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Graphics.Rendering.OpenGL.GL.Texturing.Specification | Portability | portable | Stability | stable | Maintainer | sven.panne@aedion.de |
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Description |
This module corresponds to section 3.8.1 (Texture Image Specification),
section 3.8.2 (Alternate Texture Image Specification Commands), and section
3.8.3 (Compressed Texture Images) of the OpenGL 2.1 specs.
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Synopsis |
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Texture-related Data Types
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Constructors | Texture1D | | Texture2D | | Texture3D | | TextureCubeMap | | TextureRectangle | |
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Constructors | TextureCubeMapPositiveX | | TextureCubeMapNegativeX | | TextureCubeMapPositiveY | | TextureCubeMapNegativeY | | TextureCubeMapPositiveZ | | TextureCubeMapNegativeZ | |
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newtype TexturePosition1D | Source |
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Constructors | | Instances | |
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Constructors | | Instances | |
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Constructors | | Instances | |
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Constructors | | Instances | |
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Constructors | | Instances | |
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Constructors | | Instances | |
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Texture Image Specification
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Alternate Texture Image Specification Commands
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Compressed Texture Images
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newtype CompressedTextureFormat | Source |
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Constructors | CompressedTextureFormat GLenum | |
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data CompressedPixelData a | Source |
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Constructors | | Instances | |
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Produced by Haddock version 0.8 |