OpenGL-2.2.1.1: A binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.GL.Evaluators
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Contents
Evaluator-related Types
Defining Evaluator Maps
One-dimensional Evaluator Maps
Two-dimensional Evaluator Maps
Using Evaluator Maps
Evaluating an Arbitrary Coordinate Value
Using Evenly Spaced Coordinate Values
Defining a Grid
Evaluating a Whole Mesh
Evaluating a Single Point on a Mesh
Normal Generation
Description
This module corresponds to section 5.1 (Evaluators) of the OpenGL 2.1 specs.
Synopsis
type Order = GLint
maxOrder :: GettableStateVar Order
class Storable d => Domain d where
evalCoord1 :: d -> IO ()
evalCoord1v :: Ptr d -> IO ()
evalCoord2 :: (d, d) -> IO ()
evalCoord2v :: Ptr d -> IO ()
data MapDescriptor d = MapDescriptor (d, d) Stride Order NumComponents
class ControlPoint c
class Map1 m where
withNewMap1 :: (ControlPoint c, Domain d) => MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)
withMap1 :: (ControlPoint c, Domain d) => m c d -> (MapDescriptor d -> Ptr d -> IO a) -> IO a
newMap1 :: (ControlPoint c, Domain d) => (d, d) -> [c d] -> IO (m c d)
getMap1Components :: (ControlPoint c, Domain d) => m c d -> IO ((d, d), [c d])
data GLmap1 c d
map1 :: (Map1 m, ControlPoint c, Domain d) => StateVar (Maybe (m c d))
class Map2 m where
withNewMap2 :: (ControlPoint c, Domain d) => MapDescriptor d -> MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)
withMap2 :: (ControlPoint c, Domain d) => m c d -> (MapDescriptor d -> MapDescriptor d -> Ptr d -> IO a) -> IO a
newMap2 :: (ControlPoint c, Domain d) => (d, d) -> (d, d) -> [[c d]] -> IO (m c d)
getMap2Components :: (ControlPoint c, Domain d) => m c d -> IO ((d, d), (d, d), [[c d]])
data GLmap2 c d
map2 :: (Map2 m, ControlPoint c, Domain d) => StateVar (Maybe (m c d))
evalCoord1 :: Domain d => d -> IO ()
evalCoord1v :: Domain d => Ptr d -> IO ()
evalCoord2 :: Domain d => (d, d) -> IO ()
evalCoord2v :: Domain d => Ptr d -> IO ()
mapGrid1 :: Domain d => StateVar (GLint, (d, d))
mapGrid2 :: Domain d => StateVar ((GLint, (d, d)), (GLint, (d, d)))
evalMesh1 :: PolygonMode -> (GLint, GLint) -> IO ()
evalMesh2 :: PolygonMode -> (GLint, GLint) -> (GLint, GLint) -> IO ()
evalPoint1 :: GLint -> IO ()
evalPoint2 :: (GLint, GLint) -> IO ()
autoNormal :: StateVar Capability
Evaluator-related Types
type Order = GLintSource
maxOrder :: GettableStateVar OrderSource
class Storable d => Domain d whereSource
Methods
evalCoord1 :: d -> IO ()Source
evalCoord1v :: Ptr d -> IO ()Source
evalCoord2 :: (d, d) -> IO ()Source
evalCoord2v :: Ptr d -> IO ()Source
show/hide Instances
data MapDescriptor dSource
Constructors
MapDescriptor (d, d) Stride Order NumComponents
show/hide Instances
(Domain d, ??? d) => Eq (MapDescriptor d)
(Domain d, ??? d) => Ord (MapDescriptor d)
(Domain d, ??? d) => Show (MapDescriptor d)
class ControlPoint c Source
show/hide Instances
Defining Evaluator Maps
One-dimensional Evaluator Maps
class Map1 m whereSource
Methods
withNewMap1 :: (ControlPoint c, Domain d) => MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)Source
withMap1 :: (ControlPoint c, Domain d) => m c d -> (MapDescriptor d -> Ptr d -> IO a) -> IO aSource
newMap1 :: (ControlPoint c, Domain d) => (d, d) -> [c d] -> IO (m c d)Source
getMap1Components :: (ControlPoint c, Domain d) => m c d -> IO ((d, d), [c d])Source
show/hide Instances
data GLmap1 c dSource
show/hide Instances
Map1 GLmap1
Eq d => Eq (GLmap1 c d)
Ord d => Ord (GLmap1 c d)
Show d => Show (GLmap1 c d)
map1 :: (Map1 m, ControlPoint c, Domain d) => StateVar (Maybe (m c d))Source
Two-dimensional Evaluator Maps
class Map2 m whereSource
Methods
withNewMap2 :: (ControlPoint c, Domain d) => MapDescriptor d -> MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)Source
withMap2 :: (ControlPoint c, Domain d) => m c d -> (MapDescriptor d -> MapDescriptor d -> Ptr d -> IO a) -> IO aSource
newMap2 :: (ControlPoint c, Domain d) => (d, d) -> (d, d) -> [[c d]] -> IO (m c d)Source
getMap2Components :: (ControlPoint c, Domain d) => m c d -> IO ((d, d), (d, d), [[c d]])Source
show/hide Instances
data GLmap2 c dSource
show/hide Instances
Map2 GLmap2
Eq d => Eq (GLmap2 c d)
Ord d => Ord (GLmap2 c d)
Show d => Show (GLmap2 c d)
map2 :: (Map2 m, ControlPoint c, Domain d) => StateVar (Maybe (m c d))Source
Using Evaluator Maps
Evaluating an Arbitrary Coordinate Value
evalCoord1 :: Domain d => d -> IO ()Source
evalCoord1v :: Domain d => Ptr d -> IO ()Source
evalCoord2 :: Domain d => (d, d) -> IO ()Source
evalCoord2v :: Domain d => Ptr d -> IO ()Source
Using Evenly Spaced Coordinate Values
Defining a Grid
mapGrid1 :: Domain d => StateVar (GLint, (d, d))Source
mapGrid2 :: Domain d => StateVar ((GLint, (d, d)), (GLint, (d, d)))Source
Evaluating a Whole Mesh
evalMesh1 :: PolygonMode -> (GLint, GLint) -> IO ()Source
evalMesh2 :: PolygonMode -> (GLint, GLint) -> (GLint, GLint) -> IO ()Source
Evaluating a Single Point on a Mesh
evalPoint1 :: GLint -> IO ()Source
evalPoint2 :: (GLint, GLint) -> IO ()Source
Normal Generation
autoNormal :: StateVar CapabilitySource
Produced by Haddock version 0.9