BackgroundMode | Graphics.Win32.GDI.Types, Graphics.Win32.GDI, Graphics.Win32 |
badRegion | Graphics.Win32.GDI.Region, Graphics.Win32.GDI, Graphics.Win32 |
Beep | Graphics.Win32.Misc, Graphics.Win32 |
beep | Graphics.Win32.Misc, Graphics.Win32 |
beginDeferWindowPos | Graphics.Win32.Window, Graphics.Win32 |
beginPaint | Graphics.Win32.Window, Graphics.Win32 |
beginPath | Graphics.Win32.GDI.Path, Graphics.Win32.GDI, Graphics.Win32 |
beginUpdateResource | Graphics.Win32.Resource, Graphics.Win32 |
bhfiCreationTime | System.Win32.File, System.Win32 |
bhfiFileAttributes | System.Win32.File, System.Win32 |
bhfiFileIndex | System.Win32.File, System.Win32 |
bhfiLastAccessTime | System.Win32.File, System.Win32 |
bhfiLastWriteTime | System.Win32.File, System.Win32 |
bhfiNumberOfLinks | System.Win32.File, System.Win32 |
bhfiSize | System.Win32.File, System.Win32 |
bhfiVolumeSerialNumber | System.Win32.File, System.Win32 |
BinaryType | System.Win32.File, System.Win32 |
bitBlt | Graphics.Win32.GDI.Graphics2D, Graphics.Win32.GDI, Graphics.Win32 |
BITMAP | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
BitmapCompression | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
BITMAPFILEHEADER | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
BITMAPINFOHEADER | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bI_BITFIELDS | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bI_RGB | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bI_RLE4 | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bI_RLE8 | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bLACKNESS | Graphics.Win32.GDI.Bitmap, Graphics.Win32.GDI, Graphics.Win32 |
bLACKONWHITE | Graphics.Win32.GDI.Types, Graphics.Win32.GDI, Graphics.Win32 |
bLACK_BRUSH | Graphics.Win32.GDI.Brush, Graphics.Win32.GDI, Graphics.Win32 |
bLACK_PEN | Graphics.Win32.GDI.Pen, Graphics.Win32.GDI, Graphics.Win32 |
BOOL | System.Win32.Types, System.Win32, Graphics.Win32 |
Breakpoint | System.Win32.DebugApi |
bringWindowToTop | Graphics.Win32.Window, Graphics.Win32 |
bST_CHECKED | Graphics.Win32.Control, Graphics.Win32 |
bST_INDETERMINATE | Graphics.Win32.Control, Graphics.Win32 |
bST_UNCHECKED | Graphics.Win32.Control, Graphics.Win32 |
bS_3STATE | Graphics.Win32.Control, Graphics.Win32 |
bS_AUTO3STATE | Graphics.Win32.Control, Graphics.Win32 |
bS_AUTOCHECKBOX | Graphics.Win32.Control, Graphics.Win32 |
bS_AUTORADIOBUTTON | Graphics.Win32.Control, Graphics.Win32 |
bS_CHECKBOX | Graphics.Win32.Control, Graphics.Win32 |
bS_DEFPUSHBUTTON | Graphics.Win32.Control, Graphics.Win32 |
bS_GROUPBOX | Graphics.Win32.Control, Graphics.Win32 |
bS_LEFTTEXT | Graphics.Win32.Control, Graphics.Win32 |
bS_OWNERDRAW | Graphics.Win32.Control, Graphics.Win32 |
bS_PUSHBUTTON | Graphics.Win32.Control, Graphics.Win32 |
bS_RADIOBUTTON | Graphics.Win32.Control, Graphics.Win32 |
bS_USERBUTTON | Graphics.Win32.Control, Graphics.Win32 |
ButtonState | Graphics.Win32.Control, Graphics.Win32 |
ButtonStyle | Graphics.Win32.Control, Graphics.Win32 |
buttonStyle | Graphics.Win32.Control, Graphics.Win32 |
BYTE | System.Win32.Types, System.Win32, Graphics.Win32 |
BY_HANDLE_FILE_INFORMATION | |
1 (Type/Class) | System.Win32.File, System.Win32 |
2 (Data Constructor) | System.Win32.File, System.Win32 |