{-# LINE 1 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} {-# LINE 2 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} {-# LANGUAGE Safe #-} {-# LINE 6 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} ----------------------------------------------------------------------------- -- | -- Module : System.Win32.Semaphore -- Copyright : (c) Sam Derbyshire, 2022 -- License : BSD-style (see the file libraries/base/LICENSE) -- -- Maintainer : Sam Derbyshire -- Stability : provisional -- Portability : portable -- -- Windows Semaphore objects and operations -- ----------------------------------------------------------------------------- module System.Win32.Semaphore ( -- * Semaphores Semaphore(..) -- * Access modes , AccessMode , sEMAPHORE_ALL_ACCESS , sEMAPHORE_MODIFY_STATE -- * Managing semaphores , createSemaphore , openSemaphore , releaseSemaphore ) where import System.Win32.File import System.Win32.Types import Data.Maybe (fromMaybe) import Foreign hiding (void) import Foreign.C (withCAString) #include "windows_cconv.h" ---------------------------------------------------------------- -- Semaphore access modes ---------------------------------------------------------------- sEMAPHORE_ALL_ACCESS :: AccessMode sEMAPHORE_ALL_ACCESS = 2031619 sEMAPHORE_MODIFY_STATE :: AccessMode sEMAPHORE_MODIFY_STATE = 2 {-# LINE 55 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} ---------------------------------------------------------------- -- Semaphores ---------------------------------------------------------------- -- | A Windows semaphore. -- -- To obtain a 'Semaphore', use 'createSemaphore' to create a new one, -- or 'openSemaphore' to open an existing one. -- -- To wait on a semaphore, use 'System.Win32.Event.waitForSingleObject'. -- -- To release resources on a semaphore, use 'releaseSemaphore'. -- -- To free a semaphore, use 'System.Win32.File.closeHandle'. -- The semaphore object is destroyed when its last handle has been closed. -- Closing the handle does not affect the semaphore count; therefore, be sure to call -- 'releaseSemaphore' before closing the handle or before the process terminates. -- Otherwise, pending wait operations will either time out or continue indefinitely, -- depending on whether a time-out value has been specified. newtype Semaphore = Semaphore { semaphoreHandle :: HANDLE } -- | Open a 'Semaphore' with the given name, or create a new semaphore -- if no such semaphore exists, with initial count @i@ and maximum count @m@. -- -- The counts must satisfy @i >= 0@, @m > 0@ and @i <= m@. -- -- The returned 'Bool' is 'True' if the function found an existing semaphore -- with the given name, in which case a handle to that semaphore is returned -- and the counts are ignored. -- -- Use 'openSemaphore' if you don't want to create a new semaphore. createSemaphore :: Maybe SECURITY_ATTRIBUTES -> LONG -- ^ initial count @i@ with @0 <= i <= m@ -> LONG -- ^ maximum count @m > 0@ -> Maybe String -- ^ (optional) semaphore name -- (case-sensitive, limited to MAX_PATH characters) -> IO (Semaphore, Bool) createSemaphore mb_sec initial_count max_count mb_name = maybeWith with mb_sec $ \ c_sec -> do maybeWith withCAString mb_name $ \ c_name -> do handle <- c_CreateSemaphore c_sec initial_count max_count c_name err_code <- getLastError already_exists <- case err_code of (6) -> {-# LINE 101 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} errorWin $ "createSemaphore: semaphore name '" ++ fromMaybe "" mb_name ++ "' matches non-semaphore" (183) -> {-# LINE 105 "libraries\\Win32\\System\\Win32\\Semaphore.hsc" #-} return True _ -> return False if handle == nullPtr then errorWin "createSemaphore" else return (Semaphore handle, already_exists) foreign import WINDOWS_CCONV unsafe "windows.h CreateSemaphoreA" c_CreateSemaphore :: LPSECURITY_ATTRIBUTES -> LONG -> LONG -> LPCSTR -> IO HANDLE -- | Open an existing 'Semaphore'. openSemaphore :: AccessMode -- ^ desired access mode -> Bool -- ^ should child processes inherit the handle? -> String -- ^ name of the semaphore to open (case-sensitive) -> IO Semaphore openSemaphore amode inherit name = withTString name $ \c_name -> do handle <- failIfNull ("openSemaphore: '" ++ name ++ "'") $ c_OpenSemaphore (fromIntegral amode) inherit c_name return (Semaphore handle) foreign import WINDOWS_CCONV unsafe "windows.h OpenSemaphoreW" c_OpenSemaphore :: DWORD -> BOOL -> LPCWSTR -> IO HANDLE -- | Increase the count of the 'Semaphore' by the specified amount. -- -- Returns the count of the semaphore before the increase. -- -- Throws an error if the count would exceeded the maximum count -- of the semaphore. releaseSemaphore :: Semaphore -> LONG -> IO LONG releaseSemaphore (Semaphore handle) count = with 0 $ \ ptr_prevCount -> do failIfFalse_ "releaseSemaphore" $ c_ReleaseSemaphore handle count ptr_prevCount peek ptr_prevCount foreign import WINDOWS_CCONV unsafe "windows.h ReleaseSemaphore" c_ReleaseSemaphore :: HANDLE -> LONG -> Ptr LONG -> IO BOOL ---------------------------------------------------------------- -- End ----------------------------------------------------------------