Maintainer | ghc-devs@haskell.org |
---|---|
Stability | internal |
Portability | non-portable (GHC extensions) |
Safe Haskell | Unsafe |
Language | Haskell2010 |
- The word size story.
- Char#
- Int8#
- Word8#
- Int16#
- Word16#
- Int#
- Word#
- Narrowings
- Double#
- Float#
- Arrays
- Small Arrays
- Byte Arrays
- Arrays of arrays
- Addr#
- Mutable variables
- Exceptions
- STM-accessible Mutable Variables
- Synchronized Mutable Variables
- Synchronized I/O Ports
- Delay/wait operations
- Concurrency primitives
- Weak pointers
- Stable pointers and names
- Compact normal form
- Unsafe pointer equality
- Parallelism
- Controlling object lifetime
- Tag to enum stuff
- Bytecode operations
- Misc
- Etc
- Safe coercions
- SIMD Vectors
- Prefetch
GHC's primitive types and operations. Use GHC.Exts from the base package instead of importing this module directly.
Synopsis
- data FUN m a b
- data Char#
- gtChar# :: Char# -> Char# -> Int#
- geChar# :: Char# -> Char# -> Int#
- eqChar# :: Char# -> Char# -> Int#
- neChar# :: Char# -> Char# -> Int#
- ltChar# :: Char# -> Char# -> Int#
- leChar# :: Char# -> Char# -> Int#
- ord# :: Char# -> Int#
- data Int8#
- extendInt8# :: Int8# -> Int#
- narrowInt8# :: Int# -> Int8#
- negateInt8# :: Int8# -> Int8#
- plusInt8# :: Int8# -> Int8# -> Int8#
- subInt8# :: Int8# -> Int8# -> Int8#
- timesInt8# :: Int8# -> Int8# -> Int8#
- quotInt8# :: Int8# -> Int8# -> Int8#
- remInt8# :: Int8# -> Int8# -> Int8#
- quotRemInt8# :: Int8# -> Int8# -> (# Int8#, Int8# #)
- eqInt8# :: Int8# -> Int8# -> Int#
- geInt8# :: Int8# -> Int8# -> Int#
- gtInt8# :: Int8# -> Int8# -> Int#
- leInt8# :: Int8# -> Int8# -> Int#
- ltInt8# :: Int8# -> Int8# -> Int#
- neInt8# :: Int8# -> Int8# -> Int#
- data Word8#
- extendWord8# :: Word8# -> Word#
- narrowWord8# :: Word# -> Word8#
- notWord8# :: Word8# -> Word8#
- plusWord8# :: Word8# -> Word8# -> Word8#
- subWord8# :: Word8# -> Word8# -> Word8#
- timesWord8# :: Word8# -> Word8# -> Word8#
- quotWord8# :: Word8# -> Word8# -> Word8#
- remWord8# :: Word8# -> Word8# -> Word8#
- quotRemWord8# :: Word8# -> Word8# -> (# Word8#, Word8# #)
- eqWord8# :: Word8# -> Word8# -> Int#
- geWord8# :: Word8# -> Word8# -> Int#
- gtWord8# :: Word8# -> Word8# -> Int#
- leWord8# :: Word8# -> Word8# -> Int#
- ltWord8# :: Word8# -> Word8# -> Int#
- neWord8# :: Word8# -> Word8# -> Int#
- data Int16#
- extendInt16# :: Int16# -> Int#
- narrowInt16# :: Int# -> Int16#
- negateInt16# :: Int16# -> Int16#
- plusInt16# :: Int16# -> Int16# -> Int16#
- subInt16# :: Int16# -> Int16# -> Int16#
- timesInt16# :: Int16# -> Int16# -> Int16#
- quotInt16# :: Int16# -> Int16# -> Int16#
- remInt16# :: Int16# -> Int16# -> Int16#
- quotRemInt16# :: Int16# -> Int16# -> (# Int16#, Int16# #)
- eqInt16# :: Int16# -> Int16# -> Int#
- geInt16# :: Int16# -> Int16# -> Int#
- gtInt16# :: Int16# -> Int16# -> Int#
- leInt16# :: Int16# -> Int16# -> Int#
- ltInt16# :: Int16# -> Int16# -> Int#
- neInt16# :: Int16# -> Int16# -> Int#
- data Word16#
- extendWord16# :: Word16# -> Word#
- narrowWord16# :: Word# -> Word16#
- notWord16# :: Word16# -> Word16#
- plusWord16# :: Word16# -> Word16# -> Word16#
- subWord16# :: Word16# -> Word16# -> Word16#
- timesWord16# :: Word16# -> Word16# -> Word16#
- quotWord16# :: Word16# -> Word16# -> Word16#
- remWord16# :: Word16# -> Word16# -> Word16#
- quotRemWord16# :: Word16# -> Word16# -> (# Word16#, Word16# #)
- eqWord16# :: Word16# -> Word16# -> Int#
- geWord16# :: Word16# -> Word16# -> Int#
- gtWord16# :: Word16# -> Word16# -> Int#
- leWord16# :: Word16# -> Word16# -> Int#
- ltWord16# :: Word16# -> Word16# -> Int#
- neWord16# :: Word16# -> Word16# -> Int#
- data Int#
- (+#) :: Int# -> Int# -> Int#
- (-#) :: Int# -> Int# -> Int#
- (*#) :: Int# -> Int# -> Int#
- timesInt2# :: Int# -> Int# -> (# Int#, Int#, Int# #)
- mulIntMayOflo# :: Int# -> Int# -> Int#
- quotInt# :: Int# -> Int# -> Int#
- remInt# :: Int# -> Int# -> Int#
- quotRemInt# :: Int# -> Int# -> (# Int#, Int# #)
- andI# :: Int# -> Int# -> Int#
- orI# :: Int# -> Int# -> Int#
- xorI# :: Int# -> Int# -> Int#
- notI# :: Int# -> Int#
- negateInt# :: Int# -> Int#
- addIntC# :: Int# -> Int# -> (# Int#, Int# #)
- subIntC# :: Int# -> Int# -> (# Int#, Int# #)
- (>#) :: Int# -> Int# -> Int#
- (>=#) :: Int# -> Int# -> Int#
- (==#) :: Int# -> Int# -> Int#
- (/=#) :: Int# -> Int# -> Int#
- (<#) :: Int# -> Int# -> Int#
- (<=#) :: Int# -> Int# -> Int#
- chr# :: Int# -> Char#
- int2Word# :: Int# -> Word#
- int2Float# :: Int# -> Float#
- int2Double# :: Int# -> Double#
- word2Float# :: Word# -> Float#
- word2Double# :: Word# -> Double#
- uncheckedIShiftL# :: Int# -> Int# -> Int#
- uncheckedIShiftRA# :: Int# -> Int# -> Int#
- uncheckedIShiftRL# :: Int# -> Int# -> Int#
- data Word#
- plusWord# :: Word# -> Word# -> Word#
- addWordC# :: Word# -> Word# -> (# Word#, Int# #)
- subWordC# :: Word# -> Word# -> (# Word#, Int# #)
- plusWord2# :: Word# -> Word# -> (# Word#, Word# #)
- minusWord# :: Word# -> Word# -> Word#
- timesWord# :: Word# -> Word# -> Word#
- timesWord2# :: Word# -> Word# -> (# Word#, Word# #)
- quotWord# :: Word# -> Word# -> Word#
- remWord# :: Word# -> Word# -> Word#
- quotRemWord# :: Word# -> Word# -> (# Word#, Word# #)
- quotRemWord2# :: Word# -> Word# -> Word# -> (# Word#, Word# #)
- and# :: Word# -> Word# -> Word#
- or# :: Word# -> Word# -> Word#
- xor# :: Word# -> Word# -> Word#
- not# :: Word# -> Word#
- uncheckedShiftL# :: Word# -> Int# -> Word#
- uncheckedShiftRL# :: Word# -> Int# -> Word#
- word2Int# :: Word# -> Int#
- gtWord# :: Word# -> Word# -> Int#
- geWord# :: Word# -> Word# -> Int#
- eqWord# :: Word# -> Word# -> Int#
- neWord# :: Word# -> Word# -> Int#
- ltWord# :: Word# -> Word# -> Int#
- leWord# :: Word# -> Word# -> Int#
- popCnt8# :: Word# -> Word#
- popCnt16# :: Word# -> Word#
- popCnt32# :: Word# -> Word#
- popCnt64# :: Word# -> Word#
- popCnt# :: Word# -> Word#
- pdep8# :: Word# -> Word# -> Word#
- pdep16# :: Word# -> Word# -> Word#
- pdep32# :: Word# -> Word# -> Word#
- pdep64# :: Word# -> Word# -> Word#
- pdep# :: Word# -> Word# -> Word#
- pext8# :: Word# -> Word# -> Word#
- pext16# :: Word# -> Word# -> Word#
- pext32# :: Word# -> Word# -> Word#
- pext64# :: Word# -> Word# -> Word#
- pext# :: Word# -> Word# -> Word#
- clz8# :: Word# -> Word#
- clz16# :: Word# -> Word#
- clz32# :: Word# -> Word#
- clz64# :: Word# -> Word#
- clz# :: Word# -> Word#
- ctz8# :: Word# -> Word#
- ctz16# :: Word# -> Word#
- ctz32# :: Word# -> Word#
- ctz64# :: Word# -> Word#
- ctz# :: Word# -> Word#
- byteSwap16# :: Word# -> Word#
- byteSwap32# :: Word# -> Word#
- byteSwap64# :: Word# -> Word#
- byteSwap# :: Word# -> Word#
- bitReverse8# :: Word# -> Word#
- bitReverse16# :: Word# -> Word#
- bitReverse32# :: Word# -> Word#
- bitReverse64# :: Word# -> Word#
- bitReverse# :: Word# -> Word#
- narrow8Int# :: Int# -> Int#
- narrow16Int# :: Int# -> Int#
- narrow32Int# :: Int# -> Int#
- narrow8Word# :: Word# -> Word#
- narrow16Word# :: Word# -> Word#
- narrow32Word# :: Word# -> Word#
- data Double#
- (>##) :: Double# -> Double# -> Int#
- (>=##) :: Double# -> Double# -> Int#
- (==##) :: Double# -> Double# -> Int#
- (/=##) :: Double# -> Double# -> Int#
- (<##) :: Double# -> Double# -> Int#
- (<=##) :: Double# -> Double# -> Int#
- (+##) :: Double# -> Double# -> Double#
- (-##) :: Double# -> Double# -> Double#
- (*##) :: Double# -> Double# -> Double#
- (/##) :: Double# -> Double# -> Double#
- negateDouble# :: Double# -> Double#
- fabsDouble# :: Double# -> Double#
- double2Int# :: Double# -> Int#
- double2Float# :: Double# -> Float#
- expDouble# :: Double# -> Double#
- expm1Double# :: Double# -> Double#
- logDouble# :: Double# -> Double#
- log1pDouble# :: Double# -> Double#
- sqrtDouble# :: Double# -> Double#
- sinDouble# :: Double# -> Double#
- cosDouble# :: Double# -> Double#
- tanDouble# :: Double# -> Double#
- asinDouble# :: Double# -> Double#
- acosDouble# :: Double# -> Double#
- atanDouble# :: Double# -> Double#
- sinhDouble# :: Double# -> Double#
- coshDouble# :: Double# -> Double#
- tanhDouble# :: Double# -> Double#
- asinhDouble# :: Double# -> Double#
- acoshDouble# :: Double# -> Double#
- atanhDouble# :: Double# -> Double#
- (**##) :: Double# -> Double# -> Double#
- decodeDouble_2Int# :: Double# -> (# Int#, Word#, Word#, Int# #)
- decodeDouble_Int64# :: Double# -> (# Int#, Int# #)
- data Float#
- gtFloat# :: Float# -> Float# -> Int#
- geFloat# :: Float# -> Float# -> Int#
- eqFloat# :: Float# -> Float# -> Int#
- neFloat# :: Float# -> Float# -> Int#
- ltFloat# :: Float# -> Float# -> Int#
- leFloat# :: Float# -> Float# -> Int#
- plusFloat# :: Float# -> Float# -> Float#
- minusFloat# :: Float# -> Float# -> Float#
- timesFloat# :: Float# -> Float# -> Float#
- divideFloat# :: Float# -> Float# -> Float#
- negateFloat# :: Float# -> Float#
- fabsFloat# :: Float# -> Float#
- float2Int# :: Float# -> Int#
- expFloat# :: Float# -> Float#
- expm1Float# :: Float# -> Float#
- logFloat# :: Float# -> Float#
- log1pFloat# :: Float# -> Float#
- sqrtFloat# :: Float# -> Float#
- sinFloat# :: Float# -> Float#
- cosFloat# :: Float# -> Float#
- tanFloat# :: Float# -> Float#
- asinFloat# :: Float# -> Float#
- acosFloat# :: Float# -> Float#
- atanFloat# :: Float# -> Float#
- sinhFloat# :: Float# -> Float#
- coshFloat# :: Float# -> Float#
- tanhFloat# :: Float# -> Float#
- asinhFloat# :: Float# -> Float#
- acoshFloat# :: Float# -> Float#
- atanhFloat# :: Float# -> Float#
- powerFloat# :: Float# -> Float# -> Float#
- float2Double# :: Float# -> Double#
- decodeFloat_Int# :: Float# -> (# Int#, Int# #)
- data Array# a
- data MutableArray# s a
- newArray# :: Int# -> a -> State# s -> (# State# s, MutableArray# s a #)
- sameMutableArray# :: MutableArray# s a -> MutableArray# s a -> Int#
- readArray# :: MutableArray# s a -> Int# -> State# s -> (# State# s, a #)
- writeArray# :: MutableArray# s a -> Int# -> a -> State# s -> State# s
- sizeofArray# :: Array# a -> Int#
- sizeofMutableArray# :: MutableArray# s a -> Int#
- indexArray# :: Array# a -> Int# -> (# a #)
- unsafeFreezeArray# :: MutableArray# s a -> State# s -> (# State# s, Array# a #)
- unsafeThawArray# :: Array# a -> State# s -> (# State# s, MutableArray# s a #)
- copyArray# :: Array# a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s
- copyMutableArray# :: MutableArray# s a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s
- cloneArray# :: Array# a -> Int# -> Int# -> Array# a
- cloneMutableArray# :: MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #)
- freezeArray# :: MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, Array# a #)
- thawArray# :: Array# a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #)
- casArray# :: MutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #)
- data SmallArray# a
- data SmallMutableArray# s a
- newSmallArray# :: Int# -> a -> State# s -> (# State# s, SmallMutableArray# s a #)
- sameSmallMutableArray# :: SmallMutableArray# s a -> SmallMutableArray# s a -> Int#
- shrinkSmallMutableArray# :: SmallMutableArray# s a -> Int# -> State# s -> State# s
- readSmallArray# :: SmallMutableArray# s a -> Int# -> State# s -> (# State# s, a #)
- writeSmallArray# :: SmallMutableArray# s a -> Int# -> a -> State# s -> State# s
- sizeofSmallArray# :: SmallArray# a -> Int#
- sizeofSmallMutableArray# :: SmallMutableArray# s a -> Int#
- getSizeofSmallMutableArray# :: SmallMutableArray# s a -> State# s -> (# State# s, Int# #)
- indexSmallArray# :: SmallArray# a -> Int# -> (# a #)
- unsafeFreezeSmallArray# :: SmallMutableArray# s a -> State# s -> (# State# s, SmallArray# a #)
- unsafeThawSmallArray# :: SmallArray# a -> State# s -> (# State# s, SmallMutableArray# s a #)
- copySmallArray# :: SmallArray# a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s
- copySmallMutableArray# :: SmallMutableArray# s a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s
- cloneSmallArray# :: SmallArray# a -> Int# -> Int# -> SmallArray# a
- cloneSmallMutableArray# :: SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #)
- freezeSmallArray# :: SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallArray# a #)
- thawSmallArray# :: SmallArray# a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #)
- casSmallArray# :: SmallMutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #)
- data ByteArray#
- data MutableByteArray# s
- newByteArray# :: Int# -> State# s -> (# State# s, MutableByteArray# s #)
- newPinnedByteArray# :: Int# -> State# s -> (# State# s, MutableByteArray# s #)
- newAlignedPinnedByteArray# :: Int# -> Int# -> State# s -> (# State# s, MutableByteArray# s #)
- isMutableByteArrayPinned# :: MutableByteArray# s -> Int#
- isByteArrayPinned# :: ByteArray# -> Int#
- byteArrayContents# :: ByteArray# -> Addr#
- sameMutableByteArray# :: MutableByteArray# s -> MutableByteArray# s -> Int#
- shrinkMutableByteArray# :: MutableByteArray# s -> Int# -> State# s -> State# s
- resizeMutableByteArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #)
- unsafeFreezeByteArray# :: MutableByteArray# s -> State# s -> (# State# s, ByteArray# #)
- sizeofByteArray# :: ByteArray# -> Int#
- sizeofMutableByteArray# :: MutableByteArray# s -> Int#
- getSizeofMutableByteArray# :: MutableByteArray# s -> State# s -> (# State# s, Int# #)
- indexCharArray# :: ByteArray# -> Int# -> Char#
- indexWideCharArray# :: ByteArray# -> Int# -> Char#
- indexIntArray# :: ByteArray# -> Int# -> Int#
- indexWordArray# :: ByteArray# -> Int# -> Word#
- indexAddrArray# :: ByteArray# -> Int# -> Addr#
- indexFloatArray# :: ByteArray# -> Int# -> Float#
- indexDoubleArray# :: ByteArray# -> Int# -> Double#
- indexStablePtrArray# :: ByteArray# -> Int# -> StablePtr# a
- indexInt8Array# :: ByteArray# -> Int# -> Int#
- indexInt16Array# :: ByteArray# -> Int# -> Int#
- indexInt32Array# :: ByteArray# -> Int# -> Int#
- indexInt64Array# :: ByteArray# -> Int# -> Int#
- indexWord8Array# :: ByteArray# -> Int# -> Word#
- indexWord16Array# :: ByteArray# -> Int# -> Word#
- indexWord32Array# :: ByteArray# -> Int# -> Word#
- indexWord64Array# :: ByteArray# -> Int# -> Word#
- indexWord8ArrayAsChar# :: ByteArray# -> Int# -> Char#
- indexWord8ArrayAsWideChar# :: ByteArray# -> Int# -> Char#
- indexWord8ArrayAsAddr# :: ByteArray# -> Int# -> Addr#
- indexWord8ArrayAsFloat# :: ByteArray# -> Int# -> Float#
- indexWord8ArrayAsDouble# :: ByteArray# -> Int# -> Double#
- indexWord8ArrayAsStablePtr# :: ByteArray# -> Int# -> StablePtr# a
- indexWord8ArrayAsInt16# :: ByteArray# -> Int# -> Int#
- indexWord8ArrayAsInt32# :: ByteArray# -> Int# -> Int#
- indexWord8ArrayAsInt64# :: ByteArray# -> Int# -> Int#
- indexWord8ArrayAsInt# :: ByteArray# -> Int# -> Int#
- indexWord8ArrayAsWord16# :: ByteArray# -> Int# -> Word#
- indexWord8ArrayAsWord32# :: ByteArray# -> Int# -> Word#
- indexWord8ArrayAsWord64# :: ByteArray# -> Int# -> Word#
- indexWord8ArrayAsWord# :: ByteArray# -> Int# -> Word#
- readCharArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- readWideCharArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- readIntArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWordArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readAddrArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
- readFloatArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
- readDoubleArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
- readStablePtrArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
- readInt8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readInt16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readInt32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readInt64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWord8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord8ArrayAsChar# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- readWord8ArrayAsWideChar# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- readWord8ArrayAsAddr# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
- readWord8ArrayAsFloat# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
- readWord8ArrayAsDouble# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
- readWord8ArrayAsStablePtr# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
- readWord8ArrayAsInt16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWord8ArrayAsInt32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWord8ArrayAsInt64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWord8ArrayAsInt# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- readWord8ArrayAsWord16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord8ArrayAsWord32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord8ArrayAsWord64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- readWord8ArrayAsWord# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- writeCharArray# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- writeWideCharArray# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- writeIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWordArray# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeAddrArray# :: MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
- writeFloatArray# :: MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
- writeDoubleArray# :: MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
- writeStablePtrArray# :: MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
- writeInt8Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeInt16Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeInt32Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeInt64Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWord8Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord16Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord32Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord64Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord8ArrayAsChar# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- writeWord8ArrayAsWideChar# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- writeWord8ArrayAsAddr# :: MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
- writeWord8ArrayAsFloat# :: MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
- writeWord8ArrayAsDouble# :: MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
- writeWord8ArrayAsStablePtr# :: MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
- writeWord8ArrayAsInt16# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWord8ArrayAsInt32# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWord8ArrayAsInt64# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWord8ArrayAsInt# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- writeWord8ArrayAsWord16# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord8ArrayAsWord32# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord8ArrayAsWord64# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- writeWord8ArrayAsWord# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- compareByteArrays# :: ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int#
- copyByteArray# :: ByteArray# -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- copyMutableByteArray# :: MutableByteArray# s -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- copyByteArrayToAddr# :: ByteArray# -> Int# -> Addr# -> Int# -> State# s -> State# s
- copyMutableByteArrayToAddr# :: MutableByteArray# s -> Int# -> Addr# -> Int# -> State# s -> State# s
- copyAddrToByteArray# :: Addr# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> State# s
- atomicReadIntArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- atomicWriteIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- casIntArray# :: MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchAddIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchSubIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchAndIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchNandIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchOrIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- fetchXorIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
- data ArrayArray#
- data MutableArrayArray# s
- newArrayArray# :: Int# -> State# s -> (# State# s, MutableArrayArray# s #)
- sameMutableArrayArray# :: MutableArrayArray# s -> MutableArrayArray# s -> Int#
- unsafeFreezeArrayArray# :: MutableArrayArray# s -> State# s -> (# State# s, ArrayArray# #)
- sizeofArrayArray# :: ArrayArray# -> Int#
- sizeofMutableArrayArray# :: MutableArrayArray# s -> Int#
- indexByteArrayArray# :: ArrayArray# -> Int# -> ByteArray#
- indexArrayArrayArray# :: ArrayArray# -> Int# -> ArrayArray#
- readByteArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, ByteArray# #)
- readMutableByteArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #)
- readArrayArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, ArrayArray# #)
- readMutableArrayArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableArrayArray# s #)
- writeByteArrayArray# :: MutableArrayArray# s -> Int# -> ByteArray# -> State# s -> State# s
- writeMutableByteArrayArray# :: MutableArrayArray# s -> Int# -> MutableByteArray# s -> State# s -> State# s
- writeArrayArrayArray# :: MutableArrayArray# s -> Int# -> ArrayArray# -> State# s -> State# s
- writeMutableArrayArrayArray# :: MutableArrayArray# s -> Int# -> MutableArrayArray# s -> State# s -> State# s
- copyArrayArray# :: ArrayArray# -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s
- copyMutableArrayArray# :: MutableArrayArray# s -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s
- data Addr#
- nullAddr# :: Addr#
- plusAddr# :: Addr# -> Int# -> Addr#
- minusAddr# :: Addr# -> Addr# -> Int#
- remAddr# :: Addr# -> Int# -> Int#
- addr2Int# :: Addr# -> Int#
- int2Addr# :: Int# -> Addr#
- gtAddr# :: Addr# -> Addr# -> Int#
- geAddr# :: Addr# -> Addr# -> Int#
- eqAddr# :: Addr# -> Addr# -> Int#
- neAddr# :: Addr# -> Addr# -> Int#
- ltAddr# :: Addr# -> Addr# -> Int#
- leAddr# :: Addr# -> Addr# -> Int#
- indexCharOffAddr# :: Addr# -> Int# -> Char#
- indexWideCharOffAddr# :: Addr# -> Int# -> Char#
- indexIntOffAddr# :: Addr# -> Int# -> Int#
- indexWordOffAddr# :: Addr# -> Int# -> Word#
- indexAddrOffAddr# :: Addr# -> Int# -> Addr#
- indexFloatOffAddr# :: Addr# -> Int# -> Float#
- indexDoubleOffAddr# :: Addr# -> Int# -> Double#
- indexStablePtrOffAddr# :: Addr# -> Int# -> StablePtr# a
- indexInt8OffAddr# :: Addr# -> Int# -> Int#
- indexInt16OffAddr# :: Addr# -> Int# -> Int#
- indexInt32OffAddr# :: Addr# -> Int# -> Int#
- indexInt64OffAddr# :: Addr# -> Int# -> Int#
- indexWord8OffAddr# :: Addr# -> Int# -> Word#
- indexWord16OffAddr# :: Addr# -> Int# -> Word#
- indexWord32OffAddr# :: Addr# -> Int# -> Word#
- indexWord64OffAddr# :: Addr# -> Int# -> Word#
- readCharOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Char# #)
- readWideCharOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Char# #)
- readIntOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #)
- readWordOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #)
- readAddrOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Addr# #)
- readFloatOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Float# #)
- readDoubleOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Double# #)
- readStablePtrOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, StablePtr# a #)
- readInt8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #)
- readInt16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #)
- readInt32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #)
- readInt64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #)
- readWord8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #)
- readWord16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #)
- readWord32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #)
- readWord64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #)
- writeCharOffAddr# :: Addr# -> Int# -> Char# -> State# s -> State# s
- writeWideCharOffAddr# :: Addr# -> Int# -> Char# -> State# s -> State# s
- writeIntOffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s
- writeWordOffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s
- writeAddrOffAddr# :: Addr# -> Int# -> Addr# -> State# s -> State# s
- writeFloatOffAddr# :: Addr# -> Int# -> Float# -> State# s -> State# s
- writeDoubleOffAddr# :: Addr# -> Int# -> Double# -> State# s -> State# s
- writeStablePtrOffAddr# :: Addr# -> Int# -> StablePtr# a -> State# s -> State# s
- writeInt8OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s
- writeInt16OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s
- writeInt32OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s
- writeInt64OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s
- writeWord8OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s
- writeWord16OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s
- writeWord32OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s
- writeWord64OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s
- atomicExchangeAddrAddr# :: Addr# -> Addr# -> State# s -> (# State# s, Addr# #)
- atomicExchangeWordAddr# :: Addr# -> Word# -> State# s -> (# State# s, Word# #)
- atomicCasAddrAddr# :: Addr# -> Addr# -> Addr# -> State# s -> (# State# s, Addr# #)
- atomicCasWordAddr# :: Addr# -> Word# -> Word# -> State# s -> (# State# s, Word# #)
- data MutVar# s a
- newMutVar# :: a -> State# s -> (# State# s, MutVar# s a #)
- readMutVar# :: MutVar# s a -> State# s -> (# State# s, a #)
- writeMutVar# :: MutVar# s a -> a -> State# s -> State# s
- sameMutVar# :: MutVar# s a -> MutVar# s a -> Int#
- atomicModifyMutVar2# :: MutVar# s a -> (a -> c) -> State# s -> (# State# s, a, c #)
- atomicModifyMutVar_# :: MutVar# s a -> (a -> a) -> State# s -> (# State# s, a, a #)
- casMutVar# :: MutVar# s a -> a -> a -> State# s -> (# State# s, Int#, a #)
- catch# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (b -> State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- raise# :: b -> o
- raiseIO# :: a -> State# RealWorld -> (# State# RealWorld, b #)
- maskAsyncExceptions# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- maskUninterruptible# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- unmaskAsyncExceptions# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- getMaskingState# :: State# RealWorld -> (# State# RealWorld, Int# #)
- data TVar# s a
- atomically# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- retry# :: State# RealWorld -> (# State# RealWorld, a #)
- catchRetry# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- catchSTM# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (b -> State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #)
- newTVar# :: a -> State# s -> (# State# s, TVar# s a #)
- readTVar# :: TVar# s a -> State# s -> (# State# s, a #)
- readTVarIO# :: TVar# s a -> State# s -> (# State# s, a #)
- writeTVar# :: TVar# s a -> a -> State# s -> State# s
- sameTVar# :: TVar# s a -> TVar# s a -> Int#
- data MVar# s a
- newMVar# :: State# s -> (# State# s, MVar# s a #)
- takeMVar# :: MVar# s a -> State# s -> (# State# s, a #)
- tryTakeMVar# :: MVar# s a -> State# s -> (# State# s, Int#, a #)
- putMVar# :: MVar# s a -> a -> State# s -> State# s
- tryPutMVar# :: MVar# s a -> a -> State# s -> (# State# s, Int# #)
- readMVar# :: MVar# s a -> State# s -> (# State# s, a #)
- tryReadMVar# :: MVar# s a -> State# s -> (# State# s, Int#, a #)
- sameMVar# :: MVar# s a -> MVar# s a -> Int#
- isEmptyMVar# :: MVar# s a -> State# s -> (# State# s, Int# #)
- data IOPort# s a
- newIOPort# :: State# s -> (# State# s, IOPort# s a #)
- readIOPort# :: IOPort# s a -> State# s -> (# State# s, a #)
- writeIOPort# :: IOPort# s a -> a -> State# s -> (# State# s, Int# #)
- sameIOPort# :: IOPort# s a -> IOPort# s a -> Int#
- delay# :: Int# -> State# s -> State# s
- waitRead# :: Int# -> State# s -> State# s
- waitWrite# :: Int# -> State# s -> State# s
- data State# s
- data RealWorld
- data ThreadId#
- fork# :: a -> State# RealWorld -> (# State# RealWorld, ThreadId# #)
- forkOn# :: Int# -> a -> State# RealWorld -> (# State# RealWorld, ThreadId# #)
- killThread# :: ThreadId# -> a -> State# RealWorld -> State# RealWorld
- yield# :: State# RealWorld -> State# RealWorld
- myThreadId# :: State# RealWorld -> (# State# RealWorld, ThreadId# #)
- labelThread# :: ThreadId# -> Addr# -> State# RealWorld -> State# RealWorld
- isCurrentThreadBound# :: State# RealWorld -> (# State# RealWorld, Int# #)
- noDuplicate# :: State# s -> State# s
- threadStatus# :: ThreadId# -> State# RealWorld -> (# State# RealWorld, Int#, Int#, Int# #)
- data Weak# b
- mkWeak# :: o -> b -> (State# RealWorld -> (# State# RealWorld, c #)) -> State# RealWorld -> (# State# RealWorld, Weak# b #)
- mkWeakNoFinalizer# :: o -> b -> State# RealWorld -> (# State# RealWorld, Weak# b #)
- addCFinalizerToWeak# :: Addr# -> Addr# -> Int# -> Addr# -> Weak# b -> State# RealWorld -> (# State# RealWorld, Int# #)
- deRefWeak# :: Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, a #)
- finalizeWeak# :: Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, State# RealWorld -> (# State# RealWorld, b #) #)
- touch# :: o -> State# RealWorld -> State# RealWorld
- data StablePtr# a
- data StableName# a
- makeStablePtr# :: a -> State# RealWorld -> (# State# RealWorld, StablePtr# a #)
- deRefStablePtr# :: StablePtr# a -> State# RealWorld -> (# State# RealWorld, a #)
- eqStablePtr# :: StablePtr# a -> StablePtr# a -> Int#
- makeStableName# :: a -> State# RealWorld -> (# State# RealWorld, StableName# a #)
- eqStableName# :: StableName# a -> StableName# b -> Int#
- stableNameToInt# :: StableName# a -> Int#
- data Compact#
- compactNew# :: Word# -> State# RealWorld -> (# State# RealWorld, Compact# #)
- compactResize# :: Compact# -> Word# -> State# RealWorld -> State# RealWorld
- compactContains# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, Int# #)
- compactContainsAny# :: a -> State# RealWorld -> (# State# RealWorld, Int# #)
- compactGetFirstBlock# :: Compact# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #)
- compactGetNextBlock# :: Compact# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #)
- compactAllocateBlock# :: Word# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr# #)
- compactFixupPointers# :: Addr# -> Addr# -> State# RealWorld -> (# State# RealWorld, Compact#, Addr# #)
- compactAdd# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #)
- compactAddWithSharing# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #)
- compactSize# :: Compact# -> State# RealWorld -> (# State# RealWorld, Word# #)
- reallyUnsafePtrEquality# :: a -> a -> Int#
- par# :: a -> Int#
- spark# :: a -> State# s -> (# State# s, a #)
- seq# :: a -> State# s -> (# State# s, a #)
- getSpark# :: State# s -> (# State# s, Int#, a #)
- numSparks# :: State# s -> (# State# s, Int# #)
- keepAlive# :: o -> State# RealWorld -> (State# RealWorld -> p) -> p
- dataToTag# :: a -> Int#
- tagToEnum# :: Int# -> a
- data BCO
- addrToAny# :: Addr# -> (# a #)
- anyToAddr# :: a -> State# RealWorld -> (# State# RealWorld, Addr# #)
- mkApUpd0# :: BCO -> (# a #)
- newBCO# :: ByteArray# -> ByteArray# -> Array# a -> Int# -> ByteArray# -> State# s -> (# State# s, BCO #)
- unpackClosure# :: a -> (# Addr#, ByteArray#, Array# b #)
- closureSize# :: a -> Int#
- getApStackVal# :: a -> Int# -> (# Int#, b #)
- data Void#
- getCCSOf# :: a -> State# s -> (# State# s, Addr# #)
- getCurrentCCS# :: a -> State# s -> (# State# s, Addr# #)
- clearCCS# :: (State# s -> (# State# s, a #)) -> State# s -> (# State# s, a #)
- data Proxy# a
- proxy# :: Proxy# a
- seq :: a -> b -> b
- unsafeCoerce# :: a -> b
- traceEvent# :: Addr# -> State# s -> State# s
- traceBinaryEvent# :: Addr# -> Int# -> State# s -> State# s
- traceMarker# :: Addr# -> State# s -> State# s
- setThreadAllocationCounter# :: Int# -> State# RealWorld -> State# RealWorld
- coerce :: Coercible a b => a -> b
- data Int8X16#
- data Int16X8#
- data Int32X4#
- data Int64X2#
- data Int8X32#
- data Int16X16#
- data Int32X8#
- data Int64X4#
- data Int8X64#
- data Int16X32#
- data Int32X16#
- data Int64X8#
- data Word8X16#
- data Word16X8#
- data Word32X4#
- data Word64X2#
- data Word8X32#
- data Word16X16#
- data Word32X8#
- data Word64X4#
- data Word8X64#
- data Word16X32#
- data Word32X16#
- data Word64X8#
- data FloatX4#
- data DoubleX2#
- data FloatX8#
- data DoubleX4#
- data FloatX16#
- data DoubleX8#
- broadcastInt8X16# :: Int# -> Int8X16#
- broadcastInt16X8# :: Int# -> Int16X8#
- broadcastInt32X4# :: Int# -> Int32X4#
- broadcastInt64X2# :: Int# -> Int64X2#
- broadcastInt8X32# :: Int# -> Int8X32#
- broadcastInt16X16# :: Int# -> Int16X16#
- broadcastInt32X8# :: Int# -> Int32X8#
- broadcastInt64X4# :: Int# -> Int64X4#
- broadcastInt8X64# :: Int# -> Int8X64#
- broadcastInt16X32# :: Int# -> Int16X32#
- broadcastInt32X16# :: Int# -> Int32X16#
- broadcastInt64X8# :: Int# -> Int64X8#
- broadcastWord8X16# :: Word# -> Word8X16#
- broadcastWord16X8# :: Word# -> Word16X8#
- broadcastWord32X4# :: Word# -> Word32X4#
- broadcastWord64X2# :: Word# -> Word64X2#
- broadcastWord8X32# :: Word# -> Word8X32#
- broadcastWord16X16# :: Word# -> Word16X16#
- broadcastWord32X8# :: Word# -> Word32X8#
- broadcastWord64X4# :: Word# -> Word64X4#
- broadcastWord8X64# :: Word# -> Word8X64#
- broadcastWord16X32# :: Word# -> Word16X32#
- broadcastWord32X16# :: Word# -> Word32X16#
- broadcastWord64X8# :: Word# -> Word64X8#
- broadcastFloatX4# :: Float# -> FloatX4#
- broadcastDoubleX2# :: Double# -> DoubleX2#
- broadcastFloatX8# :: Float# -> FloatX8#
- broadcastDoubleX4# :: Double# -> DoubleX4#
- broadcastFloatX16# :: Float# -> FloatX16#
- broadcastDoubleX8# :: Double# -> DoubleX8#
- packInt8X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X16#
- packInt16X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X8#
- packInt32X4# :: (# Int#, Int#, Int#, Int# #) -> Int32X4#
- packInt64X2# :: (# Int#, Int# #) -> Int64X2#
- packInt8X32# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X32#
- packInt16X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X16#
- packInt32X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int32X8#
- packInt64X4# :: (# Int#, Int#, Int#, Int# #) -> Int64X4#
- packInt8X64# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X64#
- packInt16X32# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X32#
- packInt32X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int32X16#
- packInt64X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int64X8#
- packWord8X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X16#
- packWord16X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X8#
- packWord32X4# :: (# Word#, Word#, Word#, Word# #) -> Word32X4#
- packWord64X2# :: (# Word#, Word# #) -> Word64X2#
- packWord8X32# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X32#
- packWord16X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X16#
- packWord32X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word32X8#
- packWord64X4# :: (# Word#, Word#, Word#, Word# #) -> Word64X4#
- packWord8X64# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X64#
- packWord16X32# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X32#
- packWord32X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word32X16#
- packWord64X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word64X8#
- packFloatX4# :: (# Float#, Float#, Float#, Float# #) -> FloatX4#
- packDoubleX2# :: (# Double#, Double# #) -> DoubleX2#
- packFloatX8# :: (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) -> FloatX8#
- packDoubleX4# :: (# Double#, Double#, Double#, Double# #) -> DoubleX4#
- packFloatX16# :: (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) -> FloatX16#
- packDoubleX8# :: (# Double#, Double#, Double#, Double#, Double#, Double#, Double#, Double# #) -> DoubleX8#
- unpackInt8X16# :: Int8X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt16X8# :: Int16X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt32X4# :: Int32X4# -> (# Int#, Int#, Int#, Int# #)
- unpackInt64X2# :: Int64X2# -> (# Int#, Int# #)
- unpackInt8X32# :: Int8X32# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt16X16# :: Int16X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt32X8# :: Int32X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt64X4# :: Int64X4# -> (# Int#, Int#, Int#, Int# #)
- unpackInt8X64# :: Int8X64# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt16X32# :: Int16X32# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt32X16# :: Int32X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackInt64X8# :: Int64X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #)
- unpackWord8X16# :: Word8X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord16X8# :: Word16X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord32X4# :: Word32X4# -> (# Word#, Word#, Word#, Word# #)
- unpackWord64X2# :: Word64X2# -> (# Word#, Word# #)
- unpackWord8X32# :: Word8X32# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord16X16# :: Word16X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord32X8# :: Word32X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord64X4# :: Word64X4# -> (# Word#, Word#, Word#, Word# #)
- unpackWord8X64# :: Word8X64# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord16X32# :: Word16X32# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord32X16# :: Word32X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackWord64X8# :: Word64X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #)
- unpackFloatX4# :: FloatX4# -> (# Float#, Float#, Float#, Float# #)
- unpackDoubleX2# :: DoubleX2# -> (# Double#, Double# #)
- unpackFloatX8# :: FloatX8# -> (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #)
- unpackDoubleX4# :: DoubleX4# -> (# Double#, Double#, Double#, Double# #)
- unpackFloatX16# :: FloatX16# -> (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #)
- unpackDoubleX8# :: DoubleX8# -> (# Double#, Double#, Double#, Double#, Double#, Double#, Double#, Double# #)
- insertInt8X16# :: Int8X16# -> Int# -> Int# -> Int8X16#
- insertInt16X8# :: Int16X8# -> Int# -> Int# -> Int16X8#
- insertInt32X4# :: Int32X4# -> Int# -> Int# -> Int32X4#
- insertInt64X2# :: Int64X2# -> Int# -> Int# -> Int64X2#
- insertInt8X32# :: Int8X32# -> Int# -> Int# -> Int8X32#
- insertInt16X16# :: Int16X16# -> Int# -> Int# -> Int16X16#
- insertInt32X8# :: Int32X8# -> Int# -> Int# -> Int32X8#
- insertInt64X4# :: Int64X4# -> Int# -> Int# -> Int64X4#
- insertInt8X64# :: Int8X64# -> Int# -> Int# -> Int8X64#
- insertInt16X32# :: Int16X32# -> Int# -> Int# -> Int16X32#
- insertInt32X16# :: Int32X16# -> Int# -> Int# -> Int32X16#
- insertInt64X8# :: Int64X8# -> Int# -> Int# -> Int64X8#
- insertWord8X16# :: Word8X16# -> Word# -> Int# -> Word8X16#
- insertWord16X8# :: Word16X8# -> Word# -> Int# -> Word16X8#
- insertWord32X4# :: Word32X4# -> Word# -> Int# -> Word32X4#
- insertWord64X2# :: Word64X2# -> Word# -> Int# -> Word64X2#
- insertWord8X32# :: Word8X32# -> Word# -> Int# -> Word8X32#
- insertWord16X16# :: Word16X16# -> Word# -> Int# -> Word16X16#
- insertWord32X8# :: Word32X8# -> Word# -> Int# -> Word32X8#
- insertWord64X4# :: Word64X4# -> Word# -> Int# -> Word64X4#
- insertWord8X64# :: Word8X64# -> Word# -> Int# -> Word8X64#
- insertWord16X32# :: Word16X32# -> Word# -> Int# -> Word16X32#
- insertWord32X16# :: Word32X16# -> Word# -> Int# -> Word32X16#
- insertWord64X8# :: Word64X8# -> Word# -> Int# -> Word64X8#
- insertFloatX4# :: FloatX4# -> Float# -> Int# -> FloatX4#
- insertDoubleX2# :: DoubleX2# -> Double# -> Int# -> DoubleX2#
- insertFloatX8# :: FloatX8# -> Float# -> Int# -> FloatX8#
- insertDoubleX4# :: DoubleX4# -> Double# -> Int# -> DoubleX4#
- insertFloatX16# :: FloatX16# -> Float# -> Int# -> FloatX16#
- insertDoubleX8# :: DoubleX8# -> Double# -> Int# -> DoubleX8#
- plusInt8X16# :: Int8X16# -> Int8X16# -> Int8X16#
- plusInt16X8# :: Int16X8# -> Int16X8# -> Int16X8#
- plusInt32X4# :: Int32X4# -> Int32X4# -> Int32X4#
- plusInt64X2# :: Int64X2# -> Int64X2# -> Int64X2#
- plusInt8X32# :: Int8X32# -> Int8X32# -> Int8X32#
- plusInt16X16# :: Int16X16# -> Int16X16# -> Int16X16#
- plusInt32X8# :: Int32X8# -> Int32X8# -> Int32X8#
- plusInt64X4# :: Int64X4# -> Int64X4# -> Int64X4#
- plusInt8X64# :: Int8X64# -> Int8X64# -> Int8X64#
- plusInt16X32# :: Int16X32# -> Int16X32# -> Int16X32#
- plusInt32X16# :: Int32X16# -> Int32X16# -> Int32X16#
- plusInt64X8# :: Int64X8# -> Int64X8# -> Int64X8#
- plusWord8X16# :: Word8X16# -> Word8X16# -> Word8X16#
- plusWord16X8# :: Word16X8# -> Word16X8# -> Word16X8#
- plusWord32X4# :: Word32X4# -> Word32X4# -> Word32X4#
- plusWord64X2# :: Word64X2# -> Word64X2# -> Word64X2#
- plusWord8X32# :: Word8X32# -> Word8X32# -> Word8X32#
- plusWord16X16# :: Word16X16# -> Word16X16# -> Word16X16#
- plusWord32X8# :: Word32X8# -> Word32X8# -> Word32X8#
- plusWord64X4# :: Word64X4# -> Word64X4# -> Word64X4#
- plusWord8X64# :: Word8X64# -> Word8X64# -> Word8X64#
- plusWord16X32# :: Word16X32# -> Word16X32# -> Word16X32#
- plusWord32X16# :: Word32X16# -> Word32X16# -> Word32X16#
- plusWord64X8# :: Word64X8# -> Word64X8# -> Word64X8#
- plusFloatX4# :: FloatX4# -> FloatX4# -> FloatX4#
- plusDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2#
- plusFloatX8# :: FloatX8# -> FloatX8# -> FloatX8#
- plusDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4#
- plusFloatX16# :: FloatX16# -> FloatX16# -> FloatX16#
- plusDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8#
- minusInt8X16# :: Int8X16# -> Int8X16# -> Int8X16#
- minusInt16X8# :: Int16X8# -> Int16X8# -> Int16X8#
- minusInt32X4# :: Int32X4# -> Int32X4# -> Int32X4#
- minusInt64X2# :: Int64X2# -> Int64X2# -> Int64X2#
- minusInt8X32# :: Int8X32# -> Int8X32# -> Int8X32#
- minusInt16X16# :: Int16X16# -> Int16X16# -> Int16X16#
- minusInt32X8# :: Int32X8# -> Int32X8# -> Int32X8#
- minusInt64X4# :: Int64X4# -> Int64X4# -> Int64X4#
- minusInt8X64# :: Int8X64# -> Int8X64# -> Int8X64#
- minusInt16X32# :: Int16X32# -> Int16X32# -> Int16X32#
- minusInt32X16# :: Int32X16# -> Int32X16# -> Int32X16#
- minusInt64X8# :: Int64X8# -> Int64X8# -> Int64X8#
- minusWord8X16# :: Word8X16# -> Word8X16# -> Word8X16#
- minusWord16X8# :: Word16X8# -> Word16X8# -> Word16X8#
- minusWord32X4# :: Word32X4# -> Word32X4# -> Word32X4#
- minusWord64X2# :: Word64X2# -> Word64X2# -> Word64X2#
- minusWord8X32# :: Word8X32# -> Word8X32# -> Word8X32#
- minusWord16X16# :: Word16X16# -> Word16X16# -> Word16X16#
- minusWord32X8# :: Word32X8# -> Word32X8# -> Word32X8#
- minusWord64X4# :: Word64X4# -> Word64X4# -> Word64X4#
- minusWord8X64# :: Word8X64# -> Word8X64# -> Word8X64#
- minusWord16X32# :: Word16X32# -> Word16X32# -> Word16X32#
- minusWord32X16# :: Word32X16# -> Word32X16# -> Word32X16#
- minusWord64X8# :: Word64X8# -> Word64X8# -> Word64X8#
- minusFloatX4# :: FloatX4# -> FloatX4# -> FloatX4#
- minusDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2#
- minusFloatX8# :: FloatX8# -> FloatX8# -> FloatX8#
- minusDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4#
- minusFloatX16# :: FloatX16# -> FloatX16# -> FloatX16#
- minusDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8#
- timesInt8X16# :: Int8X16# -> Int8X16# -> Int8X16#
- timesInt16X8# :: Int16X8# -> Int16X8# -> Int16X8#
- timesInt32X4# :: Int32X4# -> Int32X4# -> Int32X4#
- timesInt64X2# :: Int64X2# -> Int64X2# -> Int64X2#
- timesInt8X32# :: Int8X32# -> Int8X32# -> Int8X32#
- timesInt16X16# :: Int16X16# -> Int16X16# -> Int16X16#
- timesInt32X8# :: Int32X8# -> Int32X8# -> Int32X8#
- timesInt64X4# :: Int64X4# -> Int64X4# -> Int64X4#
- timesInt8X64# :: Int8X64# -> Int8X64# -> Int8X64#
- timesInt16X32# :: Int16X32# -> Int16X32# -> Int16X32#
- timesInt32X16# :: Int32X16# -> Int32X16# -> Int32X16#
- timesInt64X8# :: Int64X8# -> Int64X8# -> Int64X8#
- timesWord8X16# :: Word8X16# -> Word8X16# -> Word8X16#
- timesWord16X8# :: Word16X8# -> Word16X8# -> Word16X8#
- timesWord32X4# :: Word32X4# -> Word32X4# -> Word32X4#
- timesWord64X2# :: Word64X2# -> Word64X2# -> Word64X2#
- timesWord8X32# :: Word8X32# -> Word8X32# -> Word8X32#
- timesWord16X16# :: Word16X16# -> Word16X16# -> Word16X16#
- timesWord32X8# :: Word32X8# -> Word32X8# -> Word32X8#
- timesWord64X4# :: Word64X4# -> Word64X4# -> Word64X4#
- timesWord8X64# :: Word8X64# -> Word8X64# -> Word8X64#
- timesWord16X32# :: Word16X32# -> Word16X32# -> Word16X32#
- timesWord32X16# :: Word32X16# -> Word32X16# -> Word32X16#
- timesWord64X8# :: Word64X8# -> Word64X8# -> Word64X8#
- timesFloatX4# :: FloatX4# -> FloatX4# -> FloatX4#
- timesDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2#
- timesFloatX8# :: FloatX8# -> FloatX8# -> FloatX8#
- timesDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4#
- timesFloatX16# :: FloatX16# -> FloatX16# -> FloatX16#
- timesDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8#
- divideFloatX4# :: FloatX4# -> FloatX4# -> FloatX4#
- divideDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2#
- divideFloatX8# :: FloatX8# -> FloatX8# -> FloatX8#
- divideDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4#
- divideFloatX16# :: FloatX16# -> FloatX16# -> FloatX16#
- divideDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8#
- quotInt8X16# :: Int8X16# -> Int8X16# -> Int8X16#
- quotInt16X8# :: Int16X8# -> Int16X8# -> Int16X8#
- quotInt32X4# :: Int32X4# -> Int32X4# -> Int32X4#
- quotInt64X2# :: Int64X2# -> Int64X2# -> Int64X2#
- quotInt8X32# :: Int8X32# -> Int8X32# -> Int8X32#
- quotInt16X16# :: Int16X16# -> Int16X16# -> Int16X16#
- quotInt32X8# :: Int32X8# -> Int32X8# -> Int32X8#
- quotInt64X4# :: Int64X4# -> Int64X4# -> Int64X4#
- quotInt8X64# :: Int8X64# -> Int8X64# -> Int8X64#
- quotInt16X32# :: Int16X32# -> Int16X32# -> Int16X32#
- quotInt32X16# :: Int32X16# -> Int32X16# -> Int32X16#
- quotInt64X8# :: Int64X8# -> Int64X8# -> Int64X8#
- quotWord8X16# :: Word8X16# -> Word8X16# -> Word8X16#
- quotWord16X8# :: Word16X8# -> Word16X8# -> Word16X8#
- quotWord32X4# :: Word32X4# -> Word32X4# -> Word32X4#
- quotWord64X2# :: Word64X2# -> Word64X2# -> Word64X2#
- quotWord8X32# :: Word8X32# -> Word8X32# -> Word8X32#
- quotWord16X16# :: Word16X16# -> Word16X16# -> Word16X16#
- quotWord32X8# :: Word32X8# -> Word32X8# -> Word32X8#
- quotWord64X4# :: Word64X4# -> Word64X4# -> Word64X4#
- quotWord8X64# :: Word8X64# -> Word8X64# -> Word8X64#
- quotWord16X32# :: Word16X32# -> Word16X32# -> Word16X32#
- quotWord32X16# :: Word32X16# -> Word32X16# -> Word32X16#
- quotWord64X8# :: Word64X8# -> Word64X8# -> Word64X8#
- remInt8X16# :: Int8X16# -> Int8X16# -> Int8X16#
- remInt16X8# :: Int16X8# -> Int16X8# -> Int16X8#
- remInt32X4# :: Int32X4# -> Int32X4# -> Int32X4#
- remInt64X2# :: Int64X2# -> Int64X2# -> Int64X2#
- remInt8X32# :: Int8X32# -> Int8X32# -> Int8X32#
- remInt16X16# :: Int16X16# -> Int16X16# -> Int16X16#
- remInt32X8# :: Int32X8# -> Int32X8# -> Int32X8#
- remInt64X4# :: Int64X4# -> Int64X4# -> Int64X4#
- remInt8X64# :: Int8X64# -> Int8X64# -> Int8X64#
- remInt16X32# :: Int16X32# -> Int16X32# -> Int16X32#
- remInt32X16# :: Int32X16# -> Int32X16# -> Int32X16#
- remInt64X8# :: Int64X8# -> Int64X8# -> Int64X8#
- remWord8X16# :: Word8X16# -> Word8X16# -> Word8X16#
- remWord16X8# :: Word16X8# -> Word16X8# -> Word16X8#
- remWord32X4# :: Word32X4# -> Word32X4# -> Word32X4#
- remWord64X2# :: Word64X2# -> Word64X2# -> Word64X2#
- remWord8X32# :: Word8X32# -> Word8X32# -> Word8X32#
- remWord16X16# :: Word16X16# -> Word16X16# -> Word16X16#
- remWord32X8# :: Word32X8# -> Word32X8# -> Word32X8#
- remWord64X4# :: Word64X4# -> Word64X4# -> Word64X4#
- remWord8X64# :: Word8X64# -> Word8X64# -> Word8X64#
- remWord16X32# :: Word16X32# -> Word16X32# -> Word16X32#
- remWord32X16# :: Word32X16# -> Word32X16# -> Word32X16#
- remWord64X8# :: Word64X8# -> Word64X8# -> Word64X8#
- negateInt8X16# :: Int8X16# -> Int8X16#
- negateInt16X8# :: Int16X8# -> Int16X8#
- negateInt32X4# :: Int32X4# -> Int32X4#
- negateInt64X2# :: Int64X2# -> Int64X2#
- negateInt8X32# :: Int8X32# -> Int8X32#
- negateInt16X16# :: Int16X16# -> Int16X16#
- negateInt32X8# :: Int32X8# -> Int32X8#
- negateInt64X4# :: Int64X4# -> Int64X4#
- negateInt8X64# :: Int8X64# -> Int8X64#
- negateInt16X32# :: Int16X32# -> Int16X32#
- negateInt32X16# :: Int32X16# -> Int32X16#
- negateInt64X8# :: Int64X8# -> Int64X8#
- negateFloatX4# :: FloatX4# -> FloatX4#
- negateDoubleX2# :: DoubleX2# -> DoubleX2#
- negateFloatX8# :: FloatX8# -> FloatX8#
- negateDoubleX4# :: DoubleX4# -> DoubleX4#
- negateFloatX16# :: FloatX16# -> FloatX16#
- negateDoubleX8# :: DoubleX8# -> DoubleX8#
- indexInt8X16Array# :: ByteArray# -> Int# -> Int8X16#
- indexInt16X8Array# :: ByteArray# -> Int# -> Int16X8#
- indexInt32X4Array# :: ByteArray# -> Int# -> Int32X4#
- indexInt64X2Array# :: ByteArray# -> Int# -> Int64X2#
- indexInt8X32Array# :: ByteArray# -> Int# -> Int8X32#
- indexInt16X16Array# :: ByteArray# -> Int# -> Int16X16#
- indexInt32X8Array# :: ByteArray# -> Int# -> Int32X8#
- indexInt64X4Array# :: ByteArray# -> Int# -> Int64X4#
- indexInt8X64Array# :: ByteArray# -> Int# -> Int8X64#
- indexInt16X32Array# :: ByteArray# -> Int# -> Int16X32#
- indexInt32X16Array# :: ByteArray# -> Int# -> Int32X16#
- indexInt64X8Array# :: ByteArray# -> Int# -> Int64X8#
- indexWord8X16Array# :: ByteArray# -> Int# -> Word8X16#
- indexWord16X8Array# :: ByteArray# -> Int# -> Word16X8#
- indexWord32X4Array# :: ByteArray# -> Int# -> Word32X4#
- indexWord64X2Array# :: ByteArray# -> Int# -> Word64X2#
- indexWord8X32Array# :: ByteArray# -> Int# -> Word8X32#
- indexWord16X16Array# :: ByteArray# -> Int# -> Word16X16#
- indexWord32X8Array# :: ByteArray# -> Int# -> Word32X8#
- indexWord64X4Array# :: ByteArray# -> Int# -> Word64X4#
- indexWord8X64Array# :: ByteArray# -> Int# -> Word8X64#
- indexWord16X32Array# :: ByteArray# -> Int# -> Word16X32#
- indexWord32X16Array# :: ByteArray# -> Int# -> Word32X16#
- indexWord64X8Array# :: ByteArray# -> Int# -> Word64X8#
- indexFloatX4Array# :: ByteArray# -> Int# -> FloatX4#
- indexDoubleX2Array# :: ByteArray# -> Int# -> DoubleX2#
- indexFloatX8Array# :: ByteArray# -> Int# -> FloatX8#
- indexDoubleX4Array# :: ByteArray# -> Int# -> DoubleX4#
- indexFloatX16Array# :: ByteArray# -> Int# -> FloatX16#
- indexDoubleX8Array# :: ByteArray# -> Int# -> DoubleX8#
- readInt8X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X16# #)
- readInt16X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X8# #)
- readInt32X4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X4# #)
- readInt64X2Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X2# #)
- readInt8X32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X32# #)
- readInt16X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X16# #)
- readInt32X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X8# #)
- readInt64X4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X4# #)
- readInt8X64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X64# #)
- readInt16X32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X32# #)
- readInt32X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X16# #)
- readInt64X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X8# #)
- readWord8X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X16# #)
- readWord16X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X8# #)
- readWord32X4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X4# #)
- readWord64X2Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X2# #)
- readWord8X32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X32# #)
- readWord16X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X16# #)
- readWord32X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X8# #)
- readWord64X4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X4# #)
- readWord8X64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X64# #)
- readWord16X32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X32# #)
- readWord32X16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X16# #)
- readWord64X8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X8# #)
- readFloatX4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX4# #)
- readDoubleX2Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX2# #)
- readFloatX8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX8# #)
- readDoubleX4Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX4# #)
- readFloatX16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX16# #)
- readDoubleX8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX8# #)
- writeInt8X16Array# :: MutableByteArray# s -> Int# -> Int8X16# -> State# s -> State# s
- writeInt16X8Array# :: MutableByteArray# s -> Int# -> Int16X8# -> State# s -> State# s
- writeInt32X4Array# :: MutableByteArray# s -> Int# -> Int32X4# -> State# s -> State# s
- writeInt64X2Array# :: MutableByteArray# s -> Int# -> Int64X2# -> State# s -> State# s
- writeInt8X32Array# :: MutableByteArray# s -> Int# -> Int8X32# -> State# s -> State# s
- writeInt16X16Array# :: MutableByteArray# s -> Int# -> Int16X16# -> State# s -> State# s
- writeInt32X8Array# :: MutableByteArray# s -> Int# -> Int32X8# -> State# s -> State# s
- writeInt64X4Array# :: MutableByteArray# s -> Int# -> Int64X4# -> State# s -> State# s
- writeInt8X64Array# :: MutableByteArray# s -> Int# -> Int8X64# -> State# s -> State# s
- writeInt16X32Array# :: MutableByteArray# s -> Int# -> Int16X32# -> State# s -> State# s
- writeInt32X16Array# :: MutableByteArray# s -> Int# -> Int32X16# -> State# s -> State# s
- writeInt64X8Array# :: MutableByteArray# s -> Int# -> Int64X8# -> State# s -> State# s
- writeWord8X16Array# :: MutableByteArray# s -> Int# -> Word8X16# -> State# s -> State# s
- writeWord16X8Array# :: MutableByteArray# s -> Int# -> Word16X8# -> State# s -> State# s
- writeWord32X4Array# :: MutableByteArray# s -> Int# -> Word32X4# -> State# s -> State# s
- writeWord64X2Array# :: MutableByteArray# s -> Int# -> Word64X2# -> State# s -> State# s
- writeWord8X32Array# :: MutableByteArray# s -> Int# -> Word8X32# -> State# s -> State# s
- writeWord16X16Array# :: MutableByteArray# s -> Int# -> Word16X16# -> State# s -> State# s
- writeWord32X8Array# :: MutableByteArray# s -> Int# -> Word32X8# -> State# s -> State# s
- writeWord64X4Array# :: MutableByteArray# s -> Int# -> Word64X4# -> State# s -> State# s
- writeWord8X64Array# :: MutableByteArray# s -> Int# -> Word8X64# -> State# s -> State# s
- writeWord16X32Array# :: MutableByteArray# s -> Int# -> Word16X32# -> State# s -> State# s
- writeWord32X16Array# :: MutableByteArray# s -> Int# -> Word32X16# -> State# s -> State# s
- writeWord64X8Array# :: MutableByteArray# s -> Int# -> Word64X8# -> State# s -> State# s
- writeFloatX4Array# :: MutableByteArray# s -> Int# -> FloatX4# -> State# s -> State# s
- writeDoubleX2Array# :: MutableByteArray# s -> Int# -> DoubleX2# -> State# s -> State# s
- writeFloatX8Array# :: MutableByteArray# s -> Int# -> FloatX8# -> State# s -> State# s
- writeDoubleX4Array# :: MutableByteArray# s -> Int# -> DoubleX4# -> State# s -> State# s
- writeFloatX16Array# :: MutableByteArray# s -> Int# -> FloatX16# -> State# s -> State# s
- writeDoubleX8Array# :: MutableByteArray# s -> Int# -> DoubleX8# -> State# s -> State# s
- indexInt8X16OffAddr# :: Addr# -> Int# -> Int8X16#
- indexInt16X8OffAddr# :: Addr# -> Int# -> Int16X8#
- indexInt32X4OffAddr# :: Addr# -> Int# -> Int32X4#
- indexInt64X2OffAddr# :: Addr# -> Int# -> Int64X2#
- indexInt8X32OffAddr# :: Addr# -> Int# -> Int8X32#
- indexInt16X16OffAddr# :: Addr# -> Int# -> Int16X16#
- indexInt32X8OffAddr# :: Addr# -> Int# -> Int32X8#
- indexInt64X4OffAddr# :: Addr# -> Int# -> Int64X4#
- indexInt8X64OffAddr# :: Addr# -> Int# -> Int8X64#
- indexInt16X32OffAddr# :: Addr# -> Int# -> Int16X32#
- indexInt32X16OffAddr# :: Addr# -> Int# -> Int32X16#
- indexInt64X8OffAddr# :: Addr# -> Int# -> Int64X8#
- indexWord8X16OffAddr# :: Addr# -> Int# -> Word8X16#
- indexWord16X8OffAddr# :: Addr# -> Int# -> Word16X8#
- indexWord32X4OffAddr# :: Addr# -> Int# -> Word32X4#
- indexWord64X2OffAddr# :: Addr# -> Int# -> Word64X2#
- indexWord8X32OffAddr# :: Addr# -> Int# -> Word8X32#
- indexWord16X16OffAddr# :: Addr# -> Int# -> Word16X16#
- indexWord32X8OffAddr# :: Addr# -> Int# -> Word32X8#
- indexWord64X4OffAddr# :: Addr# -> Int# -> Word64X4#
- indexWord8X64OffAddr# :: Addr# -> Int# -> Word8X64#
- indexWord16X32OffAddr# :: Addr# -> Int# -> Word16X32#
- indexWord32X16OffAddr# :: Addr# -> Int# -> Word32X16#
- indexWord64X8OffAddr# :: Addr# -> Int# -> Word64X8#
- indexFloatX4OffAddr# :: Addr# -> Int# -> FloatX4#
- indexDoubleX2OffAddr# :: Addr# -> Int# -> DoubleX2#
- indexFloatX8OffAddr# :: Addr# -> Int# -> FloatX8#
- indexDoubleX4OffAddr# :: Addr# -> Int# -> DoubleX4#
- indexFloatX16OffAddr# :: Addr# -> Int# -> FloatX16#
- indexDoubleX8OffAddr# :: Addr# -> Int# -> DoubleX8#
- readInt8X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int8X16# #)
- readInt16X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int16X8# #)
- readInt32X4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int32X4# #)
- readInt64X2OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int64X2# #)
- readInt8X32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int8X32# #)
- readInt16X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int16X16# #)
- readInt32X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int32X8# #)
- readInt64X4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int64X4# #)
- readInt8X64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int8X64# #)
- readInt16X32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int16X32# #)
- readInt32X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int32X16# #)
- readInt64X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int64X8# #)
- readWord8X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word8X16# #)
- readWord16X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word16X8# #)
- readWord32X4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word32X4# #)
- readWord64X2OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word64X2# #)
- readWord8X32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word8X32# #)
- readWord16X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word16X16# #)
- readWord32X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word32X8# #)
- readWord64X4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word64X4# #)
- readWord8X64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word8X64# #)
- readWord16X32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word16X32# #)
- readWord32X16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word32X16# #)
- readWord64X8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word64X8# #)
- readFloatX4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, FloatX4# #)
- readDoubleX2OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX2# #)
- readFloatX8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, FloatX8# #)
- readDoubleX4OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX4# #)
- readFloatX16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, FloatX16# #)
- readDoubleX8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX8# #)
- writeInt8X16OffAddr# :: Addr# -> Int# -> Int8X16# -> State# s -> State# s
- writeInt16X8OffAddr# :: Addr# -> Int# -> Int16X8# -> State# s -> State# s
- writeInt32X4OffAddr# :: Addr# -> Int# -> Int32X4# -> State# s -> State# s
- writeInt64X2OffAddr# :: Addr# -> Int# -> Int64X2# -> State# s -> State# s
- writeInt8X32OffAddr# :: Addr# -> Int# -> Int8X32# -> State# s -> State# s
- writeInt16X16OffAddr# :: Addr# -> Int# -> Int16X16# -> State# s -> State# s
- writeInt32X8OffAddr# :: Addr# -> Int# -> Int32X8# -> State# s -> State# s
- writeInt64X4OffAddr# :: Addr# -> Int# -> Int64X4# -> State# s -> State# s
- writeInt8X64OffAddr# :: Addr# -> Int# -> Int8X64# -> State# s -> State# s
- writeInt16X32OffAddr# :: Addr# -> Int# -> Int16X32# -> State# s -> State# s
- writeInt32X16OffAddr# :: Addr# -> Int# -> Int32X16# -> State# s -> State# s
- writeInt64X8OffAddr# :: Addr# -> Int# -> Int64X8# -> State# s -> State# s
- writeWord8X16OffAddr# :: Addr# -> Int# -> Word8X16# -> State# s -> State# s
- writeWord16X8OffAddr# :: Addr# -> Int# -> Word16X8# -> State# s -> State# s
- writeWord32X4OffAddr# :: Addr# -> Int# -> Word32X4# -> State# s -> State# s
- writeWord64X2OffAddr# :: Addr# -> Int# -> Word64X2# -> State# s -> State# s
- writeWord8X32OffAddr# :: Addr# -> Int# -> Word8X32# -> State# s -> State# s
- writeWord16X16OffAddr# :: Addr# -> Int# -> Word16X16# -> State# s -> State# s
- writeWord32X8OffAddr# :: Addr# -> Int# -> Word32X8# -> State# s -> State# s
- writeWord64X4OffAddr# :: Addr# -> Int# -> Word64X4# -> State# s -> State# s
- writeWord8X64OffAddr# :: Addr# -> Int# -> Word8X64# -> State# s -> State# s
- writeWord16X32OffAddr# :: Addr# -> Int# -> Word16X32# -> State# s -> State# s
- writeWord32X16OffAddr# :: Addr# -> Int# -> Word32X16# -> State# s -> State# s
- writeWord64X8OffAddr# :: Addr# -> Int# -> Word64X8# -> State# s -> State# s
- writeFloatX4OffAddr# :: Addr# -> Int# -> FloatX4# -> State# s -> State# s
- writeDoubleX2OffAddr# :: Addr# -> Int# -> DoubleX2# -> State# s -> State# s
- writeFloatX8OffAddr# :: Addr# -> Int# -> FloatX8# -> State# s -> State# s
- writeDoubleX4OffAddr# :: Addr# -> Int# -> DoubleX4# -> State# s -> State# s
- writeFloatX16OffAddr# :: Addr# -> Int# -> FloatX16# -> State# s -> State# s
- writeDoubleX8OffAddr# :: Addr# -> Int# -> DoubleX8# -> State# s -> State# s
- indexInt8ArrayAsInt8X16# :: ByteArray# -> Int# -> Int8X16#
- indexInt16ArrayAsInt16X8# :: ByteArray# -> Int# -> Int16X8#
- indexInt32ArrayAsInt32X4# :: ByteArray# -> Int# -> Int32X4#
- indexInt64ArrayAsInt64X2# :: ByteArray# -> Int# -> Int64X2#
- indexInt8ArrayAsInt8X32# :: ByteArray# -> Int# -> Int8X32#
- indexInt16ArrayAsInt16X16# :: ByteArray# -> Int# -> Int16X16#
- indexInt32ArrayAsInt32X8# :: ByteArray# -> Int# -> Int32X8#
- indexInt64ArrayAsInt64X4# :: ByteArray# -> Int# -> Int64X4#
- indexInt8ArrayAsInt8X64# :: ByteArray# -> Int# -> Int8X64#
- indexInt16ArrayAsInt16X32# :: ByteArray# -> Int# -> Int16X32#
- indexInt32ArrayAsInt32X16# :: ByteArray# -> Int# -> Int32X16#
- indexInt64ArrayAsInt64X8# :: ByteArray# -> Int# -> Int64X8#
- indexWord8ArrayAsWord8X16# :: ByteArray# -> Int# -> Word8X16#
- indexWord16ArrayAsWord16X8# :: ByteArray# -> Int# -> Word16X8#
- indexWord32ArrayAsWord32X4# :: ByteArray# -> Int# -> Word32X4#
- indexWord64ArrayAsWord64X2# :: ByteArray# -> Int# -> Word64X2#
- indexWord8ArrayAsWord8X32# :: ByteArray# -> Int# -> Word8X32#
- indexWord16ArrayAsWord16X16# :: ByteArray# -> Int# -> Word16X16#
- indexWord32ArrayAsWord32X8# :: ByteArray# -> Int# -> Word32X8#
- indexWord64ArrayAsWord64X4# :: ByteArray# -> Int# -> Word64X4#
- indexWord8ArrayAsWord8X64# :: ByteArray# -> Int# -> Word8X64#
- indexWord16ArrayAsWord16X32# :: ByteArray# -> Int# -> Word16X32#
- indexWord32ArrayAsWord32X16# :: ByteArray# -> Int# -> Word32X16#
- indexWord64ArrayAsWord64X8# :: ByteArray# -> Int# -> Word64X8#
- indexFloatArrayAsFloatX4# :: ByteArray# -> Int# -> FloatX4#
- indexDoubleArrayAsDoubleX2# :: ByteArray# -> Int# -> DoubleX2#
- indexFloatArrayAsFloatX8# :: ByteArray# -> Int# -> FloatX8#
- indexDoubleArrayAsDoubleX4# :: ByteArray# -> Int# -> DoubleX4#
- indexFloatArrayAsFloatX16# :: ByteArray# -> Int# -> FloatX16#
- indexDoubleArrayAsDoubleX8# :: ByteArray# -> Int# -> DoubleX8#
- readInt8ArrayAsInt8X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X16# #)
- readInt16ArrayAsInt16X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X8# #)
- readInt32ArrayAsInt32X4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X4# #)
- readInt64ArrayAsInt64X2# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X2# #)
- readInt8ArrayAsInt8X32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X32# #)
- readInt16ArrayAsInt16X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X16# #)
- readInt32ArrayAsInt32X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X8# #)
- readInt64ArrayAsInt64X4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X4# #)
- readInt8ArrayAsInt8X64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8X64# #)
- readInt16ArrayAsInt16X32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16X32# #)
- readInt32ArrayAsInt32X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32X16# #)
- readInt64ArrayAsInt64X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64X8# #)
- readWord8ArrayAsWord8X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X16# #)
- readWord16ArrayAsWord16X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X8# #)
- readWord32ArrayAsWord32X4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X4# #)
- readWord64ArrayAsWord64X2# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X2# #)
- readWord8ArrayAsWord8X32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X32# #)
- readWord16ArrayAsWord16X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X16# #)
- readWord32ArrayAsWord32X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X8# #)
- readWord64ArrayAsWord64X4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X4# #)
- readWord8ArrayAsWord8X64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8X64# #)
- readWord16ArrayAsWord16X32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16X32# #)
- readWord32ArrayAsWord32X16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32X16# #)
- readWord64ArrayAsWord64X8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64X8# #)
- readFloatArrayAsFloatX4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX4# #)
- readDoubleArrayAsDoubleX2# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX2# #)
- readFloatArrayAsFloatX8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX8# #)
- readDoubleArrayAsDoubleX4# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX4# #)
- readFloatArrayAsFloatX16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, FloatX16# #)
- readDoubleArrayAsDoubleX8# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, DoubleX8# #)
- writeInt8ArrayAsInt8X16# :: MutableByteArray# s -> Int# -> Int8X16# -> State# s -> State# s
- writeInt16ArrayAsInt16X8# :: MutableByteArray# s -> Int# -> Int16X8# -> State# s -> State# s
- writeInt32ArrayAsInt32X4# :: MutableByteArray# s -> Int# -> Int32X4# -> State# s -> State# s
- writeInt64ArrayAsInt64X2# :: MutableByteArray# s -> Int# -> Int64X2# -> State# s -> State# s
- writeInt8ArrayAsInt8X32# :: MutableByteArray# s -> Int# -> Int8X32# -> State# s -> State# s
- writeInt16ArrayAsInt16X16# :: MutableByteArray# s -> Int# -> Int16X16# -> State# s -> State# s
- writeInt32ArrayAsInt32X8# :: MutableByteArray# s -> Int# -> Int32X8# -> State# s -> State# s
- writeInt64ArrayAsInt64X4# :: MutableByteArray# s -> Int# -> Int64X4# -> State# s -> State# s
- writeInt8ArrayAsInt8X64# :: MutableByteArray# s -> Int# -> Int8X64# -> State# s -> State# s
- writeInt16ArrayAsInt16X32# :: MutableByteArray# s -> Int# -> Int16X32# -> State# s -> State# s
- writeInt32ArrayAsInt32X16# :: MutableByteArray# s -> Int# -> Int32X16# -> State# s -> State# s
- writeInt64ArrayAsInt64X8# :: MutableByteArray# s -> Int# -> Int64X8# -> State# s -> State# s
- writeWord8ArrayAsWord8X16# :: MutableByteArray# s -> Int# -> Word8X16# -> State# s -> State# s
- writeWord16ArrayAsWord16X8# :: MutableByteArray# s -> Int# -> Word16X8# -> State# s -> State# s
- writeWord32ArrayAsWord32X4# :: MutableByteArray# s -> Int# -> Word32X4# -> State# s -> State# s
- writeWord64ArrayAsWord64X2# :: MutableByteArray# s -> Int# -> Word64X2# -> State# s -> State# s
- writeWord8ArrayAsWord8X32# :: MutableByteArray# s -> Int# -> Word8X32# -> State# s -> State# s
- writeWord16ArrayAsWord16X16# :: MutableByteArray# s -> Int# -> Word16X16# -> State# s -> State# s
- writeWord32ArrayAsWord32X8# :: MutableByteArray# s -> Int# -> Word32X8# -> State# s -> State# s
- writeWord64ArrayAsWord64X4# :: MutableByteArray# s -> Int# -> Word64X4# -> State# s -> State# s
- writeWord8ArrayAsWord8X64# :: MutableByteArray# s -> Int# -> Word8X64# -> State# s -> State# s
- writeWord16ArrayAsWord16X32# :: MutableByteArray# s -> Int# -> Word16X32# -> State# s -> State# s
- writeWord32ArrayAsWord32X16# :: MutableByteArray# s -> Int# -> Word32X16# -> State# s -> State# s
- writeWord64ArrayAsWord64X8# :: MutableByteArray# s -> Int# -> Word64X8# -> State# s -> State# s
- writeFloatArrayAsFloatX4# :: MutableByteArray# s -> Int# -> FloatX4# -> State# s -> State# s
- writeDoubleArrayAsDoubleX2# :: MutableByteArray# s -> Int# -> DoubleX2# -> State# s -> State# s
- writeFloatArrayAsFloatX8# :: MutableByteArray# s -> Int# -> FloatX8# -> State# s -> State# s
- writeDoubleArrayAsDoubleX4# :: MutableByteArray# s -> Int# -> DoubleX4# -> State# s -> State# s
- writeFloatArrayAsFloatX16# :: MutableByteArray# s -> Int# -> FloatX16# -> State# s -> State# s
- writeDoubleArrayAsDoubleX8# :: MutableByteArray# s -> Int# -> DoubleX8# -> State# s -> State# s
- indexInt8OffAddrAsInt8X16# :: Addr# -> Int# -> Int8X16#
- indexInt16OffAddrAsInt16X8# :: Addr# -> Int# -> Int16X8#
- indexInt32OffAddrAsInt32X4# :: Addr# -> Int# -> Int32X4#
- indexInt64OffAddrAsInt64X2# :: Addr# -> Int# -> Int64X2#
- indexInt8OffAddrAsInt8X32# :: Addr# -> Int# -> Int8X32#
- indexInt16OffAddrAsInt16X16# :: Addr# -> Int# -> Int16X16#
- indexInt32OffAddrAsInt32X8# :: Addr# -> Int# -> Int32X8#
- indexInt64OffAddrAsInt64X4# :: Addr# -> Int# -> Int64X4#
- indexInt8OffAddrAsInt8X64# :: Addr# -> Int# -> Int8X64#
- indexInt16OffAddrAsInt16X32# :: Addr# -> Int# -> Int16X32#
- indexInt32OffAddrAsInt32X16# :: Addr# -> Int# -> Int32X16#
- indexInt64OffAddrAsInt64X8# :: Addr# -> Int# -> Int64X8#
- indexWord8OffAddrAsWord8X16# :: Addr# -> Int# -> Word8X16#
- indexWord16OffAddrAsWord16X8# :: Addr# -> Int# -> Word16X8#
- indexWord32OffAddrAsWord32X4# :: Addr# -> Int# -> Word32X4#
- indexWord64OffAddrAsWord64X2# :: Addr# -> Int# -> Word64X2#
- indexWord8OffAddrAsWord8X32# :: Addr# -> Int# -> Word8X32#
- indexWord16OffAddrAsWord16X16# :: Addr# -> Int# -> Word16X16#
- indexWord32OffAddrAsWord32X8# :: Addr# -> Int# -> Word32X8#
- indexWord64OffAddrAsWord64X4# :: Addr# -> Int# -> Word64X4#
- indexWord8OffAddrAsWord8X64# :: Addr# -> Int# -> Word8X64#
- indexWord16OffAddrAsWord16X32# :: Addr# -> Int# -> Word16X32#
- indexWord32OffAddrAsWord32X16# :: Addr# -> Int# -> Word32X16#
- indexWord64OffAddrAsWord64X8# :: Addr# -> Int# -> Word64X8#
- indexFloatOffAddrAsFloatX4# :: Addr# -> Int# -> FloatX4#
- indexDoubleOffAddrAsDoubleX2# :: Addr# -> Int# -> DoubleX2#
- indexFloatOffAddrAsFloatX8# :: Addr# -> Int# -> FloatX8#
- indexDoubleOffAddrAsDoubleX4# :: Addr# -> Int# -> DoubleX4#
- indexFloatOffAddrAsFloatX16# :: Addr# -> Int# -> FloatX16#
- indexDoubleOffAddrAsDoubleX8# :: Addr# -> Int# -> DoubleX8#
- readInt8OffAddrAsInt8X16# :: Addr# -> Int# -> State# s -> (# State# s, Int8X16# #)
- readInt16OffAddrAsInt16X8# :: Addr# -> Int# -> State# s -> (# State# s, Int16X8# #)
- readInt32OffAddrAsInt32X4# :: Addr# -> Int# -> State# s -> (# State# s, Int32X4# #)
- readInt64OffAddrAsInt64X2# :: Addr# -> Int# -> State# s -> (# State# s, Int64X2# #)
- readInt8OffAddrAsInt8X32# :: Addr# -> Int# -> State# s -> (# State# s, Int8X32# #)
- readInt16OffAddrAsInt16X16# :: Addr# -> Int# -> State# s -> (# State# s, Int16X16# #)
- readInt32OffAddrAsInt32X8# :: Addr# -> Int# -> State# s -> (# State# s, Int32X8# #)
- readInt64OffAddrAsInt64X4# :: Addr# -> Int# -> State# s -> (# State# s, Int64X4# #)
- readInt8OffAddrAsInt8X64# :: Addr# -> Int# -> State# s -> (# State# s, Int8X64# #)
- readInt16OffAddrAsInt16X32# :: Addr# -> Int# -> State# s -> (# State# s, Int16X32# #)
- readInt32OffAddrAsInt32X16# :: Addr# -> Int# -> State# s -> (# State# s, Int32X16# #)
- readInt64OffAddrAsInt64X8# :: Addr# -> Int# -> State# s -> (# State# s, Int64X8# #)
- readWord8OffAddrAsWord8X16# :: Addr# -> Int# -> State# s -> (# State# s, Word8X16# #)
- readWord16OffAddrAsWord16X8# :: Addr# -> Int# -> State# s -> (# State# s, Word16X8# #)
- readWord32OffAddrAsWord32X4# :: Addr# -> Int# -> State# s -> (# State# s, Word32X4# #)
- readWord64OffAddrAsWord64X2# :: Addr# -> Int# -> State# s -> (# State# s, Word64X2# #)
- readWord8OffAddrAsWord8X32# :: Addr# -> Int# -> State# s -> (# State# s, Word8X32# #)
- readWord16OffAddrAsWord16X16# :: Addr# -> Int# -> State# s -> (# State# s, Word16X16# #)
- readWord32OffAddrAsWord32X8# :: Addr# -> Int# -> State# s -> (# State# s, Word32X8# #)
- readWord64OffAddrAsWord64X4# :: Addr# -> Int# -> State# s -> (# State# s, Word64X4# #)
- readWord8OffAddrAsWord8X64# :: Addr# -> Int# -> State# s -> (# State# s, Word8X64# #)
- readWord16OffAddrAsWord16X32# :: Addr# -> Int# -> State# s -> (# State# s, Word16X32# #)
- readWord32OffAddrAsWord32X16# :: Addr# -> Int# -> State# s -> (# State# s, Word32X16# #)
- readWord64OffAddrAsWord64X8# :: Addr# -> Int# -> State# s -> (# State# s, Word64X8# #)
- readFloatOffAddrAsFloatX4# :: Addr# -> Int# -> State# s -> (# State# s, FloatX4# #)
- readDoubleOffAddrAsDoubleX2# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX2# #)
- readFloatOffAddrAsFloatX8# :: Addr# -> Int# -> State# s -> (# State# s, FloatX8# #)
- readDoubleOffAddrAsDoubleX4# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX4# #)
- readFloatOffAddrAsFloatX16# :: Addr# -> Int# -> State# s -> (# State# s, FloatX16# #)
- readDoubleOffAddrAsDoubleX8# :: Addr# -> Int# -> State# s -> (# State# s, DoubleX8# #)
- writeInt8OffAddrAsInt8X16# :: Addr# -> Int# -> Int8X16# -> State# s -> State# s
- writeInt16OffAddrAsInt16X8# :: Addr# -> Int# -> Int16X8# -> State# s -> State# s
- writeInt32OffAddrAsInt32X4# :: Addr# -> Int# -> Int32X4# -> State# s -> State# s
- writeInt64OffAddrAsInt64X2# :: Addr# -> Int# -> Int64X2# -> State# s -> State# s
- writeInt8OffAddrAsInt8X32# :: Addr# -> Int# -> Int8X32# -> State# s -> State# s
- writeInt16OffAddrAsInt16X16# :: Addr# -> Int# -> Int16X16# -> State# s -> State# s
- writeInt32OffAddrAsInt32X8# :: Addr# -> Int# -> Int32X8# -> State# s -> State# s
- writeInt64OffAddrAsInt64X4# :: Addr# -> Int# -> Int64X4# -> State# s -> State# s
- writeInt8OffAddrAsInt8X64# :: Addr# -> Int# -> Int8X64# -> State# s -> State# s
- writeInt16OffAddrAsInt16X32# :: Addr# -> Int# -> Int16X32# -> State# s -> State# s
- writeInt32OffAddrAsInt32X16# :: Addr# -> Int# -> Int32X16# -> State# s -> State# s
- writeInt64OffAddrAsInt64X8# :: Addr# -> Int# -> Int64X8# -> State# s -> State# s
- writeWord8OffAddrAsWord8X16# :: Addr# -> Int# -> Word8X16# -> State# s -> State# s
- writeWord16OffAddrAsWord16X8# :: Addr# -> Int# -> Word16X8# -> State# s -> State# s
- writeWord32OffAddrAsWord32X4# :: Addr# -> Int# -> Word32X4# -> State# s -> State# s
- writeWord64OffAddrAsWord64X2# :: Addr# -> Int# -> Word64X2# -> State# s -> State# s
- writeWord8OffAddrAsWord8X32# :: Addr# -> Int# -> Word8X32# -> State# s -> State# s
- writeWord16OffAddrAsWord16X16# :: Addr# -> Int# -> Word16X16# -> State# s -> State# s
- writeWord32OffAddrAsWord32X8# :: Addr# -> Int# -> Word32X8# -> State# s -> State# s
- writeWord64OffAddrAsWord64X4# :: Addr# -> Int# -> Word64X4# -> State# s -> State# s
- writeWord8OffAddrAsWord8X64# :: Addr# -> Int# -> Word8X64# -> State# s -> State# s
- writeWord16OffAddrAsWord16X32# :: Addr# -> Int# -> Word16X32# -> State# s -> State# s
- writeWord32OffAddrAsWord32X16# :: Addr# -> Int# -> Word32X16# -> State# s -> State# s
- writeWord64OffAddrAsWord64X8# :: Addr# -> Int# -> Word64X8# -> State# s -> State# s
- writeFloatOffAddrAsFloatX4# :: Addr# -> Int# -> FloatX4# -> State# s -> State# s
- writeDoubleOffAddrAsDoubleX2# :: Addr# -> Int# -> DoubleX2# -> State# s -> State# s
- writeFloatOffAddrAsFloatX8# :: Addr# -> Int# -> FloatX8# -> State# s -> State# s
- writeDoubleOffAddrAsDoubleX4# :: Addr# -> Int# -> DoubleX4# -> State# s -> State# s
- writeFloatOffAddrAsFloatX16# :: Addr# -> Int# -> FloatX16# -> State# s -> State# s
- writeDoubleOffAddrAsDoubleX8# :: Addr# -> Int# -> DoubleX8# -> State# s -> State# s
- prefetchByteArray3# :: ByteArray# -> Int# -> State# s -> State# s
- prefetchMutableByteArray3# :: MutableByteArray# s -> Int# -> State# s -> State# s
- prefetchAddr3# :: Addr# -> Int# -> State# s -> State# s
- prefetchValue3# :: a -> State# s -> State# s
- prefetchByteArray2# :: ByteArray# -> Int# -> State# s -> State# s
- prefetchMutableByteArray2# :: MutableByteArray# s -> Int# -> State# s -> State# s
- prefetchAddr2# :: Addr# -> Int# -> State# s -> State# s
- prefetchValue2# :: a -> State# s -> State# s
- prefetchByteArray1# :: ByteArray# -> Int# -> State# s -> State# s
- prefetchMutableByteArray1# :: MutableByteArray# s -> Int# -> State# s -> State# s
- prefetchAddr1# :: Addr# -> Int# -> State# s -> State# s
- prefetchValue1# :: a -> State# s -> State# s
- prefetchByteArray0# :: ByteArray# -> Int# -> State# s -> State# s
- prefetchMutableByteArray0# :: MutableByteArray# s -> Int# -> State# s -> State# s
- prefetchAddr0# :: Addr# -> Int# -> State# s -> State# s
- prefetchValue0# :: a -> State# s -> State# s
The word size story.
Haskell98 specifies that signed integers (type Int
)
must contain at least 30 bits. GHC always implements Int
using the primitive type Int#
, whose size equals
the MachDeps.h
constant WORD_SIZE_IN_BITS
.
This is normally set based on the config.h
parameter
SIZEOF_HSWORD
, i.e., 32 bits on 32-bit machines, 64
bits on 64-bit machines. However, it can also be explicitly
set to a smaller number than 64, e.g., 62 bits, to allow the
possibility of using tag bits. Currently GHC itself has only
32-bit and 64-bit variants, but 61, 62, or 63-bit code can be
exported as an external core file for use in other back ends.
30 and 31-bit code is no longer supported.
GHC also implements a primitive unsigned integer type Word#
which always has the same number of bits as Int#
.
In addition, GHC supports families of explicit-sized integers
and words at 8, 16, 32, and 64 bits, with the usual
arithmetic operations, comparisons, and a range of
conversions. The 8-bit and 16-bit sizes are always
represented as Int#
and Word#
, and the
operations implemented in terms of the primops on these
types, with suitable range restrictions on the results (using
the narrow$n$Int#
and narrow$n$Word#
families
of primops. The 32-bit sizes are represented using Int#
and Word#
when WORD_SIZE_IN_BITS
$geq$ 32; otherwise, these are represented using distinct
primitive types Int32#
and Word32#
. These (when
needed) have a complete set of corresponding operations;
however, nearly all of these are implemented as external C
functions rather than as primops. Exactly the same story
applies to the 64-bit sizes. All of these details are hidden
under the PrelInt
and PrelWord
modules, which use
#if
-defs to invoke the appropriate types and
operators.
Word size also matters for the families of primops for
indexing/reading/writing fixed-size quantities at offsets
from an array base, address, or foreign pointer. Here, a
slightly different approach is taken. The names of these
primops are fixed, but their types vary according to
the value of WORD_SIZE_IN_BITS
. For example, if word
size is at least 32 bits then an operator like
indexInt32Array#
has type ByteArray# -> Int# -> Int#
; otherwise it has type ByteArray# -> Int# -> Int32#
. This approach confines the necessary #if
-defs to this file; no conditional compilation is needed
in the files that expose these primops.
Finally, there are strongly deprecated primops for coercing
between Addr#
, the primitive type of machine
addresses, and Int#
. These are pretty bogus anyway,
but will work on existing 32-bit and 64-bit GHC targets; they
are completely bogus when tag bits are used in Int#
,
so are not available in this case.
The builtin function type, written in infix form as a # m -> b
.
Values of this type are functions taking inputs of type a
and
producing outputs of type b
. The multiplicity of the input is
m
.
Note that FUN m a b
permits levity-polymorphism in both a
and
b
, so that types like Int# -> Int#
can still be well-kinded.
Char#
Operations on 31-bit characters.
Int8#
Operations on 8-bit integers.
extendInt8# :: Int8# -> Int# Source #
narrowInt8# :: Int# -> Int8# Source #
negateInt8# :: Int8# -> Int8# Source #
quotRemInt8# :: Int8# -> Int8# -> (# Int8#, Int8# #) Source #
Warning: this can fail with an unchecked exception.
Word8#
Operations on 8-bit unsigned integers.
extendWord8# :: Word8# -> Word# Source #
narrowWord8# :: Word# -> Word8# Source #
quotWord8# :: Word8# -> Word8# -> Word8# Source #
Warning: this can fail with an unchecked exception.
quotRemWord8# :: Word8# -> Word8# -> (# Word8#, Word8# #) Source #
Warning: this can fail with an unchecked exception.
Int16#
Operations on 16-bit integers.
extendInt16# :: Int16# -> Int# Source #
narrowInt16# :: Int# -> Int16# Source #
negateInt16# :: Int16# -> Int16# Source #
quotInt16# :: Int16# -> Int16# -> Int16# Source #
Warning: this can fail with an unchecked exception.
quotRemInt16# :: Int16# -> Int16# -> (# Int16#, Int16# #) Source #
Warning: this can fail with an unchecked exception.
Word16#
Operations on 16-bit unsigned integers.
extendWord16# :: Word16# -> Word# Source #
narrowWord16# :: Word# -> Word16# Source #
notWord16# :: Word16# -> Word16# Source #
quotWord16# :: Word16# -> Word16# -> Word16# Source #
Warning: this can fail with an unchecked exception.
remWord16# :: Word16# -> Word16# -> Word16# Source #
Warning: this can fail with an unchecked exception.
quotRemWord16# :: Word16# -> Word16# -> (# Word16#, Word16# #) Source #
Warning: this can fail with an unchecked exception.
Int#
Operations on native-size integers (32+ bits).
timesInt2# :: Int# -> Int# -> (# Int#, Int#, Int# #) Source #
Return a triple (isHighNeeded,high,low) where high and low are respectively the high and low bits of the double-word result. isHighNeeded is a cheap way to test if the high word is a sign-extension of the low word (isHighNeeded = 0#) or not (isHighNeeded = 1#).
mulIntMayOflo# :: Int# -> Int# -> Int# Source #
Return non-zero if there is any possibility that the upper word of a signed integer multiply might contain useful information. Return zero only if you are completely sure that no overflow can occur. On a 32-bit platform, the recommended implementation is to do a 32 x 32 -> 64 signed multiply, and subtract result[63:32] from (result[31] >>signed 31). If this is zero, meaning that the upper word is merely a sign extension of the lower one, no overflow can occur.
On a 64-bit platform it is not always possible to acquire the top 64 bits of the result. Therefore, a recommended implementation is to take the absolute value of both operands, and return 0 iff bits[63:31] of them are zero, since that means that their magnitudes fit within 31 bits, so the magnitude of the product must fit into 62 bits.
If in doubt, return non-zero, but do make an effort to create the
correct answer for small args, since otherwise the performance of
(*) :: Integer -> Integer -> Integer
will be poor.
quotInt# :: Int# -> Int# -> Int# Source #
Rounds towards zero. The behavior is undefined if the second argument is zero.
Warning: this can fail with an unchecked exception.
remInt# :: Int# -> Int# -> Int# Source #
Satisfies (quotInt# x y) *# y +# (remInt# x y) == x
. The
behavior is undefined if the second argument is zero.
Warning: this can fail with an unchecked exception.
quotRemInt# :: Int# -> Int# -> (# Int#, Int# #) Source #
Rounds towards zero.
Warning: this can fail with an unchecked exception.
negateInt# :: Int# -> Int# Source #
Unary negation.
Since the negative Int#
range extends one further than the
positive range, negateInt#
of the most negative number is an
identity operation. This way, negateInt#
is always its own inverse.
addIntC# :: Int# -> Int# -> (# Int#, Int# #) Source #
Add signed integers reporting overflow.
First member of result is the sum truncated to an Int#
;
second member is zero if the true sum fits in an Int#
,
nonzero if overflow occurred (the sum is either too large
or too small to fit in an Int#
).
subIntC# :: Int# -> Int# -> (# Int#, Int# #) Source #
Subtract signed integers reporting overflow.
First member of result is the difference truncated to an Int#
;
second member is zero if the true difference fits in an Int#
,
nonzero if overflow occurred (the difference is either too large
or too small to fit in an Int#
).
int2Float# :: Int# -> Float# Source #
int2Double# :: Int# -> Double# Source #
word2Float# :: Word# -> Float# Source #
word2Double# :: Word# -> Double# Source #
uncheckedIShiftL# :: Int# -> Int# -> Int# Source #
Shift left. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.
uncheckedIShiftRA# :: Int# -> Int# -> Int# Source #
Shift right arithmetic. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.
uncheckedIShiftRL# :: Int# -> Int# -> Int# Source #
Shift right logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.
Word#
Operations on native-sized unsigned words (32+ bits).
addWordC# :: Word# -> Word# -> (# Word#, Int# #) Source #
Add unsigned integers reporting overflow.
The first element of the pair is the result. The second element is
the carry flag, which is nonzero on overflow. See also plusWord2#
.
subWordC# :: Word# -> Word# -> (# Word#, Int# #) Source #
Subtract unsigned integers reporting overflow. The first element of the pair is the result. The second element is the carry flag, which is nonzero on overflow.
plusWord2# :: Word# -> Word# -> (# Word#, Word# #) Source #
Add unsigned integers, with the high part (carry) in the first
component of the returned pair and the low part in the second
component of the pair. See also addWordC#
.
quotRemWord# :: Word# -> Word# -> (# Word#, Word# #) Source #
Warning: this can fail with an unchecked exception.
quotRemWord2# :: Word# -> Word# -> Word# -> (# Word#, Word# #) Source #
Takes high word of dividend, then low word of dividend, then divisor. Requires that high word < divisor.
Warning: this can fail with an unchecked exception.
uncheckedShiftL# :: Word# -> Int# -> Word# Source #
Shift left logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.
uncheckedShiftRL# :: Word# -> Int# -> Word# Source #
Shift right logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.
pdep8# :: Word# -> Word# -> Word# Source #
Deposit bits to lower 8 bits of a word at locations specified by a mask.
pdep16# :: Word# -> Word# -> Word# Source #
Deposit bits to lower 16 bits of a word at locations specified by a mask.
pdep32# :: Word# -> Word# -> Word# Source #
Deposit bits to lower 32 bits of a word at locations specified by a mask.
pext8# :: Word# -> Word# -> Word# Source #
Extract bits from lower 8 bits of a word at locations specified by a mask.
pext16# :: Word# -> Word# -> Word# Source #
Extract bits from lower 16 bits of a word at locations specified by a mask.
pext32# :: Word# -> Word# -> Word# Source #
Extract bits from lower 32 bits of a word at locations specified by a mask.
pext64# :: Word# -> Word# -> Word# Source #
Extract bits from a word at locations specified by a mask.
byteSwap16# :: Word# -> Word# Source #
Swap bytes in the lower 16 bits of a word. The higher bytes are undefined.
byteSwap32# :: Word# -> Word# Source #
Swap bytes in the lower 32 bits of a word. The higher bytes are undefined.
byteSwap64# :: Word# -> Word# Source #
Swap bytes in a 64 bits of a word.
bitReverse8# :: Word# -> Word# Source #
Reverse the order of the bits in a 8-bit word.
bitReverse16# :: Word# -> Word# Source #
Reverse the order of the bits in a 16-bit word.
bitReverse32# :: Word# -> Word# Source #
Reverse the order of the bits in a 32-bit word.
bitReverse64# :: Word# -> Word# Source #
Reverse the order of the bits in a 64-bit word.
bitReverse# :: Word# -> Word# Source #
Reverse the order of the bits in a word.
Narrowings
Explicit narrowing of native-sized ints or words.
narrow8Int# :: Int# -> Int# Source #
narrow16Int# :: Int# -> Int# Source #
narrow32Int# :: Int# -> Int# Source #
narrow8Word# :: Word# -> Word# Source #
narrow16Word# :: Word# -> Word# Source #
narrow32Word# :: Word# -> Word# Source #
Double#
Operations on double-precision (64 bit) floating-point numbers.
(/##) :: Double# -> Double# -> Double# infixl 7 Source #
Warning: this can fail with an unchecked exception.
negateDouble# :: Double# -> Double# Source #
fabsDouble# :: Double# -> Double# Source #
double2Int# :: Double# -> Int# Source #
Truncates a Double#
value to the nearest Int#
.
Results are undefined if the truncation if truncation yields
a value outside the range of Int#
.
double2Float# :: Double# -> Float# Source #
expDouble# :: Double# -> Double# Source #
expm1Double# :: Double# -> Double# Source #
logDouble# :: Double# -> Double# Source #
Warning: this can fail with an unchecked exception.
log1pDouble# :: Double# -> Double# Source #
Warning: this can fail with an unchecked exception.
sqrtDouble# :: Double# -> Double# Source #
sinDouble# :: Double# -> Double# Source #
cosDouble# :: Double# -> Double# Source #
tanDouble# :: Double# -> Double# Source #
asinDouble# :: Double# -> Double# Source #
Warning: this can fail with an unchecked exception.
acosDouble# :: Double# -> Double# Source #
Warning: this can fail with an unchecked exception.
atanDouble# :: Double# -> Double# Source #
sinhDouble# :: Double# -> Double# Source #
coshDouble# :: Double# -> Double# Source #
tanhDouble# :: Double# -> Double# Source #
asinhDouble# :: Double# -> Double# Source #
acoshDouble# :: Double# -> Double# Source #
atanhDouble# :: Double# -> Double# Source #
decodeDouble_2Int# :: Double# -> (# Int#, Word#, Word#, Int# #) Source #
Convert to integer. First component of the result is -1 or 1, indicating the sign of the mantissa. The next two are the high and low 32 bits of the mantissa respectively, and the last is the exponent.
decodeDouble_Int64# :: Double# -> (# Int#, Int# #) Source #
Decode Double#
into mantissa and base-2 exponent.
Float#
Operations on single-precision (32-bit) floating-point numbers.
divideFloat# :: Float# -> Float# -> Float# Source #
Warning: this can fail with an unchecked exception.
negateFloat# :: Float# -> Float# Source #
fabsFloat# :: Float# -> Float# Source #
float2Int# :: Float# -> Int# Source #
Truncates a Float#
value to the nearest Int#
.
Results are undefined if the truncation if truncation yields
a value outside the range of Int#
.
expm1Float# :: Float# -> Float# Source #
log1pFloat# :: Float# -> Float# Source #
Warning: this can fail with an unchecked exception.
sqrtFloat# :: Float# -> Float# Source #
asinFloat# :: Float# -> Float# Source #
Warning: this can fail with an unchecked exception.
acosFloat# :: Float# -> Float# Source #
Warning: this can fail with an unchecked exception.
atanFloat# :: Float# -> Float# Source #
sinhFloat# :: Float# -> Float# Source #
coshFloat# :: Float# -> Float# Source #
tanhFloat# :: Float# -> Float# Source #
asinhFloat# :: Float# -> Float# Source #
acoshFloat# :: Float# -> Float# Source #
atanhFloat# :: Float# -> Float# Source #
float2Double# :: Float# -> Double# Source #
decodeFloat_Int# :: Float# -> (# Int#, Int# #) Source #
Convert to integers.
First Int#
in result is the mantissa; second is the exponent.
Arrays
Operations on Array#
.
data MutableArray# s a Source #
newArray# :: Int# -> a -> State# s -> (# State# s, MutableArray# s a #) Source #
Create a new mutable array with the specified number of elements, in the specified state thread, with each element containing the specified initial value.
sameMutableArray# :: MutableArray# s a -> MutableArray# s a -> Int# Source #
readArray# :: MutableArray# s a -> Int# -> State# s -> (# State# s, a #) Source #
Read from specified index of mutable array. Result is not yet evaluated.
Warning: this can fail with an unchecked exception.
writeArray# :: MutableArray# s a -> Int# -> a -> State# s -> State# s Source #
Write to specified index of mutable array.
Warning: this can fail with an unchecked exception.
sizeofArray# :: Array# a -> Int# Source #
Return the number of elements in the array.
sizeofMutableArray# :: MutableArray# s a -> Int# Source #
Return the number of elements in the array.
indexArray# :: Array# a -> Int# -> (# a #) Source #
Read from the specified index of an immutable array. The result is packaged into an unboxed unary tuple; the result itself is not yet evaluated. Pattern matching on the tuple forces the indexing of the array to happen but does not evaluate the element itself. Evaluating the thunk prevents additional thunks from building up on the heap. Avoiding these thunks, in turn, reduces references to the argument array, allowing it to be garbage collected more promptly.
Warning: this can fail with an unchecked exception.
unsafeFreezeArray# :: MutableArray# s a -> State# s -> (# State# s, Array# a #) Source #
Make a mutable array immutable, without copying.
unsafeThawArray# :: Array# a -> State# s -> (# State# s, MutableArray# s a #) Source #
Make an immutable array mutable, without copying.
copyArray# :: Array# a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s Source #
Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.
Warning: this can fail with an unchecked exception.
copyMutableArray# :: MutableArray# s a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s Source #
Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. In the case where the source and destination are the same array the source and destination regions may overlap.
Warning: this can fail with an unchecked exception.
cloneArray# :: Array# a -> Int# -> Int# -> Array# a Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
cloneMutableArray# :: MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
freezeArray# :: MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, Array# a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
thawArray# :: Array# a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
casArray# :: MutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #) Source #
Given an array, an offset, the expected old value, and
the new value, perform an atomic compare and swap (i.e. write the new
value if the current value and the old value are the same pointer).
Returns 0 if the swap succeeds and 1 if it fails. Additionally, returns
the element at the offset after the operation completes. This means that
on a success the new value is returned, and on a failure the actual old
value (not the expected one) is returned. Implies a full memory barrier.
The use of a pointer equality on a lifted value makes this function harder
to use correctly than casIntArray#
. All of the difficulties
of using reallyUnsafePtrEquality#
correctly apply to
casArray#
as well.
Small Arrays
Operations on SmallArray#
. A SmallArray#
works
just like an Array#
, but with different space use and
performance characteristics (that are often useful with small
arrays). The SmallArray#
and SmallMutableArray#
lack a `card table'. The purpose of a card table is to avoid
having to scan every element of the array on each GC by
keeping track of which elements have changed since the last GC
and only scanning those that have changed. So the consequence
of there being no card table is that the representation is
somewhat smaller and the writes are somewhat faster (because
the card table does not need to be updated). The disadvantage
of course is that for a SmallMutableArray#
the whole
array has to be scanned on each GC. Thus it is best suited for
use cases where the mutable array is not long lived, e.g.
where a mutable array is initialised quickly and then frozen
to become an immutable SmallArray#
.
data SmallArray# a Source #
data SmallMutableArray# s a Source #
newSmallArray# :: Int# -> a -> State# s -> (# State# s, SmallMutableArray# s a #) Source #
Create a new mutable array with the specified number of elements, in the specified state thread, with each element containing the specified initial value.
sameSmallMutableArray# :: SmallMutableArray# s a -> SmallMutableArray# s a -> Int# Source #
shrinkSmallMutableArray# :: SmallMutableArray# s a -> Int# -> State# s -> State# s Source #
Shrink mutable array to new specified size, in
the specified state thread. The new size argument must be less than or
equal to the current size as reported by getSizeofSmallMutableArray#
.
readSmallArray# :: SmallMutableArray# s a -> Int# -> State# s -> (# State# s, a #) Source #
Read from specified index of mutable array. Result is not yet evaluated.
Warning: this can fail with an unchecked exception.
writeSmallArray# :: SmallMutableArray# s a -> Int# -> a -> State# s -> State# s Source #
Write to specified index of mutable array.
Warning: this can fail with an unchecked exception.
sizeofSmallArray# :: SmallArray# a -> Int# Source #
Return the number of elements in the array.
sizeofSmallMutableArray# :: SmallMutableArray# s a -> Int# Source #
Deprecated: Use getSizeofSmallMutableArray#
instead
Return the number of elements in the array. Note that this is deprecated as it is unsafe in the presence of shrink and resize operations on the same small mutable array.
getSizeofSmallMutableArray# :: SmallMutableArray# s a -> State# s -> (# State# s, Int# #) Source #
Return the number of elements in the array.
indexSmallArray# :: SmallArray# a -> Int# -> (# a #) Source #
Read from specified index of immutable array. Result is packaged into an unboxed singleton; the result itself is not yet evaluated.
Warning: this can fail with an unchecked exception.
unsafeFreezeSmallArray# :: SmallMutableArray# s a -> State# s -> (# State# s, SmallArray# a #) Source #
Make a mutable array immutable, without copying.
unsafeThawSmallArray# :: SmallArray# a -> State# s -> (# State# s, SmallMutableArray# s a #) Source #
Make an immutable array mutable, without copying.
copySmallArray# :: SmallArray# a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s Source #
Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.
Warning: this can fail with an unchecked exception.
copySmallMutableArray# :: SmallMutableArray# s a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s Source #
Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. The source and destination arrays can refer to the same array. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination.
Warning: this can fail with an unchecked exception.
cloneSmallArray# :: SmallArray# a -> Int# -> Int# -> SmallArray# a Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
cloneSmallMutableArray# :: SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
freezeSmallArray# :: SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallArray# a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
thawSmallArray# :: SmallArray# a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #) Source #
Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.
Warning: this can fail with an unchecked exception.
casSmallArray# :: SmallMutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #) Source #
Unsafe, machine-level atomic compare and swap on an element within an array.
See the documentation of casArray#
.
Byte Arrays
Operations on ByteArray#
. A ByteArray#
is a just a region of
raw memory in the garbage-collected heap, which is not
scanned for pointers. It carries its own size (in bytes).
There are
three sets of operations for accessing byte array contents:
index for reading from immutable byte arrays, and read/write
for mutable byte arrays. Each set contains operations for a
range of useful primitive data types. Each operation takes
an offset measured in terms of the size of the primitive type
being read or written.
data ByteArray# Source #
data MutableByteArray# s Source #
newByteArray# :: Int# -> State# s -> (# State# s, MutableByteArray# s #) Source #
Create a new mutable byte array of specified size (in bytes), in the specified state thread.
newPinnedByteArray# :: Int# -> State# s -> (# State# s, MutableByteArray# s #) Source #
Create a mutable byte array that the GC guarantees not to move.
newAlignedPinnedByteArray# :: Int# -> Int# -> State# s -> (# State# s, MutableByteArray# s #) Source #
Create a mutable byte array, aligned by the specified amount, that the GC guarantees not to move.
isMutableByteArrayPinned# :: MutableByteArray# s -> Int# Source #
Determine whether a MutableByteArray#
is guaranteed not to move
during GC.
isByteArrayPinned# :: ByteArray# -> Int# Source #
Determine whether a ByteArray#
is guaranteed not to move during GC.
byteArrayContents# :: ByteArray# -> Addr# Source #
Intended for use with pinned arrays; otherwise very unsafe!
sameMutableByteArray# :: MutableByteArray# s -> MutableByteArray# s -> Int# Source #
shrinkMutableByteArray# :: MutableByteArray# s -> Int# -> State# s -> State# s Source #
Shrink mutable byte array to new specified size (in bytes), in
the specified state thread. The new size argument must be less than or
equal to the current size as reported by getSizeofMutableByteArray#
.
resizeMutableByteArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #) Source #
Resize (unpinned) mutable byte array to new specified size (in bytes).
The returned MutableByteArray#
is either the original
MutableByteArray#
resized in-place or, if not possible, a newly
allocated (unpinned) MutableByteArray#
(with the original content
copied over).
To avoid undefined behaviour, the original MutableByteArray#
shall
not be accessed anymore after a resizeMutableByteArray#
has been
performed. Moreover, no reference to the old one should be kept in order
to allow garbage collection of the original MutableByteArray#
in
case a new MutableByteArray#
had to be allocated.
unsafeFreezeByteArray# :: MutableByteArray# s -> State# s -> (# State# s, ByteArray# #) Source #
Make a mutable byte array immutable, without copying.
sizeofByteArray# :: ByteArray# -> Int# Source #
Return the size of the array in bytes.
sizeofMutableByteArray# :: MutableByteArray# s -> Int# Source #
Deprecated: Use getSizeofMutableByteArray#
instead
Return the size of the array in bytes. Note that this is deprecated as it is unsafe in the presence of shrink and resize operations on the same mutable byte array.
getSizeofMutableByteArray# :: MutableByteArray# s -> State# s -> (# State# s, Int# #) Source #
Return the number of elements in the array.
indexCharArray# :: ByteArray# -> Int# -> Char# Source #
Read 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWideCharArray# :: ByteArray# -> Int# -> Char# Source #
Read 31-bit character; offset in 4-byte words.
Warning: this can fail with an unchecked exception.
indexIntArray# :: ByteArray# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexWordArray# :: ByteArray# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
indexAddrArray# :: ByteArray# -> Int# -> Addr# Source #
Warning: this can fail with an unchecked exception.
indexFloatArray# :: ByteArray# -> Int# -> Float# Source #
Warning: this can fail with an unchecked exception.
indexDoubleArray# :: ByteArray# -> Int# -> Double# Source #
Warning: this can fail with an unchecked exception.
indexStablePtrArray# :: ByteArray# -> Int# -> StablePtr# a Source #
Warning: this can fail with an unchecked exception.
indexInt8Array# :: ByteArray# -> Int# -> Int# Source #
Read 8-bit integer; offset in bytes.
Warning: this can fail with an unchecked exception.
indexInt16Array# :: ByteArray# -> Int# -> Int# Source #
Read 16-bit integer; offset in 16-bit words.
Warning: this can fail with an unchecked exception.
indexInt32Array# :: ByteArray# -> Int# -> Int# Source #
Read 32-bit integer; offset in 32-bit words.
Warning: this can fail with an unchecked exception.
indexInt64Array# :: ByteArray# -> Int# -> Int# Source #
Read 64-bit integer; offset in 64-bit words.
Warning: this can fail with an unchecked exception.
indexWord8Array# :: ByteArray# -> Int# -> Word# Source #
Read 8-bit word; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord16Array# :: ByteArray# -> Int# -> Word# Source #
Read 16-bit word; offset in 16-bit words.
Warning: this can fail with an unchecked exception.
indexWord32Array# :: ByteArray# -> Int# -> Word# Source #
Read 32-bit word; offset in 32-bit words.
Warning: this can fail with an unchecked exception.
indexWord64Array# :: ByteArray# -> Int# -> Word# Source #
Read 64-bit word; offset in 64-bit words.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsChar# :: ByteArray# -> Int# -> Char# Source #
Read 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsWideChar# :: ByteArray# -> Int# -> Char# Source #
Read 31-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsAddr# :: ByteArray# -> Int# -> Addr# Source #
Read address; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsFloat# :: ByteArray# -> Int# -> Float# Source #
Read float; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsDouble# :: ByteArray# -> Int# -> Double# Source #
Read double; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsStablePtr# :: ByteArray# -> Int# -> StablePtr# a Source #
Read stable pointer; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsInt16# :: ByteArray# -> Int# -> Int# Source #
Read 16-bit int; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsInt32# :: ByteArray# -> Int# -> Int# Source #
Read 32-bit int; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsInt64# :: ByteArray# -> Int# -> Int# Source #
Read 64-bit int; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsInt# :: ByteArray# -> Int# -> Int# Source #
Read int; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsWord16# :: ByteArray# -> Int# -> Word# Source #
Read 16-bit word; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsWord32# :: ByteArray# -> Int# -> Word# Source #
Read 32-bit word; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsWord64# :: ByteArray# -> Int# -> Word# Source #
Read 64-bit word; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWord8ArrayAsWord# :: ByteArray# -> Int# -> Word# Source #
Read word; offset in bytes.
Warning: this can fail with an unchecked exception.
readCharArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) Source #
Read 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
readWideCharArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) Source #
Read 31-bit character; offset in 4-byte words.
Warning: this can fail with an unchecked exception.
readIntArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Read integer; offset in machine words.
Warning: this can fail with an unchecked exception.
readWordArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Read word; offset in machine words.
Warning: this can fail with an unchecked exception.
readAddrArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) Source #
Warning: this can fail with an unchecked exception.
readFloatArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) Source #
Warning: this can fail with an unchecked exception.
readDoubleArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) Source #
Warning: this can fail with an unchecked exception.
readStablePtrArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) Source #
Warning: this can fail with an unchecked exception.
readInt8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord16Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord32Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord64Array# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsChar# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsWideChar# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsAddr# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsFloat# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsDouble# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsStablePtr# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsInt16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsInt32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsInt64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsInt# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsWord16# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsWord32# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsWord64# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord8ArrayAsWord# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
writeCharArray# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s Source #
Write 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
writeWideCharArray# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s Source #
Write 31-bit character; offset in 4-byte words.
Warning: this can fail with an unchecked exception.
writeIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWordArray# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeAddrArray# :: MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeFloatArray# :: MutableByteArray# s -> Int# -> Float# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeDoubleArray# :: MutableByteArray# s -> Int# -> Double# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeStablePtrArray# :: MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt8Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt16Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt32Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt64Array# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord16Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord32Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord64Array# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsChar# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsWideChar# :: MutableByteArray# s -> Int# -> Char# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsAddr# :: MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsFloat# :: MutableByteArray# s -> Int# -> Float# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsDouble# :: MutableByteArray# s -> Int# -> Double# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsStablePtr# :: MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsInt16# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsInt32# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsInt64# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsInt# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsWord16# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsWord32# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsWord64# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8ArrayAsWord# :: MutableByteArray# s -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
compareByteArrays# :: ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int# Source #
compareByteArrays# src1 src1_ofs src2 src2_ofs n
compares
n
bytes starting at offset src1_ofs
in the first
ByteArray#
src1
to the range of n
bytes
(i.e. same length) starting at offset src2_ofs
of the second
ByteArray#
src2
. Both arrays must fully contain the
specified ranges, but this is not checked. Returns an Int#
less than, equal to, or greater than zero if the range is found,
respectively, to be byte-wise lexicographically less than, to
match, or be greater than the second range.
Warning: this can fail with an unchecked exception.
copyByteArray# :: ByteArray# -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
copyByteArray# src src_ofs dst dst_ofs n
copies the range
starting at offset src_ofs
of length n
from the
ByteArray#
src
to the MutableByteArray#
dst
starting at offset dst_ofs
. Both arrays must fully contain
the specified ranges, but this is not checked. The two arrays must
not be the same array in different states, but this is not checked
either.
Warning: this can fail with an unchecked exception.
copyMutableByteArray# :: MutableByteArray# s -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Copy a range of the first MutableByteArray# to the specified region in the second MutableByteArray#. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination.
Warning: this can fail with an unchecked exception.
copyByteArrayToAddr# :: ByteArray# -> Int# -> Addr# -> Int# -> State# s -> State# s Source #
Copy a range of the ByteArray# to the memory range starting at the Addr#. The ByteArray# and the memory region at Addr# must fully contain the specified ranges, but this is not checked. The Addr# must not point into the ByteArray# (e.g. if the ByteArray# were pinned), but this is not checked either.
Warning: this can fail with an unchecked exception.
copyMutableByteArrayToAddr# :: MutableByteArray# s -> Int# -> Addr# -> Int# -> State# s -> State# s Source #
Copy a range of the MutableByteArray# to the memory range starting at the Addr#. The MutableByteArray# and the memory region at Addr# must fully contain the specified ranges, but this is not checked. The Addr# must not point into the MutableByteArray# (e.g. if the MutableByteArray# were pinned), but this is not checked either.
Warning: this can fail with an unchecked exception.
copyAddrToByteArray# :: Addr# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Copy a memory range starting at the Addr# to the specified range in the MutableByteArray#. The memory region at Addr# and the ByteArray# must fully contain the specified ranges, but this is not checked. The Addr# must not point into the MutableByteArray# (e.g. if the MutableByteArray# were pinned), but this is not checked either.
Warning: this can fail with an unchecked exception.
setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> State# s Source #
setByteArray# ba off len c
sets the byte range [off, off+len]
of
the MutableByteArray#
to the byte c
.
Warning: this can fail with an unchecked exception.
atomicReadIntArray# :: MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array and an offset in machine words, read an element. The index is assumed to be in bounds. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
atomicWriteIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> State# s Source #
Given an array and an offset in machine words, write an element. The index is assumed to be in bounds. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
casIntArray# :: MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, an offset in machine words, the expected old value, and the new value, perform an atomic compare and swap i.e. write the new value if the current value matches the provided old value. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchAddIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to add, atomically add the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchSubIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to subtract, atomically subtract the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchAndIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to AND, atomically AND the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchNandIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to NAND, atomically NAND the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchOrIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to OR, atomically OR the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
fetchXorIntArray# :: MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) Source #
Given an array, and offset in machine words, and a value to XOR, atomically XOR the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
Arrays of arrays
Operations on ArrayArray#
. An ArrayArray#
contains references to unpointed
arrays, such as ByteArray#s
. Hence, it is not parameterised by the element types,
just like a ByteArray#
, but it needs to be scanned during GC, just like an Array#
.
We represent an ArrayArray#
exactly as a Array#
, but provide element-type-specific
indexing, reading, and writing.
data ArrayArray# Source #
data MutableArrayArray# s Source #
newArrayArray# :: Int# -> State# s -> (# State# s, MutableArrayArray# s #) Source #
Create a new mutable array of arrays with the specified number of elements, in the specified state thread, with each element recursively referring to the newly created array.
sameMutableArrayArray# :: MutableArrayArray# s -> MutableArrayArray# s -> Int# Source #
unsafeFreezeArrayArray# :: MutableArrayArray# s -> State# s -> (# State# s, ArrayArray# #) Source #
Make a mutable array of arrays immutable, without copying.
sizeofArrayArray# :: ArrayArray# -> Int# Source #
Return the number of elements in the array.
sizeofMutableArrayArray# :: MutableArrayArray# s -> Int# Source #
Return the number of elements in the array.
indexByteArrayArray# :: ArrayArray# -> Int# -> ByteArray# Source #
Warning: this can fail with an unchecked exception.
indexArrayArrayArray# :: ArrayArray# -> Int# -> ArrayArray# Source #
Warning: this can fail with an unchecked exception.
readByteArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, ByteArray# #) Source #
Warning: this can fail with an unchecked exception.
readMutableByteArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #) Source #
Warning: this can fail with an unchecked exception.
readArrayArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, ArrayArray# #) Source #
Warning: this can fail with an unchecked exception.
readMutableArrayArrayArray# :: MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableArrayArray# s #) Source #
Warning: this can fail with an unchecked exception.
writeByteArrayArray# :: MutableArrayArray# s -> Int# -> ByteArray# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeMutableByteArrayArray# :: MutableArrayArray# s -> Int# -> MutableByteArray# s -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeArrayArrayArray# :: MutableArrayArray# s -> Int# -> ArrayArray# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeMutableArrayArrayArray# :: MutableArrayArray# s -> Int# -> MutableArrayArray# s -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
copyArrayArray# :: ArrayArray# -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s Source #
Copy a range of the ArrayArray# to the specified region in the MutableArrayArray#. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.
Warning: this can fail with an unchecked exception.
copyMutableArrayArray# :: MutableArrayArray# s -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s Source #
Copy a range of the first MutableArrayArray# to the specified region in the second MutableArrayArray#. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination.
Warning: this can fail with an unchecked exception.
Addr#
An arbitrary machine address assumed to point outside the garbage-collected heap.
minusAddr# :: Addr# -> Addr# -> Int# Source #
Result is meaningless if two Addr#
s are so far apart that their
difference doesn't fit in an Int#
.
remAddr# :: Addr# -> Int# -> Int# Source #
Return the remainder when the Addr#
arg, treated like an Int#
,
is divided by the Int#
arg.
addr2Int# :: Addr# -> Int# Source #
Deprecated: This operation is strongly deprecated.
Coerce directly from address to int.
int2Addr# :: Int# -> Addr# Source #
Deprecated: This operation is strongly deprecated.
Coerce directly from int to address.
indexCharOffAddr# :: Addr# -> Int# -> Char# Source #
Reads 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
indexWideCharOffAddr# :: Addr# -> Int# -> Char# Source #
Reads 31-bit character; offset in 4-byte words.
Warning: this can fail with an unchecked exception.
indexIntOffAddr# :: Addr# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexWordOffAddr# :: Addr# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
indexAddrOffAddr# :: Addr# -> Int# -> Addr# Source #
Warning: this can fail with an unchecked exception.
indexFloatOffAddr# :: Addr# -> Int# -> Float# Source #
Warning: this can fail with an unchecked exception.
indexDoubleOffAddr# :: Addr# -> Int# -> Double# Source #
Warning: this can fail with an unchecked exception.
indexStablePtrOffAddr# :: Addr# -> Int# -> StablePtr# a Source #
Warning: this can fail with an unchecked exception.
indexInt8OffAddr# :: Addr# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexInt16OffAddr# :: Addr# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexInt32OffAddr# :: Addr# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexInt64OffAddr# :: Addr# -> Int# -> Int# Source #
Warning: this can fail with an unchecked exception.
indexWord8OffAddr# :: Addr# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
indexWord16OffAddr# :: Addr# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
indexWord32OffAddr# :: Addr# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
indexWord64OffAddr# :: Addr# -> Int# -> Word# Source #
Warning: this can fail with an unchecked exception.
readCharOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Char# #) Source #
Reads 8-bit character; offset in bytes.
Warning: this can fail with an unchecked exception.
readWideCharOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Char# #) Source #
Reads 31-bit character; offset in 4-byte words.
Warning: this can fail with an unchecked exception.
readIntOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWordOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readAddrOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Addr# #) Source #
Warning: this can fail with an unchecked exception.
readFloatOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Float# #) Source #
Warning: this can fail with an unchecked exception.
readDoubleOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Double# #) Source #
Warning: this can fail with an unchecked exception.
readStablePtrOffAddr# :: Addr# -> Int# -> State# s -> (# State# s, StablePtr# a #) Source #
Warning: this can fail with an unchecked exception.
readInt8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readInt64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Int# #) Source #
Warning: this can fail with an unchecked exception.
readWord8OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord16OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord32OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
readWord64OffAddr# :: Addr# -> Int# -> State# s -> (# State# s, Word# #) Source #
Warning: this can fail with an unchecked exception.
writeCharOffAddr# :: Addr# -> Int# -> Char# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWideCharOffAddr# :: Addr# -> Int# -> Char# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeIntOffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWordOffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeAddrOffAddr# :: Addr# -> Int# -> Addr# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeFloatOffAddr# :: Addr# -> Int# -> Float# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeDoubleOffAddr# :: Addr# -> Int# -> Double# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeStablePtrOffAddr# :: Addr# -> Int# -> StablePtr# a -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt8OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt16OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt32OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeInt64OffAddr# :: Addr# -> Int# -> Int# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord8OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord16OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord32OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
writeWord64OffAddr# :: Addr# -> Int# -> Word# -> State# s -> State# s Source #
Warning: this can fail with an unchecked exception.
atomicExchangeAddrAddr# :: Addr# -> Addr# -> State# s -> (# State# s, Addr# #) Source #
The atomic exchange operation. Atomically exchanges the value at the first address with the Addr# given as second argument. Implies a read barrier.
Warning: this can fail with an unchecked exception.
atomicExchangeWordAddr# :: Addr# -> Word# -> State# s -> (# State# s, Word# #) Source #
The atomic exchange operation. Atomically exchanges the value at the address with the given value. Returns the old value. Implies a read barrier.
Warning: this can fail with an unchecked exception.
atomicCasAddrAddr# :: Addr# -> Addr# -> Addr# -> State# s -> (# State# s, Addr# #) Source #
Compare and swap on a word-sized memory location.
Use as: s -> atomicCasAddrAddr# location expected desired s
This version always returns the old value read. This follows the normal protocol for CAS operations (and matches the underlying instruction on most architectures).
Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
atomicCasWordAddr# :: Addr# -> Word# -> Word# -> State# s -> (# State# s, Word# #) Source #
Compare and swap on a word-sized and aligned memory location.
Use as: s -> atomicCasWordAddr# location expected desired s
This version always returns the old value read. This follows the normal protocol for CAS operations (and matches the underlying instruction on most architectures).
Implies a full memory barrier.
Warning: this can fail with an unchecked exception.
Mutable variables
Operations on MutVar#s.
newMutVar# :: a -> State# s -> (# State# s, MutVar# s a #) Source #
Create MutVar#
with specified initial value in specified state thread.
readMutVar# :: MutVar# s a -> State# s -> (# State# s, a #) Source #
Read contents of MutVar#
. Result is not yet evaluated.
atomicModifyMutVar2# :: MutVar# s a -> (a -> c) -> State# s -> (# State# s, a, c #) Source #
Modify the contents of a MutVar#
, returning the previous
contents and the result of applying the given function to the
previous contents. Note that this isn't strictly
speaking the correct type for this function; it should really be
MutVar# s a -> (a -> (a,b)) -> State# s -> (# State# s, a, (a, b) #)
,
but we don't know about pairs here.
Warning: this can fail with an unchecked exception.
atomicModifyMutVar_# :: MutVar# s a -> (a -> a) -> State# s -> (# State# s, a, a #) Source #
Modify the contents of a MutVar#
, returning the previous
contents and the result of applying the given function to the
previous contents.
Warning: this can fail with an unchecked exception.
Exceptions
catch# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (b -> State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
maskAsyncExceptions# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
maskUninterruptible# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
unmaskAsyncExceptions# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
STM-accessible Mutable Variables
atomically# :: (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
catchRetry# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
catchSTM# :: (State# RealWorld -> (# State# RealWorld, a #)) -> (b -> State# RealWorld -> (# State# RealWorld, a #)) -> State# RealWorld -> (# State# RealWorld, a #) Source #
newTVar# :: a -> State# s -> (# State# s, TVar# s a #) Source #
Create a new TVar#
holding a specified initial value.
readTVar# :: TVar# s a -> State# s -> (# State# s, a #) Source #
Read contents of TVar#
. Result is not yet evaluated.
readTVarIO# :: TVar# s a -> State# s -> (# State# s, a #) Source #
Read contents of TVar#
outside an STM transaction
Synchronized Mutable Variables
Operations on MVar#
s.
A shared mutable variable (not the same as a MutVar#
!).
(Note: in a non-concurrent implementation, (MVar# a)
can be
represented by (MutVar# (Maybe a))
.)
takeMVar# :: MVar# s a -> State# s -> (# State# s, a #) Source #
If MVar#
is empty, block until it becomes full.
Then remove and return its contents, and set it empty.
tryTakeMVar# :: MVar# s a -> State# s -> (# State# s, Int#, a #) Source #
If MVar#
is empty, immediately return with integer 0 and value undefined.
Otherwise, return with integer 1 and contents of MVar#
, and set MVar#
empty.
putMVar# :: MVar# s a -> a -> State# s -> State# s Source #
If MVar#
is full, block until it becomes empty.
Then store value arg as its new contents.
tryPutMVar# :: MVar# s a -> a -> State# s -> (# State# s, Int# #) Source #
If MVar#
is full, immediately return with integer 0.
Otherwise, store value arg as MVar#
's new contents, and return with integer 1.
readMVar# :: MVar# s a -> State# s -> (# State# s, a #) Source #
If MVar#
is empty, block until it becomes full.
Then read its contents without modifying the MVar, without possibility
of intervention from other threads.
tryReadMVar# :: MVar# s a -> State# s -> (# State# s, Int#, a #) Source #
If MVar#
is empty, immediately return with integer 0 and value undefined.
Otherwise, return with integer 1 and contents of MVar#
.
isEmptyMVar# :: MVar# s a -> State# s -> (# State# s, Int# #) Source #
Return 1 if MVar#
is empty; 0 otherwise.
Synchronized I/O Ports
Operations on IOPort#
s.
A shared I/O port is almost the same as a MVar#
!).
The main difference is that IOPort has no deadlock detection or
deadlock breaking code that forcibly releases the lock.
readIOPort# :: IOPort# s a -> State# s -> (# State# s, a #) Source #
If IOPort#
is empty, block until it becomes full.
Then remove and return its contents, and set it empty.
writeIOPort# :: IOPort# s a -> a -> State# s -> (# State# s, Int# #) Source #
If IOPort#
is full, immediately return with integer 0.
Otherwise, store value arg as IOPort#
's new contents,
and return with integer 1.
Delay/wait operations
waitRead# :: Int# -> State# s -> State# s Source #
Block until input is available on specified file descriptor.
waitWrite# :: Int# -> State# s -> State# s Source #
Block until output is possible on specified file descriptor.
Concurrency primitives
State#
is the primitive, unlifted type of states. It has
one type parameter, thus State# RealWorld
, or State# s
,
where s is a type variable. The only purpose of the type parameter
is to keep different state threads separate. It is represented by
nothing at all.
RealWorld
is deeply magical. It is primitive, but it is not
unlifted (hence ptrArg
). We never manipulate values of type
RealWorld
; it's only used in the type system, to parameterise State#
.
(In a non-concurrent implementation, this can be a singleton
type, whose (unique) value is returned by myThreadId#
. The
other operations can be omitted.)
noDuplicate# :: State# s -> State# s Source #
Weak pointers
mkWeak# :: o -> b -> (State# RealWorld -> (# State# RealWorld, c #)) -> State# RealWorld -> (# State# RealWorld, Weak# b #) Source #
mkWeak# k v finalizer s
creates a weak reference to value k
,
with an associated reference to some value v
. If k
is still
alive then v
can be retrieved using deRefWeak#
. Note that
the type of k
must be represented by a pointer (i.e. of kind TYPE 'LiftedRep
or TYPE 'UnliftedRep
).
addCFinalizerToWeak# :: Addr# -> Addr# -> Int# -> Addr# -> Weak# b -> State# RealWorld -> (# State# RealWorld, Int# #) Source #
addCFinalizerToWeak# fptr ptr flag eptr w
attaches a C
function pointer fptr
to a weak pointer w
as a finalizer. If
flag
is zero, fptr
will be called with one argument,
ptr
. Otherwise, it will be called with two arguments,
eptr
and ptr
. addCFinalizerToWeak#
returns
1 on success, or 0 if w
is already dead.
finalizeWeak# :: Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, State# RealWorld -> (# State# RealWorld, b #) #) Source #
Finalize a weak pointer. The return value is an unboxed tuple
containing the new state of the world and an "unboxed Maybe",
represented by an Int#
and a (possibly invalid) finalization
action. An Int#
of 1
indicates that the finalizer is valid. The
return value b
from the finalizer should be ignored.
Stable pointers and names
data StablePtr# a Source #
data StableName# a Source #
makeStablePtr# :: a -> State# RealWorld -> (# State# RealWorld, StablePtr# a #) Source #
deRefStablePtr# :: StablePtr# a -> State# RealWorld -> (# State# RealWorld, a #) Source #
eqStablePtr# :: StablePtr# a -> StablePtr# a -> Int# Source #
makeStableName# :: a -> State# RealWorld -> (# State# RealWorld, StableName# a #) Source #
eqStableName# :: StableName# a -> StableName# b -> Int# Source #
stableNameToInt# :: StableName# a -> Int# Source #
Compact normal form
Primitives for working with compact regions. The ghc-compact
library and the compact
library demonstrate how to use these
primitives. The documentation below draws a distinction between
a CNF and a compact block. A CNF contains one or more compact
blocks. The source file rts\sm\CNF.c
diagrams this relationship. When discussing a compact
block, an additional distinction is drawn between capacity and
utilized bytes. The capacity is the maximum number of bytes that
the compact block can hold. The utilized bytes is the number of
bytes that are actually used by the compact block.
compactNew# :: Word# -> State# RealWorld -> (# State# RealWorld, Compact# #) Source #
Create a new CNF with a single compact block. The argument is the capacity of the compact block (in bytes, not words). The capacity is rounded up to a multiple of the allocator block size and is capped to one mega block.
compactResize# :: Compact# -> Word# -> State# RealWorld -> State# RealWorld Source #
Set the new allocation size of the CNF. This value (in bytes) determines the capacity of each compact block in the CNF. It does not retroactively affect existing compact blocks in the CNF.
compactContains# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, Int# #) Source #
Returns 1# if the object is contained in the CNF, 0# otherwise.
compactContainsAny# :: a -> State# RealWorld -> (# State# RealWorld, Int# #) Source #
Returns 1# if the object is in any CNF at all, 0# otherwise.
compactGetFirstBlock# :: Compact# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #) Source #
Returns the address and the utilized size (in bytes) of the first compact block of a CNF.
compactGetNextBlock# :: Compact# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #) Source #
Given a CNF and the address of one its compact blocks, returns the
next compact block and its utilized size, or nullAddr#
if the
argument was the last compact block in the CNF.
compactAllocateBlock# :: Word# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr# #) Source #
Attempt to allocate a compact block with the capacity (in
bytes) given by the first argument. The Addr#
is a pointer
to previous compact block of the CNF or nullAddr#
to create a
new CNF with a single compact block.
The resulting block is not known to the GC until
compactFixupPointers#
is called on it, and care must be taken
so that the address does not escape or memory will be leaked.
compactFixupPointers# :: Addr# -> Addr# -> State# RealWorld -> (# State# RealWorld, Compact#, Addr# #) Source #
Given the pointer to the first block of a CNF and the address of the root object in the old address space, fix up the internal pointers inside the CNF to account for a different position in memory than when it was serialized. This method must be called exactly once after importing a serialized CNF. It returns the new CNF and the new adjusted root address.
compactAdd# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #) Source #
Recursively add a closure and its transitive closure to a
Compact#
(a CNF), evaluating any unevaluated components
at the same time. Note: compactAdd#
is not thread-safe, so
only one thread may call compactAdd#
with a particular
Compact#
at any given time. The primop does not
enforce any mutual exclusion; the caller is expected to
arrange this.
compactAddWithSharing# :: Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #) Source #
Like compactAdd#
, but retains sharing and cycles
during compaction.
compactSize# :: Compact# -> State# RealWorld -> (# State# RealWorld, Word# #) Source #
Return the total capacity (in bytes) of all the compact blocks in the CNF.
Unsafe pointer equality
reallyUnsafePtrEquality# :: a -> a -> Int# Source #
Returns 1#
if the given pointers are equal and 0#
otherwise.
Warning: this can fail with an unchecked exception.
Parallelism
numSparks# :: State# s -> (# State# s, Int# #) Source #
Returns the number of sparks in the local spark pool.
Controlling object lifetime
Ensuring that objects don't die a premature death.
keepAlive# :: o -> State# RealWorld -> (State# RealWorld -> p) -> p Source #
tt{keepAlive# x s k} keeps the value tt{x} alive during the execution of the computation tt{k}.
Tag to enum stuff
Convert back and forth between values of enumerated types and small integers.
dataToTag# :: a -> Int# Source #
tagToEnum# :: Int# -> a Source #
Bytecode operations
Support for manipulating bytecode objects used by the interpreter and linker.
Bytecode objects are heap objects which represent top-level bindings and contain a list of instructions and data needed by these instructions.
addrToAny# :: Addr# -> (# a #) Source #
Convert an Addr#
to a followable Any type.
anyToAddr# :: a -> State# RealWorld -> (# State# RealWorld, Addr# #) Source #
Retrieve the address of any Haskell value. This is
essentially an unsafeCoerce#
, but if implemented as such
the core lint pass complains and fails to compile.
As a primop, it is opaque to core/stg, and only appears
in cmm (where the copy propagation pass will get rid of it).
Note that "a" must be a value, not a thunk! It's too late
for strictness analysis to enforce this, so you're on your
own to guarantee this. Also note that Addr#
is not a GC
pointer - up to you to guarantee that it does not become
a dangling pointer immediately after you get it.
mkApUpd0# :: BCO -> (# a #) Source #
Wrap a BCO in a AP_UPD
thunk which will be updated with the value of
the BCO when evaluated.
newBCO# :: ByteArray# -> ByteArray# -> Array# a -> Int# -> ByteArray# -> State# s -> (# State# s, BCO #) Source #
newBCO# instrs lits ptrs arity bitmap
creates a new bytecode object. The
resulting object encodes a function of the given arity with the instructions
encoded in instrs
, and a static reference table usage bitmap given by
bitmap
.
unpackClosure# :: a -> (# Addr#, ByteArray#, Array# b #) Source #
unpackClosure# closure
copies the closure and pointers in the
payload of the given closure into two new arrays, and returns a pointer to
the first word of the closure's info table, a non-pointer array for the raw
bytes of the closure, and a pointer array for the pointers in the payload.
closureSize# :: a -> Int# Source #
closureSize# closure
returns the size of the given closure in
machine words.
getApStackVal# :: a -> Int# -> (# Int#, b #) Source #
Misc
These aren't nearly as wired in as Etc...
getCurrentCCS# :: a -> State# s -> (# State# s, Addr# #) Source #
Returns the current CostCentreStack
(value is NULL
if
not profiling). Takes a dummy argument which can be used to
avoid the call to getCurrentCCS#
being floated out by the
simplifier, which would result in an uninformative stack
("CAF").
clearCCS# :: (State# s -> (# State# s, a #)) -> State# s -> (# State# s, a #) Source #
Run the supplied IO action with an empty CCS. For example, this is used by the interpreter to run an interpreted computation without the call stack showing that it was invoked from GHC.
Etc
Miscellaneous built-ins
The type constructor Proxy#
is used to bear witness to some
type variable. It's used when you want to pass around proxy values
for doing things like modelling type applications. A Proxy#
is not only unboxed, it also has a polymorphic kind, and has no
runtime representation, being totally free.
Witness for an unboxed Proxy#
value, which has no runtime
representation.
seq :: a -> b -> b infixr 0 Source #
The value of seq a b
is bottom if a
is bottom, and
otherwise equal to b
. In other words, it evaluates the first
argument a
to weak head normal form (WHNF). seq
is usually
introduced to improve performance by avoiding unneeded laziness.
A note on evaluation order: the expression seq a b
does
not guarantee that a
will be evaluated before b
.
The only guarantee given by seq
is that the both a
and b
will be evaluated before seq
returns a value.
In particular, this means that b
may be evaluated before
a
. If you need to guarantee a specific order of evaluation,
you must use the function pseq
from the "parallel" package.
unsafeCoerce# :: a -> b Source #
The function unsafeCoerce#
allows you to side-step the typechecker entirely. That
is, it allows you to coerce any type into any other type. If you use this function,
you had better get it right, otherwise segmentation faults await. It is generally
used when you want to write a program that you know is well-typed, but where Haskell's
type system is not expressive enough to prove that it is well typed.
The following uses of unsafeCoerce#
are supposed to work (i.e. not lead to
spurious compile-time or run-time crashes):
- Casting any lifted type to
Any
- Casting
Any
back to the real type - Casting an unboxed type to another unboxed type of the same size.
(Casting between floating-point and integral types does not work.
See the
GHC.Float
module for functions to do work.) - Casting between two types that have the same runtime representation. One case is when
the two types differ only in "phantom" type parameters, for example
Ptr Int
toPtr Float
, or[Int]
to[Float]
when the list is known to be empty. Also, anewtype
of a typeT
has the same representation at runtime asT
.
Other uses of unsafeCoerce#
are undefined. In particular, you should not use
unsafeCoerce#
to cast a T to an algebraic data type D, unless T is also
an algebraic data type. For example, do not cast Int->Int
to Bool
, even if
you later cast that Bool
back to Int->Int
before applying it. The reasons
have to do with GHC's internal representation details (for the cognoscenti, data values
can be entered but function closures cannot). If you want a safe type to cast things
to, use Any
, which is not an algebraic data type.
Warning: this can fail with an unchecked exception.
traceEvent# :: Addr# -> State# s -> State# s Source #
Emits an event via the RTS tracing framework. The contents
of the event is the zero-terminated byte string passed as the first
argument. The event will be emitted either to the .eventlog
file,
or to stderr, depending on the runtime RTS flags.
traceBinaryEvent# :: Addr# -> Int# -> State# s -> State# s Source #
Emits an event via the RTS tracing framework. The contents
of the event is the binary object passed as the first argument with
the given length passed as the second argument. The event will be
emitted to the .eventlog
file.
traceMarker# :: Addr# -> State# s -> State# s Source #
Emits a marker event via the RTS tracing framework. The contents
of the event is the zero-terminated byte string passed as the first
argument. The event will be emitted either to the .eventlog
file,
or to stderr, depending on the runtime RTS flags.
setThreadAllocationCounter# :: Int# -> State# RealWorld -> State# RealWorld Source #
Sets the allocation counter for the current thread to the given value.
Safe coercions
coerce :: Coercible a b => a -> b Source #
The function coerce
allows you to safely convert between values of
types that have the same representation with no run-time overhead. In the
simplest case you can use it instead of a newtype constructor, to go from
the newtype's concrete type to the abstract type. But it also works in
more complicated settings, e.g. converting a list of newtypes to a list of
concrete types.
This function is runtime-representation polymorphic, but the
RuntimeRep
type argument is marked as Inferred
, meaning
that it is not available for visible type application. This means
the typechecker will accept coerce @Int @Age 42
.
SIMD Vectors
Operations on SIMD vectors.
data Word16X16# Source #
Warning: this is only available on LLVM.
data Word16X32# Source #
Warning: this is only available on LLVM.
data Word32X16# Source #
Warning: this is only available on LLVM.
broadcastInt8X16# :: Int# -> Int8X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt16X8# :: Int# -> Int16X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt32X4# :: Int# -> Int32X4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt64X2# :: Int# -> Int64X2# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt8X32# :: Int# -> Int8X32# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt16X16# :: Int# -> Int16X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt32X8# :: Int# -> Int32X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt64X4# :: Int# -> Int64X4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt8X64# :: Int# -> Int8X64# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt16X32# :: Int# -> Int16X32# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt32X16# :: Int# -> Int32X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastInt64X8# :: Int# -> Int64X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord8X16# :: Word# -> Word8X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord16X8# :: Word# -> Word16X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord32X4# :: Word# -> Word32X4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord64X2# :: Word# -> Word64X2# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord8X32# :: Word# -> Word8X32# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord16X16# :: Word# -> Word16X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord32X8# :: Word# -> Word32X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord64X4# :: Word# -> Word64X4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord8X64# :: Word# -> Word8X64# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord16X32# :: Word# -> Word16X32# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord32X16# :: Word# -> Word32X16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastWord64X8# :: Word# -> Word64X8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastFloatX4# :: Float# -> FloatX4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastDoubleX2# :: Double# -> DoubleX2# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastFloatX8# :: Float# -> FloatX8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastDoubleX4# :: Double# -> DoubleX4# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastFloatX16# :: Float# -> FloatX16# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
broadcastDoubleX8# :: Double# -> DoubleX8# Source #
Broadcast a scalar to all elements of a vector.
Warning: this is only available on LLVM.
packInt8X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt16X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt32X4# :: (# Int#, Int#, Int#, Int# #) -> Int32X4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt64X2# :: (# Int#, Int# #) -> Int64X2# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt8X32# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X32# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt16X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt32X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int32X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt64X4# :: (# Int#, Int#, Int#, Int# #) -> Int64X4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt8X64# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int8X64# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt16X32# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int16X32# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt32X16# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int32X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packInt64X8# :: (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) -> Int64X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord8X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord16X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord32X4# :: (# Word#, Word#, Word#, Word# #) -> Word32X4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord64X2# :: (# Word#, Word# #) -> Word64X2# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord8X32# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X32# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord16X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord32X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word32X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord64X4# :: (# Word#, Word#, Word#, Word# #) -> Word64X4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord8X64# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word8X64# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord16X32# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word16X32# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord32X16# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word32X16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packWord64X8# :: (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) -> Word64X8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packFloatX4# :: (# Float#, Float#, Float#, Float# #) -> FloatX4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packDoubleX2# :: (# Double#, Double# #) -> DoubleX2# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packFloatX8# :: (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) -> FloatX8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packDoubleX4# :: (# Double#, Double#, Double#, Double# #) -> DoubleX4# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packFloatX16# :: (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) -> FloatX16# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
packDoubleX8# :: (# Double#, Double#, Double#, Double#, Double#, Double#, Double#, Double# #) -> DoubleX8# Source #
Pack the elements of an unboxed tuple into a vector.
Warning: this is only available on LLVM.
unpackInt8X16# :: Int8X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt16X8# :: Int16X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt32X4# :: Int32X4# -> (# Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt64X2# :: Int64X2# -> (# Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt8X32# :: Int8X32# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt16X16# :: Int16X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt32X8# :: Int32X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt64X4# :: Int64X4# -> (# Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt8X64# :: Int8X64# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt16X32# :: Int16X32# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt32X16# :: Int32X16# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackInt64X8# :: Int64X8# -> (# Int#, Int#, Int#, Int#, Int#, Int#, Int#, Int# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord8X16# :: Word8X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord16X8# :: Word16X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord32X4# :: Word32X4# -> (# Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord64X2# :: Word64X2# -> (# Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord8X32# :: Word8X32# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord16X16# :: Word16X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord32X8# :: Word32X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord64X4# :: Word64X4# -> (# Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord8X64# :: Word8X64# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord16X32# :: Word16X32# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord32X16# :: Word32X16# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackWord64X8# :: Word64X8# -> (# Word#, Word#, Word#, Word#, Word#, Word#, Word#, Word# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackFloatX4# :: FloatX4# -> (# Float#, Float#, Float#, Float# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackDoubleX2# :: DoubleX2# -> (# Double#, Double# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackFloatX8# :: FloatX8# -> (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackDoubleX4# :: DoubleX4# -> (# Double#, Double#, Double#, Double# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackFloatX16# :: FloatX16# -> (# Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float#, Float# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
unpackDoubleX8# :: DoubleX8# -> (# Double#, Double#, Double#, Double#, Double#, Double#, Double#, Double# #) Source #
Unpack the elements of a vector into an unboxed tuple. #
Warning: this is only available on LLVM.
insertInt8X16# :: Int8X16# -> Int# -> Int# -> Int8X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt16X8# :: Int16X8# -> Int# -> Int# -> Int16X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt32X4# :: Int32X4# -> Int# -> Int# -> Int32X4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt64X2# :: Int64X2# -> Int# -> Int# -> Int64X2# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt8X32# :: Int8X32# -> Int# -> Int# -> Int8X32# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt16X16# :: Int16X16# -> Int# -> Int# -> Int16X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt32X8# :: Int32X8# -> Int# -> Int# -> Int32X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt64X4# :: Int64X4# -> Int# -> Int# -> Int64X4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt8X64# :: Int8X64# -> Int# -> Int# -> Int8X64# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt16X32# :: Int16X32# -> Int# -> Int# -> Int16X32# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt32X16# :: Int32X16# -> Int# -> Int# -> Int32X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertInt64X8# :: Int64X8# -> Int# -> Int# -> Int64X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord8X16# :: Word8X16# -> Word# -> Int# -> Word8X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord16X8# :: Word16X8# -> Word# -> Int# -> Word16X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord32X4# :: Word32X4# -> Word# -> Int# -> Word32X4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord64X2# :: Word64X2# -> Word# -> Int# -> Word64X2# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord8X32# :: Word8X32# -> Word# -> Int# -> Word8X32# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord16X16# :: Word16X16# -> Word# -> Int# -> Word16X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord32X8# :: Word32X8# -> Word# -> Int# -> Word32X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord64X4# :: Word64X4# -> Word# -> Int# -> Word64X4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord8X64# :: Word8X64# -> Word# -> Int# -> Word8X64# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord16X32# :: Word16X32# -> Word# -> Int# -> Word16X32# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord32X16# :: Word32X16# -> Word# -> Int# -> Word32X16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertWord64X8# :: Word64X8# -> Word# -> Int# -> Word64X8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertFloatX4# :: FloatX4# -> Float# -> Int# -> FloatX4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertDoubleX2# :: DoubleX2# -> Double# -> Int# -> DoubleX2# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertFloatX8# :: FloatX8# -> Float# -> Int# -> FloatX8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertDoubleX4# :: DoubleX4# -> Double# -> Int# -> DoubleX4# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertFloatX16# :: FloatX16# -> Float# -> Int# -> FloatX16# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
insertDoubleX8# :: DoubleX8# -> Double# -> Int# -> DoubleX8# Source #
Insert a scalar at the given position in a vector.
Warning: this is only available on LLVM and can fail with an unchecked exception.
plusInt8X16# :: Int8X16# -> Int8X16# -> Int8X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt16X8# :: Int16X8# -> Int16X8# -> Int16X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt32X4# :: Int32X4# -> Int32X4# -> Int32X4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt64X2# :: Int64X2# -> Int64X2# -> Int64X2# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt8X32# :: Int8X32# -> Int8X32# -> Int8X32# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt16X16# :: Int16X16# -> Int16X16# -> Int16X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt32X8# :: Int32X8# -> Int32X8# -> Int32X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt64X4# :: Int64X4# -> Int64X4# -> Int64X4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt8X64# :: Int8X64# -> Int8X64# -> Int8X64# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt16X32# :: Int16X32# -> Int16X32# -> Int16X32# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt32X16# :: Int32X16# -> Int32X16# -> Int32X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusInt64X8# :: Int64X8# -> Int64X8# -> Int64X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord8X16# :: Word8X16# -> Word8X16# -> Word8X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord16X8# :: Word16X8# -> Word16X8# -> Word16X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord32X4# :: Word32X4# -> Word32X4# -> Word32X4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord64X2# :: Word64X2# -> Word64X2# -> Word64X2# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord8X32# :: Word8X32# -> Word8X32# -> Word8X32# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord16X16# :: Word16X16# -> Word16X16# -> Word16X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord32X8# :: Word32X8# -> Word32X8# -> Word32X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord64X4# :: Word64X4# -> Word64X4# -> Word64X4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord8X64# :: Word8X64# -> Word8X64# -> Word8X64# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord16X32# :: Word16X32# -> Word16X32# -> Word16X32# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord32X16# :: Word32X16# -> Word32X16# -> Word32X16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusWord64X8# :: Word64X8# -> Word64X8# -> Word64X8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusFloatX4# :: FloatX4# -> FloatX4# -> FloatX4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusFloatX8# :: FloatX8# -> FloatX8# -> FloatX8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusFloatX16# :: FloatX16# -> FloatX16# -> FloatX16# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
plusDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8# Source #
Add two vectors element-wise.
Warning: this is only available on LLVM.
minusInt8X16# :: Int8X16# -> Int8X16# -> Int8X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt16X8# :: Int16X8# -> Int16X8# -> Int16X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt32X4# :: Int32X4# -> Int32X4# -> Int32X4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt64X2# :: Int64X2# -> Int64X2# -> Int64X2# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt8X32# :: Int8X32# -> Int8X32# -> Int8X32# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt16X16# :: Int16X16# -> Int16X16# -> Int16X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt32X8# :: Int32X8# -> Int32X8# -> Int32X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt64X4# :: Int64X4# -> Int64X4# -> Int64X4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt8X64# :: Int8X64# -> Int8X64# -> Int8X64# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt16X32# :: Int16X32# -> Int16X32# -> Int16X32# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt32X16# :: Int32X16# -> Int32X16# -> Int32X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusInt64X8# :: Int64X8# -> Int64X8# -> Int64X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord8X16# :: Word8X16# -> Word8X16# -> Word8X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord16X8# :: Word16X8# -> Word16X8# -> Word16X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord32X4# :: Word32X4# -> Word32X4# -> Word32X4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord64X2# :: Word64X2# -> Word64X2# -> Word64X2# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord8X32# :: Word8X32# -> Word8X32# -> Word8X32# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord16X16# :: Word16X16# -> Word16X16# -> Word16X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord32X8# :: Word32X8# -> Word32X8# -> Word32X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord64X4# :: Word64X4# -> Word64X4# -> Word64X4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord8X64# :: Word8X64# -> Word8X64# -> Word8X64# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord16X32# :: Word16X32# -> Word16X32# -> Word16X32# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord32X16# :: Word32X16# -> Word32X16# -> Word32X16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusWord64X8# :: Word64X8# -> Word64X8# -> Word64X8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusFloatX4# :: FloatX4# -> FloatX4# -> FloatX4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusFloatX8# :: FloatX8# -> FloatX8# -> FloatX8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusFloatX16# :: FloatX16# -> FloatX16# -> FloatX16# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
minusDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8# Source #
Subtract two vectors element-wise.
Warning: this is only available on LLVM.
timesInt8X16# :: Int8X16# -> Int8X16# -> Int8X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt16X8# :: Int16X8# -> Int16X8# -> Int16X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt32X4# :: Int32X4# -> Int32X4# -> Int32X4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt64X2# :: Int64X2# -> Int64X2# -> Int64X2# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt8X32# :: Int8X32# -> Int8X32# -> Int8X32# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt16X16# :: Int16X16# -> Int16X16# -> Int16X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt32X8# :: Int32X8# -> Int32X8# -> Int32X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt64X4# :: Int64X4# -> Int64X4# -> Int64X4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt8X64# :: Int8X64# -> Int8X64# -> Int8X64# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt16X32# :: Int16X32# -> Int16X32# -> Int16X32# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt32X16# :: Int32X16# -> Int32X16# -> Int32X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesInt64X8# :: Int64X8# -> Int64X8# -> Int64X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord8X16# :: Word8X16# -> Word8X16# -> Word8X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord16X8# :: Word16X8# -> Word16X8# -> Word16X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord32X4# :: Word32X4# -> Word32X4# -> Word32X4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord64X2# :: Word64X2# -> Word64X2# -> Word64X2# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord8X32# :: Word8X32# -> Word8X32# -> Word8X32# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord16X16# :: Word16X16# -> Word16X16# -> Word16X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord32X8# :: Word32X8# -> Word32X8# -> Word32X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord64X4# :: Word64X4# -> Word64X4# -> Word64X4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord8X64# :: Word8X64# -> Word8X64# -> Word8X64# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord16X32# :: Word16X32# -> Word16X32# -> Word16X32# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord32X16# :: Word32X16# -> Word32X16# -> Word32X16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesWord64X8# :: Word64X8# -> Word64X8# -> Word64X8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesFloatX4# :: FloatX4# -> FloatX4# -> FloatX4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesFloatX8# :: FloatX8# -> FloatX8# -> FloatX8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesFloatX16# :: FloatX16# -> FloatX16# -> FloatX16# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
timesDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8# Source #
Multiply two vectors element-wise.
Warning: this is only available on LLVM.
divideFloatX4# :: FloatX4# -> FloatX4# -> FloatX4# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
divideDoubleX2# :: DoubleX2# -> DoubleX2# -> DoubleX2# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
divideFloatX8# :: FloatX8# -> FloatX8# -> FloatX8# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
divideDoubleX4# :: DoubleX4# -> DoubleX4# -> DoubleX4# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
divideFloatX16# :: FloatX16# -> FloatX16# -> FloatX16# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
divideDoubleX8# :: DoubleX8# -> DoubleX8# -> DoubleX8# Source #
Divide two vectors element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt8X16# :: Int8X16# -> Int8X16# -> Int8X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt16X8# :: Int16X8# -> Int16X8# -> Int16X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt32X4# :: Int32X4# -> Int32X4# -> Int32X4# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt64X2# :: Int64X2# -> Int64X2# -> Int64X2# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt8X32# :: Int8X32# -> Int8X32# -> Int8X32# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt16X16# :: Int16X16# -> Int16X16# -> Int16X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt32X8# :: Int32X8# -> Int32X8# -> Int32X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt64X4# :: Int64X4# -> Int64X4# -> Int64X4# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt8X64# :: Int8X64# -> Int8X64# -> Int8X64# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt16X32# :: Int16X32# -> Int16X32# -> Int16X32# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt32X16# :: Int32X16# -> Int32X16# -> Int32X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotInt64X8# :: Int64X8# -> Int64X8# -> Int64X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord8X16# :: Word8X16# -> Word8X16# -> Word8X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord16X8# :: Word16X8# -> Word16X8# -> Word16X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord32X4# :: Word32X4# -> Word32X4# -> Word32X4# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord64X2# :: Word64X2# -> Word64X2# -> Word64X2# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord8X32# :: Word8X32# -> Word8X32# -> Word8X32# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord16X16# :: Word16X16# -> Word16X16# -> Word16X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord32X8# :: Word32X8# -> Word32X8# -> Word32X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord64X4# :: Word64X4# -> Word64X4# -> Word64X4# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord8X64# :: Word8X64# -> Word8X64# -> Word8X64# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord16X32# :: Word16X32# -> Word16X32# -> Word16X32# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord32X16# :: Word32X16# -> Word32X16# -> Word32X16# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
quotWord64X8# :: Word64X8# -> Word64X8# -> Word64X8# Source #
Rounds towards zero element-wise.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt8X16# :: Int8X16# -> Int8X16# -> Int8X16# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt16X8# :: Int16X8# -> Int16X8# -> Int16X8# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt32X4# :: Int32X4# -> Int32X4# -> Int32X4# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt64X2# :: Int64X2# -> Int64X2# -> Int64X2# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt8X32# :: Int8X32# -> Int8X32# -> Int8X32# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt16X16# :: Int16X16# -> Int16X16# -> Int16X16# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt32X8# :: Int32X8# -> Int32X8# -> Int32X8# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt64X4# :: Int64X4# -> Int64X4# -> Int64X4# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt8X64# :: Int8X64# -> Int8X64# -> Int8X64# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt16X32# :: Int16X32# -> Int16X32# -> Int16X32# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt32X16# :: Int32X16# -> Int32X16# -> Int32X16# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remInt64X8# :: Int64X8# -> Int64X8# -> Int64X8# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remWord8X16# :: Word8X16# -> Word8X16# -> Word8X16# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.
remWord16X8# :: Word16X8# -> Word16X8# -> Word16X8# Source #
Satisfies (quot# x y) times# y plus# (rem# x y) == x
.
Warning: this is only available on LLVM and can fail with an unchecked exception.