OpenGL-2.2.1.1: A binding for the OpenGL graphics systemContentsIndex
Graphics.Rendering.OpenGL.GL.Texturing.Parameters
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Description
This module corresponds to section 3.8.4 (Texture Parameters), section 3.8.7 (Texture Wrap Mode), section 3.8.8 (Texture Minification), and section 3.8.9 (Texture Magnification) of the OpenGL 2.1 specs.
Documentation
data TextureFilter
Constructors
Nearest
Linear'
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type MinificationFilter = (TextureFilter, Maybe TextureFilter)
type MagnificationFilter = TextureFilter
textureFilter :: TextureTarget -> StateVar (MinificationFilter, MagnificationFilter)
data Repetition
Constructors
Repeated
Mirrored
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data Clamping
Constructors
Clamp
Repeat
ClampToEdge
ClampToBorder
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textureWrapMode :: TextureTarget -> TextureCoordName -> StateVar (Repetition, Clamping)
textureBorderColor :: TextureTarget -> StateVar (Color4 GLfloat)
type LOD = GLfloat
textureObjectLODBias :: TextureTarget -> StateVar LOD
maxTextureLODBias :: GettableStateVar LOD
textureLODRange :: TextureTarget -> StateVar (LOD, LOD)
textureMaxAnisotropy :: TextureTarget -> StateVar GLfloat
maxTextureMaxAnisotropy :: GettableStateVar GLfloat
textureLevelRange :: TextureTarget -> StateVar (Level, Level)
generateMipmap :: TextureTarget -> StateVar Capability
depthTextureMode :: TextureTarget -> StateVar PixelInternalFormat
textureCompareMode :: TextureTarget -> StateVar (Maybe ComparisonFunction)
textureCompareFailValue :: TextureTarget -> StateVar GLclampf
data TextureCompareOperator
Constructors
LequalR
GequalR
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textureCompareOperator :: TextureTarget -> StateVar (Maybe TextureCompareOperator)
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