx input)
{-# LINE 39 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        ((\hsc_ptr -> pokeByteOff hsc_ptr 0)) buf (dx input)
{-# LINE 40 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        ((\hsc_ptr -> pokeByteOff hsc_ptr 8))   buf (mouseData input)
{-# LINE 41 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        ((\hsc_ptr -> pokeByteOff hsc_ptr 12))     buf (dwFlags input)
{-# LINE 42 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        ((\hsc_ptr -> pokeByteOff hsc_ptr 16))        buf (time input)
{-# LINE 43 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        ((\hsc_ptr -> pokeByteOff hsc_ptr 24)) buf (dwExtraInfo input)
{-# LINE 44 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
    peek buf = do
        dx' <- ((\hsc_ptr -> peekByteOff hsc_ptr 0)) buf
{-# LINE 46 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        dy' <- ((\hsc_ptr -> peekByteOff hsc_ptr 4)) buf
{-# LINE 47 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        mouseData'   <- ((\hsc_ptr -> peekByteOff hsc_ptr 8)) buf
{-# LINE 48 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        dwFlags'     <- ((\hsc_ptr -> peekByteOff hsc_ptr 12)) buf
{-# LINE 49 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        time'        <- ((\hsc_ptr -> peekByteOff hsc_ptr 16)) buf
{-# LINE 50 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        dwExtraInfo' <- ((\hsc_ptr -> peekByteOff hsc_ptr 24)) buf
{-# LINE 51 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}
        return $ MOUSEINPUT dx' dy' mouseData' dwFlags' time' dwExtraInfo'

xBUTTON1  :: DWORD
xBUTTON1  =  1
xBUTTON2  :: DWORD
xBUTTON2  =  2

{-# LINE 57 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}

mOUSEEVENTF_ABSOLUTE     :: DWORD
mOUSEEVENTF_ABSOLUTE     =  32768
mOUSEEVENTF_MOVE         :: DWORD
mOUSEEVENTF_MOVE         =  1
mOUSEEVENTF_LEFTDOWN     :: DWORD
mOUSEEVENTF_LEFTDOWN     =  2
mOUSEEVENTF_LEFTUP       :: DWORD
mOUSEEVENTF_LEFTUP       =  4
mOUSEEVENTF_RIGHTDOWN    :: DWORD
mOUSEEVENTF_RIGHTDOWN    =  8
mOUSEEVENTF_RIGHTUP      :: DWORD
mOUSEEVENTF_RIGHTUP      =  16
mOUSEEVENTF_MIDDLEDOWN   :: DWORD
mOUSEEVENTF_MIDDLEDOWN   =  32
mOUSEEVENTF_MIDDLEUP     :: DWORD
mOUSEEVENTF_MIDDLEUP     =  64
mOUSEEVENTF_WHEEL        :: DWORD
mOUSEEVENTF_WHEEL        =  2048
mOUSEEVENTF_XDOWN        :: DWORD
mOUSEEVENTF_XDOWN        =  128
mOUSEEVENTF_XUP          :: DWORD
mOUSEEVENTF_XUP          =  256

{-# LINE 71 "libraries\\Win32\\System\\Win32\\Automation\\Input\\Mouse.hsc" #-}

{-
 , mOUSEEVENTF_VIRTUALDESK = MOUSEEVENTF_VIRTUALDESK -- I don't know why we can't find this
 , mOUSEEVENTF_HWHEEL      = MOUSEEVENTF_HWHEEL
 , mOUSEEVENTF_MOVE_NOCOALESCE = MOUSEEVENTF_MOVE_NOCOALESCE
-}