|
Graphics.Rendering.OpenGL.GL.BufferObjects | Portability | portable | Stability | stable | Maintainer | sven.panne@aedion.de |
|
|
|
|
|
Description |
This module corresponds to section 2.9 (Buffer Objects) of the OpenGL 2.1
specs.
|
|
Synopsis |
|
|
|
|
Object Names
|
|
class ObjectName a where | Source |
|
An ObjectName corresponds to the general OpenGL notion of an explicitly
handled object name, e.g. a display list name, a texture object name, a
buffer object name, etc.
| | Methods | | | Instances | |
|
|
Buffer Objects
|
|
|
Constructors | | Instances | |
|
|
Binding Buffer Objects
|
|
|
Constructors | ArrayBuffer | | ElementArrayBuffer | | PixelPackBuffer | | PixelUnpackBuffer | |
| Instances | |
|
|
|
|
|
|
Handling Buffer Data
|
|
|
Constructors | StreamDraw | | StreamRead | | StreamCopy | | StaticDraw | | StaticRead | | StaticCopy | | DynamicDraw | | DynamicRead | | DynamicCopy | |
| Instances | |
|
|
|
|
|
Constructors | ReadFromBuffer | | WriteToBuffer | |
| Instances | |
|
|
|
|
Mapping Buffer Objects
|
|
|
Constructors | ReadOnly | | WriteOnly | | ReadWrite | |
| Instances | |
|
|
|
Constructors | MappingFailed | | UnmappingFailed | |
| Instances | |
|
|
|
|
|
|
|
|
Produced by Haddock version 0.8 |