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Graphics.Rendering.OpenGL.GL.Texturing.Objects | Portability | portable | Stability | provisional | Maintainer | sven.panne@aedion.de |
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Description |
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 1.5
specs.
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Documentation |
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newtype TextureObject |
Constructors | | Instances | |
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textureBinding :: TextureTarget -> StateVar (Maybe TextureObject) |
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textureResident :: TextureTarget -> GettableStateVar Bool |
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areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject]) |
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type TexturePriority = GLclampf |
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texturePriority :: TextureTarget -> StateVar TexturePriority |
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prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO () |
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Produced by Haddock version 0.8 |