    {-# LANGUAGE MagicHash, NoImplicitPrelude, UnboxedTuples #-}

    module GHC.Internal.Event.Arr
        (
          Arr(..)
        , new
        , size
        , read
        , write
        ) where

    import GHC.Internal.Base (($))
    import GHC.Prim (MutableArray#, RealWorld, newArray#, readArray#,
                     sizeofMutableArray#, writeArray#)
    import GHC.Types (IO(..), Int(..))

    data Arr a = Arr (MutableArray# RealWorld a)

    new :: a -> Int -> IO (Arr a)
    new :: forall a. a -> Int -> IO (Arr a)
    new a
    defval (I# Int#
    n#) = (State# RealWorld -> (# State# RealWorld, Arr a #)) -> IO (Arr a)
    forall a. (State# RealWorld -> (# State# RealWorld, a #)) -> IO a
    IO ((State# RealWorld -> (# State# RealWorld, Arr a #)) -> IO (Arr a))
    -> (State# RealWorld -> (# State# RealWorld, Arr a #))
    -> IO (Arr a)
    forall a b. (a -> b) -> a -> b
    $ \State# RealWorld
    s0# ->
      case Int#
    -> a
    -> State# RealWorld
    -> (# State# RealWorld, MutableArray# RealWorld a #)
    forall a d.
    Int# -> a -> State# d -> (# State# d, MutableArray# d a #)
    newArray# Int#
    n# a
    defval State# RealWorld
    s0# of (# State# RealWorld
    s1#, MutableArray# RealWorld a
    marr# #) -> (# State# RealWorld
    s1#, MutableArray# RealWorld a -> Arr a
    forall a. MutableArray# RealWorld a -> Arr a
    Arr MutableArray# RealWorld a
    marr# #)

    size :: Arr a -> Int
    size :: forall a. Arr a -> Int
    size (Arr MutableArray# RealWorld a
    a) = Int# -> Int
    I# (MutableArray# RealWorld a -> Int#
    forall d a. MutableArray# d a -> Int#
    sizeofMutableArray# MutableArray# RealWorld a
    a)

    read :: Arr a -> Int -> IO a
    read :: forall a. Arr a -> Int -> IO a
    read (Arr MutableArray# RealWorld a
    a) (I# Int#
    n#) = (State# RealWorld -> (# State# RealWorld, a #)) -> IO a
    forall a. (State# RealWorld -> (# State# RealWorld, a #)) -> IO a
    IO ((State# RealWorld -> (# State# RealWorld, a #)) -> IO a)
    -> (State# RealWorld -> (# State# RealWorld, a #)) -> IO a
    forall a b. (a -> b) -> a -> b
    $ \State# RealWorld
    s0# ->
      case MutableArray# RealWorld a
    -> Int# -> State# RealWorld -> (# State# RealWorld, a #)
    forall d a.
    MutableArray# d a -> Int# -> State# d -> (# State# d, a #)
    readArray# MutableArray# RealWorld a
    a Int#
    n# State# RealWorld
    s0# of (# State# RealWorld
    s1#, a
    val #) -> (# State# RealWorld
    s1#, a
    val #)

    write :: Arr a -> Int -> a -> IO ()
    write :: forall a. Arr a -> Int -> a -> IO ()
    write (Arr MutableArray# RealWorld a
    a) (I# Int#
    n#) a
    val = (State# RealWorld -> (# State# RealWorld, () #)) -> IO ()
    forall a. (State# RealWorld -> (# State# RealWorld, a #)) -> IO a
    IO ((State# RealWorld -> (# State# RealWorld, () #)) -> IO ())
    -> (State# RealWorld -> (# State# RealWorld, () #)) -> IO ()
    forall a b. (a -> b) -> a -> b
    $ \State# RealWorld
    s0# ->
      case MutableArray# RealWorld a
    -> Int# -> a -> State# RealWorld -> State# RealWorld
    forall d a. MutableArray# d a -> Int# -> a -> State# d -> State# d
    writeArray# MutableArray# RealWorld a
    a Int#
    n# a
    val State# RealWorld
    s0# of State# RealWorld
    s1# -> (# State# RealWorld
    s1#, () #)