OpenGL-2.2.1.1: A binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.GLU.Quadrics
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Description
This module corresponds to chapter 6 (Quadrics) of the GLU specs.
Documentation
type QuadricNormal = Maybe ShadingModelSource
data QuadricTexture Source
Constructors
NoTextureCoordinates
GenerateTextureCoordinates
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data QuadricOrientation Source
Constructors
Outside
Inside
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data QuadricDrawStyle Source
Constructors
PointStyle
LineStyle
FillStyle
SilhouetteStyle
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data QuadricStyle Source
Constructors
QuadricStyle QuadricNormal QuadricTexture QuadricOrientation QuadricDrawStyle
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type Radius = GLdoubleSource
type Height = GLdoubleSource
type Angle = GLdoubleSource
type Slices = GLintSource
type Stacks = GLintSource
type Loops = GLintSource
data QuadricPrimitive Source
Constructors
Sphere Radius Slices Stacks
Cylinder Radius Radius Height Slices Stacks
Disk Radius Radius Slices Loops
PartialDisk Radius Radius Slices Loops Angle Angle
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renderQuadric :: QuadricStyle -> QuadricPrimitive -> IO ()Source
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