{-# LANGUAGE CPP #-}
{-# LANGUAGE ScopedTypeVariables #-}
module GHC.CmmToAsm.Reg.Graph.SpillClean (
cleanSpills
) where
import GHC.Prelude
import GHC.CmmToAsm.Reg.Liveness
import GHC.CmmToAsm.Instr
import GHC.Platform.Reg
import GHC.Cmm.BlockId
import GHC.Cmm
import GHC.Types.Unique.Set
import GHC.Types.Unique.FM
import GHC.Types.Unique
import GHC.Builtin.Uniques
import GHC.Utils.Monad.State.Strict
import GHC.Utils.Outputable
import GHC.Utils.Panic
import GHC.Platform
import GHC.Cmm.Dataflow.Collections
import Data.List (nub, foldl1', find)
import Data.Maybe
import Data.IntSet (IntSet)
import qualified Data.IntSet as IntSet
type Slot = Int
cleanSpills
:: Instruction instr
=> Platform
-> LiveCmmDecl statics instr
-> LiveCmmDecl statics instr
cleanSpills :: forall instr statics.
Instruction instr =>
Platform -> LiveCmmDecl statics instr -> LiveCmmDecl statics instr
cleanSpills Platform
platform LiveCmmDecl statics instr
cmm
= State CleanS (LiveCmmDecl statics instr)
-> CleanS -> LiveCmmDecl statics instr
forall s a. State s a -> s -> a
evalState (Platform
-> Int
-> LiveCmmDecl statics instr
-> State CleanS (LiveCmmDecl statics instr)
forall instr statics.
Instruction instr =>
Platform
-> Int
-> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
cleanSpin Platform
platform Int
0 LiveCmmDecl statics instr
cmm) CleanS
initCleanS
cleanSpin
:: Instruction instr
=> Platform
-> Int
-> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
cleanSpin :: forall instr statics.
Instruction instr =>
Platform
-> Int
-> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
cleanSpin Platform
platform Int
spinCount LiveCmmDecl statics instr
code
= do
(CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s
{ sCleanedSpillsAcc = 0
, sCleanedReloadsAcc = 0
, sReloadedBy = emptyUFM }
LiveCmmDecl statics instr
code_forward <- (LiveBasicBlock instr -> State CleanS (LiveBasicBlock instr))
-> LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall (m :: * -> *) instr statics.
Monad m =>
(LiveBasicBlock instr -> m (LiveBasicBlock instr))
-> LiveCmmDecl statics instr -> m (LiveCmmDecl statics instr)
mapBlockTopM (Platform
-> LiveBasicBlock instr -> State CleanS (LiveBasicBlock instr)
forall instr.
Instruction instr =>
Platform -> LiveBasicBlock instr -> CleanM (LiveBasicBlock instr)
cleanBlockForward Platform
platform) LiveCmmDecl statics instr
code
LiveCmmDecl statics instr
code_backward <- LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall instr statics.
Instruction instr =>
LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
cleanTopBackward LiveCmmDecl statics instr
code_forward
State CleanS ()
collateJoinPoints
Int
spills <- (CleanS -> Int) -> State CleanS Int
forall s a. (s -> a) -> State s a
gets CleanS -> Int
sCleanedSpillsAcc
Int
reloads <- (CleanS -> Int) -> State CleanS Int
forall s a. (s -> a) -> State s a
gets CleanS -> Int
sCleanedReloadsAcc
(CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s
{ sCleanedCount = (spills, reloads) : sCleanedCount s }
[(Int, Int)]
cleanedCount <- (CleanS -> [(Int, Int)]) -> State CleanS [(Int, Int)]
forall s a. (s -> a) -> State s a
gets CleanS -> [(Int, Int)]
sCleanedCount
if Int -> [(Int, Int)] -> [(Int, Int)]
forall a. Int -> [a] -> [a]
take Int
2 [(Int, Int)]
cleanedCount [(Int, Int)] -> [(Int, Int)] -> Bool
forall a. Eq a => a -> a -> Bool
== [(Int
0, Int
0), (Int
0, Int
0)]
then LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return LiveCmmDecl statics instr
code
else Platform
-> Int
-> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
forall instr statics.
Instruction instr =>
Platform
-> Int
-> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
cleanSpin Platform
platform (Int
spinCount Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
1) LiveCmmDecl statics instr
code_backward
cleanBlockForward
:: Instruction instr
=> Platform
-> LiveBasicBlock instr
-> CleanM (LiveBasicBlock instr)
cleanBlockForward :: forall instr.
Instruction instr =>
Platform -> LiveBasicBlock instr -> CleanM (LiveBasicBlock instr)
cleanBlockForward Platform
platform (BasicBlock BlockId
blockId [LiveInstr instr]
instrs)
= do
UniqFM BlockId (Assoc Store)
jumpValid <- (CleanS -> UniqFM BlockId (Assoc Store))
-> State CleanS (UniqFM BlockId (Assoc Store))
forall s a. (s -> a) -> State s a
gets CleanS -> UniqFM BlockId (Assoc Store)
sJumpValid
let assoc :: Assoc Store
assoc = case UniqFM BlockId (Assoc Store) -> BlockId -> Maybe (Assoc Store)
forall key elt. Uniquable key => UniqFM key elt -> key -> Maybe elt
lookupUFM UniqFM BlockId (Assoc Store)
jumpValid BlockId
blockId of
Just Assoc Store
assoc -> Assoc Store
assoc
Maybe (Assoc Store)
Nothing -> Assoc Store
forall a. Assoc a
emptyAssoc
[LiveInstr instr]
instrs_reload <- Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [] [LiveInstr instr]
instrs
GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr))
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return (GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr)))
-> GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr))
forall a b. (a -> b) -> a -> b
$ BlockId -> [LiveInstr instr] -> GenBasicBlock (LiveInstr instr)
forall i. BlockId -> [i] -> GenBasicBlock i
BasicBlock BlockId
blockId [LiveInstr instr]
instrs_reload
cleanForward
:: Instruction instr
=> Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward :: forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
_ BlockId
_ Assoc Store
_ [LiveInstr instr]
acc []
= [LiveInstr instr] -> State CleanS [LiveInstr instr]
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return [LiveInstr instr]
acc
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [LiveInstr instr]
acc (LiveInstr instr
li1 : LiveInstr instr
li2 : [LiveInstr instr]
instrs)
| LiveInstr (SPILL Reg
reg1 Int
slot1) Maybe Liveness
_ <- LiveInstr instr
li1
, LiveInstr (RELOAD Int
slot2 Reg
reg2) Maybe Liveness
_ <- LiveInstr instr
li2
, Int
slot1 Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
slot2
= do
(CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s { sCleanedReloadsAcc = sCleanedReloadsAcc s + 1 }
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [LiveInstr instr]
acc
([LiveInstr instr] -> State CleanS [LiveInstr instr])
-> [LiveInstr instr] -> State CleanS [LiveInstr instr]
forall a b. (a -> b) -> a -> b
$ LiveInstr instr
li1 LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: InstrSR instr -> Maybe Liveness -> LiveInstr instr
forall instr. InstrSR instr -> Maybe Liveness -> LiveInstr instr
LiveInstr (Platform -> Reg -> Reg -> InstrSR instr
forall instr. Instruction instr => Platform -> Reg -> Reg -> instr
mkRegRegMoveInstr Platform
platform Reg
reg1 Reg
reg2) Maybe Liveness
forall a. Maybe a
Nothing
LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
instrs
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [LiveInstr instr]
acc (li :: LiveInstr instr
li@(LiveInstr InstrSR instr
i1 Maybe Liveness
_) : [LiveInstr instr]
instrs)
| Just (Reg
r1, Reg
r2) <- InstrSR instr -> Maybe (Reg, Reg)
forall instr. Instruction instr => instr -> Maybe (Reg, Reg)
takeRegRegMoveInstr InstrSR instr
i1
= if Reg
r1 Reg -> Reg -> Bool
forall a. Eq a => a -> a -> Bool
== Reg
r2
then Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [LiveInstr instr]
acc [LiveInstr instr]
instrs
else do let assoc' :: Assoc Store
assoc' = Store -> Store -> Assoc Store -> Assoc Store
addAssoc (Reg -> Store
SReg Reg
r1) (Reg -> Store
SReg Reg
r2)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Store -> Assoc Store -> Assoc Store
delAssoc (Reg -> Store
SReg Reg
r2)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Assoc Store
assoc
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc [LiveInstr instr]
acc (LiveInstr instr
li : [LiveInstr instr]
instrs)
| LiveInstr (SPILL Reg
reg Int
slot) Maybe Liveness
_ <- LiveInstr instr
li
= let assoc' :: Assoc Store
assoc' = Store -> Store -> Assoc Store -> Assoc Store
addAssoc (Reg -> Store
SReg Reg
reg) (Int -> Store
SSlot Int
slot)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Store -> Assoc Store -> Assoc Store
delAssoc (Int -> Store
SSlot Int
slot)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Assoc Store
assoc
in Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
| LiveInstr (RELOAD{}) Maybe Liveness
_ <- LiveInstr instr
li
= do (Assoc Store
assoc', Maybe (LiveInstr instr)
mli) <- Platform
-> BlockId
-> Assoc Store
-> LiveInstr instr
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> LiveInstr instr
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
cleanReload Platform
platform BlockId
blockId Assoc Store
assoc LiveInstr instr
li
case Maybe (LiveInstr instr)
mli of
Maybe (LiveInstr instr)
Nothing -> Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc' [LiveInstr instr]
acc
[LiveInstr instr]
instrs
Just LiveInstr instr
li' -> Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc' (LiveInstr instr
li' LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc)
[LiveInstr instr]
instrs
| LiveInstr InstrSR instr
instr Maybe Liveness
_ <- LiveInstr instr
li
, [BlockId]
targets <- InstrSR instr -> [BlockId]
forall instr. Instruction instr => instr -> [BlockId]
jumpDestsOfInstr InstrSR instr
instr
, Bool -> Bool
not (Bool -> Bool) -> Bool -> Bool
forall a b. (a -> b) -> a -> b
$ [BlockId] -> Bool
forall a. [a] -> Bool
forall (t :: * -> *) a. Foldable t => t a -> Bool
null [BlockId]
targets
= do (BlockId -> State CleanS ()) -> [BlockId] -> State CleanS ()
forall (t :: * -> *) (m :: * -> *) a b.
(Foldable t, Monad m) =>
(a -> m b) -> t a -> m ()
mapM_ (Assoc Store -> BlockId -> State CleanS ()
accJumpValid Assoc Store
assoc) [BlockId]
targets
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
| LiveInstr InstrSR instr
instr Maybe Liveness
_ <- LiveInstr instr
li
, RU [Reg]
_ [Reg]
written <- Platform -> InstrSR instr -> RegUsage
forall instr. Instruction instr => Platform -> instr -> RegUsage
regUsageOfInstr Platform
platform InstrSR instr
instr
= let assoc' :: Assoc Store
assoc' = (Store -> Assoc Store -> Assoc Store)
-> Assoc Store -> [Store] -> Assoc Store
forall a b. (a -> b -> b) -> b -> [a] -> b
forall (t :: * -> *) a b.
Foldable t =>
(a -> b -> b) -> b -> t a -> b
foldr Store -> Assoc Store -> Assoc Store
delAssoc Assoc Store
assoc ((Reg -> Store) -> [Reg] -> [Store]
forall a b. (a -> b) -> [a] -> [b]
map Reg -> Store
SReg ([Reg] -> [Store]) -> [Reg] -> [Store]
forall a b. (a -> b) -> a -> b
$ [Reg] -> [Reg]
forall a. Eq a => [a] -> [a]
nub [Reg]
written)
in Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanForward Platform
platform BlockId
blockId Assoc Store
assoc' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
cleanReload
:: Instruction instr
=> Platform
-> BlockId
-> Assoc Store
-> LiveInstr instr
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
cleanReload :: forall instr.
Instruction instr =>
Platform
-> BlockId
-> Assoc Store
-> LiveInstr instr
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
cleanReload Platform
platform BlockId
blockId Assoc Store
assoc li :: LiveInstr instr
li@(LiveInstr (RELOAD Int
slot Reg
reg) Maybe Liveness
_)
| Store -> Store -> Assoc Store -> Bool
elemAssoc (Int -> Store
SSlot Int
slot) (Reg -> Store
SReg Reg
reg) Assoc Store
assoc
= do (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s { sCleanedReloadsAcc = sCleanedReloadsAcc s + 1 }
(Assoc Store, Maybe (LiveInstr instr))
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return (Assoc Store
assoc, Maybe (LiveInstr instr)
forall a. Maybe a
Nothing)
| Just Reg
reg2 <- Assoc Store -> Int -> Maybe Reg
findRegOfSlot Assoc Store
assoc Int
slot
= do (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s { sCleanedReloadsAcc = sCleanedReloadsAcc s + 1 }
let assoc' :: Assoc Store
assoc' = Store -> Store -> Assoc Store -> Assoc Store
addAssoc (Reg -> Store
SReg Reg
reg) (Reg -> Store
SReg Reg
reg2)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Store -> Assoc Store -> Assoc Store
delAssoc (Reg -> Store
SReg Reg
reg)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Assoc Store
assoc
(Assoc Store, Maybe (LiveInstr instr))
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return ( Assoc Store
assoc'
, LiveInstr instr -> Maybe (LiveInstr instr)
forall a. a -> Maybe a
Just (LiveInstr instr -> Maybe (LiveInstr instr))
-> LiveInstr instr -> Maybe (LiveInstr instr)
forall a b. (a -> b) -> a -> b
$ InstrSR instr -> Maybe Liveness -> LiveInstr instr
forall instr. InstrSR instr -> Maybe Liveness -> LiveInstr instr
LiveInstr (Platform -> Reg -> Reg -> InstrSR instr
forall instr. Instruction instr => Platform -> Reg -> Reg -> instr
mkRegRegMoveInstr Platform
platform Reg
reg2 Reg
reg) Maybe Liveness
forall a. Maybe a
Nothing)
| Bool
otherwise
= do
let assoc' :: Assoc Store
assoc'
= Store -> Store -> Assoc Store -> Assoc Store
addAssoc (Reg -> Store
SReg Reg
reg) (Int -> Store
SSlot Int
slot)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Store -> Assoc Store -> Assoc Store
delAssoc (Reg -> Store
SReg Reg
reg)
(Assoc Store -> Assoc Store) -> Assoc Store -> Assoc Store
forall a b. (a -> b) -> a -> b
$ Assoc Store
assoc
BlockId -> Int -> State CleanS ()
accBlockReloadsSlot BlockId
blockId Int
slot
(Assoc Store, Maybe (LiveInstr instr))
-> CleanM (Assoc Store, Maybe (LiveInstr instr))
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return (Assoc Store
assoc', LiveInstr instr -> Maybe (LiveInstr instr)
forall a. a -> Maybe a
Just LiveInstr instr
li)
cleanReload Platform
_ BlockId
_ Assoc Store
_ LiveInstr instr
_
= String -> CleanM (Assoc Store, Maybe (LiveInstr instr))
forall a. HasCallStack => String -> a
panic String
"RegSpillClean.cleanReload: unhandled instr"
cleanTopBackward
:: Instruction instr
=> LiveCmmDecl statics instr
-> CleanM (LiveCmmDecl statics instr)
cleanTopBackward :: forall instr statics.
Instruction instr =>
LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
cleanTopBackward LiveCmmDecl statics instr
cmm
= case LiveCmmDecl statics instr
cmm of
CmmData{}
-> LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return LiveCmmDecl statics instr
cmm
CmmProc LiveInfo
info CLabel
label [GlobalReg]
live [SCC (LiveBasicBlock instr)]
sccs
| LiveInfo LabelMap RawCmmStatics
_ [BlockId]
_ BlockMap RegSet
_ BlockMap IntSet
liveSlotsOnEntry <- LiveInfo
info
-> do [SCC (LiveBasicBlock instr)]
sccs' <- (SCC (LiveBasicBlock instr)
-> State CleanS (SCC (LiveBasicBlock instr)))
-> [SCC (LiveBasicBlock instr)]
-> State CleanS [SCC (LiveBasicBlock instr)]
forall (t :: * -> *) (m :: * -> *) a b.
(Traversable t, Monad m) =>
(a -> m b) -> t a -> m (t b)
forall (m :: * -> *) a b. Monad m => (a -> m b) -> [a] -> m [b]
mapM ((LiveBasicBlock instr -> State CleanS (LiveBasicBlock instr))
-> SCC (LiveBasicBlock instr)
-> State CleanS (SCC (LiveBasicBlock instr))
forall (m :: * -> *) a b.
Monad m =>
(a -> m b) -> SCC a -> m (SCC b)
mapSCCM (BlockMap IntSet
-> LiveBasicBlock instr -> State CleanS (LiveBasicBlock instr)
forall instr.
Instruction instr =>
BlockMap IntSet
-> LiveBasicBlock instr -> CleanM (LiveBasicBlock instr)
cleanBlockBackward BlockMap IntSet
liveSlotsOnEntry)) [SCC (LiveBasicBlock instr)]
sccs
LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return (LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr))
-> LiveCmmDecl statics instr -> CleanM (LiveCmmDecl statics instr)
forall a b. (a -> b) -> a -> b
$ LiveInfo
-> CLabel
-> [GlobalReg]
-> [SCC (LiveBasicBlock instr)]
-> LiveCmmDecl statics instr
forall d h g. h -> CLabel -> [GlobalReg] -> g -> GenCmmDecl d h g
CmmProc LiveInfo
info CLabel
label [GlobalReg]
live [SCC (LiveBasicBlock instr)]
sccs'
cleanBlockBackward
:: Instruction instr
=> BlockMap IntSet
-> LiveBasicBlock instr
-> CleanM (LiveBasicBlock instr)
cleanBlockBackward :: forall instr.
Instruction instr =>
BlockMap IntSet
-> LiveBasicBlock instr -> CleanM (LiveBasicBlock instr)
cleanBlockBackward BlockMap IntSet
liveSlotsOnEntry (BasicBlock BlockId
blockId [LiveInstr instr]
instrs)
= do [LiveInstr instr]
instrs_spill <- BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
forall a. UniqSet a
emptyUniqSet [] [LiveInstr instr]
instrs
GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr))
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return (GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr)))
-> GenBasicBlock (LiveInstr instr)
-> CleanM (GenBasicBlock (LiveInstr instr))
forall a b. (a -> b) -> a -> b
$ BlockId -> [LiveInstr instr] -> GenBasicBlock (LiveInstr instr)
forall i. BlockId -> [i] -> GenBasicBlock i
BasicBlock BlockId
blockId [LiveInstr instr]
instrs_spill
cleanBackward
:: Instruction instr
=> BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward :: forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads [LiveInstr instr]
acc [LiveInstr instr]
lis
= do UniqFM Store [BlockId]
reloadedBy <- (CleanS -> UniqFM Store [BlockId])
-> State CleanS (UniqFM Store [BlockId])
forall s a. (s -> a) -> State s a
gets CleanS -> UniqFM Store [BlockId]
sReloadedBy
BlockMap IntSet
-> UniqFM Store [BlockId]
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqFM Store [BlockId]
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
cleanBackward' BlockMap IntSet
liveSlotsOnEntry UniqFM Store [BlockId]
reloadedBy UniqSet Int
noReloads [LiveInstr instr]
acc [LiveInstr instr]
lis
cleanBackward'
:: Instruction instr
=> BlockMap IntSet
-> UniqFM Store [BlockId]
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
cleanBackward' :: forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqFM Store [BlockId]
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
cleanBackward' BlockMap IntSet
_ UniqFM Store [BlockId]
_ UniqSet Int
_ [LiveInstr instr]
acc []
= [LiveInstr instr] -> State CleanS [LiveInstr instr]
forall a. a -> State CleanS a
forall (m :: * -> *) a. Monad m => a -> m a
return [LiveInstr instr]
acc
cleanBackward' BlockMap IntSet
liveSlotsOnEntry UniqFM Store [BlockId]
reloadedBy UniqSet Int
noReloads [LiveInstr instr]
acc (LiveInstr instr
li : [LiveInstr instr]
instrs)
| LiveInstr (SPILL Reg
_ Int
slot) Maybe Liveness
_ <- LiveInstr instr
li
, Maybe [BlockId]
Nothing <- UniqFM Store [BlockId] -> Store -> Maybe [BlockId]
forall key elt. Uniquable key => UniqFM key elt -> key -> Maybe elt
lookupUFM UniqFM Store [BlockId]
reloadedBy (Int -> Store
SSlot Int
slot)
= do (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s { sCleanedSpillsAcc = sCleanedSpillsAcc s + 1 }
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads [LiveInstr instr]
acc [LiveInstr instr]
instrs
| LiveInstr (SPILL Reg
_ Int
slot) Maybe Liveness
_ <- LiveInstr instr
li
= if Int -> UniqSet Int -> Bool
forall a. Uniquable a => a -> UniqSet a -> Bool
elementOfUniqSet Int
slot UniqSet Int
noReloads
then do
(CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s { sCleanedSpillsAcc = sCleanedSpillsAcc s + 1 }
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads [LiveInstr instr]
acc [LiveInstr instr]
instrs
else do
let noReloads' :: UniqSet Int
noReloads' = UniqSet Int -> Int -> UniqSet Int
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
addOneToUniqSet UniqSet Int
noReloads Int
slot
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
| LiveInstr (RELOAD Int
slot Reg
_) Maybe Liveness
_ <- LiveInstr instr
li
, UniqSet Int
noReloads' <- UniqSet Int -> Int -> UniqSet Int
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
delOneFromUniqSet UniqSet Int
noReloads Int
slot
= BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
| LiveInstr InstrSR instr
instr Maybe Liveness
_ <- LiveInstr instr
li
, [BlockId]
targets <- InstrSR instr -> [BlockId]
forall instr. Instruction instr => instr -> [BlockId]
jumpDestsOfInstr InstrSR instr
instr
= do
let slotsReloadedByTargets :: IntSet
slotsReloadedByTargets
= [IntSet] -> IntSet
forall (f :: * -> *). Foldable f => f IntSet -> IntSet
IntSet.unions
([IntSet] -> IntSet) -> [IntSet] -> IntSet
forall a b. (a -> b) -> a -> b
$ (BlockId -> Maybe IntSet) -> [BlockId] -> [IntSet]
forall a b. (a -> Maybe b) -> [a] -> [b]
mapMaybe ((BlockId -> BlockMap IntSet -> Maybe IntSet)
-> BlockMap IntSet -> BlockId -> Maybe IntSet
forall a b c. (a -> b -> c) -> b -> a -> c
flip KeyOf LabelMap -> BlockMap IntSet -> Maybe IntSet
BlockId -> BlockMap IntSet -> Maybe IntSet
forall a. KeyOf LabelMap -> LabelMap a -> Maybe a
forall (map :: * -> *) a.
IsMap map =>
KeyOf map -> map a -> Maybe a
mapLookup BlockMap IntSet
liveSlotsOnEntry)
([BlockId] -> [IntSet]) -> [BlockId] -> [IntSet]
forall a b. (a -> b) -> a -> b
$ [BlockId]
targets
let noReloads' :: UniqSet Int
noReloads'
= (UniqSet Int -> Int -> UniqSet Int)
-> UniqSet Int -> [Int] -> UniqSet Int
forall b a. (b -> a -> b) -> b -> [a] -> b
forall (t :: * -> *) b a.
Foldable t =>
(b -> a -> b) -> b -> t a -> b
foldl' UniqSet Int -> Int -> UniqSet Int
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
delOneFromUniqSet UniqSet Int
noReloads
([Int] -> UniqSet Int) -> [Int] -> UniqSet Int
forall a b. (a -> b) -> a -> b
$ IntSet -> [Int]
IntSet.toList IntSet
slotsReloadedByTargets
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> State CleanS [LiveInstr instr]
forall instr.
Instruction instr =>
BlockMap IntSet
-> UniqSet Int
-> [LiveInstr instr]
-> [LiveInstr instr]
-> CleanM [LiveInstr instr]
cleanBackward BlockMap IntSet
liveSlotsOnEntry UniqSet Int
noReloads' (LiveInstr instr
li LiveInstr instr -> [LiveInstr instr] -> [LiveInstr instr]
forall a. a -> [a] -> [a]
: [LiveInstr instr]
acc) [LiveInstr instr]
instrs
#if __GLASGOW_HASKELL__ <= 810
| otherwise
= cleanBackward liveSlotsOnEntry noReloads (li : acc) instrs
#endif
collateJoinPoints :: CleanM ()
collateJoinPoints :: State CleanS ()
collateJoinPoints
= (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s
{ sJumpValid = mapUFM intersects (sJumpValidAcc s)
, sJumpValidAcc = emptyUFM }
intersects :: [Assoc Store] -> Assoc Store
intersects :: [Assoc Store] -> Assoc Store
intersects [] = Assoc Store
forall a. Assoc a
emptyAssoc
intersects [Assoc Store]
assocs = (Assoc Store -> Assoc Store -> Assoc Store)
-> [Assoc Store] -> Assoc Store
forall a. HasCallStack => (a -> a -> a) -> [a] -> a
foldl1' Assoc Store -> Assoc Store -> Assoc Store
intersectAssoc [Assoc Store]
assocs
findRegOfSlot :: Assoc Store -> Int -> Maybe Reg
findRegOfSlot :: Assoc Store -> Int -> Maybe Reg
findRegOfSlot Assoc Store
assoc Int
slot
| UniqSet Store
close <- Store -> Assoc Store -> UniqSet Store
closeAssoc (Int -> Store
SSlot Int
slot) Assoc Store
assoc
, Just (SReg Reg
reg) <- (Store -> Bool) -> [Store] -> Maybe Store
forall (t :: * -> *) a. Foldable t => (a -> Bool) -> t a -> Maybe a
find Store -> Bool
isStoreReg ([Store] -> Maybe Store) -> [Store] -> Maybe Store
forall a b. (a -> b) -> a -> b
$ UniqSet Store -> [Store]
forall elt. UniqSet elt -> [elt]
nonDetEltsUniqSet UniqSet Store
close
= Reg -> Maybe Reg
forall a. a -> Maybe a
Just Reg
reg
| Bool
otherwise
= Maybe Reg
forall a. Maybe a
Nothing
type CleanM
= State CleanS
data CleanS
= CleanS
{
CleanS -> UniqFM BlockId (Assoc Store)
sJumpValid :: UniqFM BlockId (Assoc Store)
, CleanS -> UniqFM BlockId [Assoc Store]
sJumpValidAcc :: UniqFM BlockId [Assoc Store]
, CleanS -> UniqFM Store [BlockId]
sReloadedBy :: UniqFM Store [BlockId]
, CleanS -> [(Int, Int)]
sCleanedCount :: [(Int, Int)]
, CleanS -> Int
sCleanedSpillsAcc :: Int
, CleanS -> Int
sCleanedReloadsAcc :: Int }
initCleanS :: CleanS
initCleanS :: CleanS
initCleanS
= CleanS
{ sJumpValid :: UniqFM BlockId (Assoc Store)
sJumpValid = UniqFM BlockId (Assoc Store)
forall key elt. UniqFM key elt
emptyUFM
, sJumpValidAcc :: UniqFM BlockId [Assoc Store]
sJumpValidAcc = UniqFM BlockId [Assoc Store]
forall key elt. UniqFM key elt
emptyUFM
, sReloadedBy :: UniqFM Store [BlockId]
sReloadedBy = UniqFM Store [BlockId]
forall key elt. UniqFM key elt
emptyUFM
, sCleanedCount :: [(Int, Int)]
sCleanedCount = []
, sCleanedSpillsAcc :: Int
sCleanedSpillsAcc = Int
0
, sCleanedReloadsAcc :: Int
sCleanedReloadsAcc = Int
0 }
accJumpValid :: Assoc Store -> BlockId -> CleanM ()
accJumpValid :: Assoc Store -> BlockId -> State CleanS ()
accJumpValid Assoc Store
assocs BlockId
target
= (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s {
sJumpValidAcc = addToUFM_C (++)
(sJumpValidAcc s)
target
[assocs] }
accBlockReloadsSlot :: BlockId -> Slot -> CleanM ()
accBlockReloadsSlot :: BlockId -> Int -> State CleanS ()
accBlockReloadsSlot BlockId
blockId Int
slot
= (CleanS -> CleanS) -> State CleanS ()
forall s. (s -> s) -> State s ()
modify ((CleanS -> CleanS) -> State CleanS ())
-> (CleanS -> CleanS) -> State CleanS ()
forall a b. (a -> b) -> a -> b
$ \CleanS
s -> CleanS
s {
sReloadedBy = addToUFM_C (++)
(sReloadedBy s)
(SSlot slot)
[blockId] }
data Store
= SSlot Int
| SReg Reg
isStoreReg :: Store -> Bool
isStoreReg :: Store -> Bool
isStoreReg Store
ss
= case Store
ss of
SSlot Int
_ -> Bool
False
SReg Reg
_ -> Bool
True
instance Uniquable Store where
getUnique :: Store -> Unique
getUnique (SReg Reg
r)
| RegReal (RealRegSingle Int
i) <- Reg
r
= Int -> Unique
mkRegSingleUnique Int
i
| Bool
otherwise
= String -> Unique
forall a. HasCallStack => String -> a
error (String -> Unique) -> String -> Unique
forall a b. (a -> b) -> a -> b
$ String
"RegSpillClean.getUnique: found virtual reg during spill clean,"
String -> String -> String
forall a. [a] -> [a] -> [a]
++ String
"only real regs expected."
getUnique (SSlot Int
i) = Int -> Unique
mkRegSubUnique Int
i
instance Outputable Store where
ppr :: Store -> SDoc
ppr (SSlot Int
i) = String -> SDoc
forall doc. IsLine doc => String -> doc
text String
"slot" SDoc -> SDoc -> SDoc
forall doc. IsLine doc => doc -> doc -> doc
<> Int -> SDoc
forall doc. IsLine doc => Int -> doc
int Int
i
ppr (SReg Reg
r) = Reg -> SDoc
forall a. Outputable a => a -> SDoc
ppr Reg
r
type Assoc a = UniqFM a (UniqSet a)
emptyAssoc :: Assoc a
emptyAssoc :: forall a. Assoc a
emptyAssoc = UniqFM a (UniqSet a)
forall key elt. UniqFM key elt
emptyUFM
addAssoc :: Store -> Store -> Assoc Store -> Assoc Store
addAssoc :: Store -> Store -> Assoc Store -> Assoc Store
addAssoc Store
a Store
b Assoc Store
m
= let m1 :: Assoc Store
m1 = (UniqSet Store -> UniqSet Store -> UniqSet Store)
-> Assoc Store -> Store -> UniqSet Store -> Assoc Store
forall key elt.
Uniquable key =>
(elt -> elt -> elt)
-> UniqFM key elt -> key -> elt -> UniqFM key elt
addToUFM_C UniqSet Store -> UniqSet Store -> UniqSet Store
forall a. UniqSet a -> UniqSet a -> UniqSet a
unionUniqSets Assoc Store
m Store
a (Store -> UniqSet Store
forall a. Uniquable a => a -> UniqSet a
unitUniqSet Store
b)
m2 :: Assoc Store
m2 = (UniqSet Store -> UniqSet Store -> UniqSet Store)
-> Assoc Store -> Store -> UniqSet Store -> Assoc Store
forall key elt.
Uniquable key =>
(elt -> elt -> elt)
-> UniqFM key elt -> key -> elt -> UniqFM key elt
addToUFM_C UniqSet Store -> UniqSet Store -> UniqSet Store
forall a. UniqSet a -> UniqSet a -> UniqSet a
unionUniqSets Assoc Store
m1 Store
b (Store -> UniqSet Store
forall a. Uniquable a => a -> UniqSet a
unitUniqSet Store
a)
in Assoc Store
m2
delAssoc :: Store -> Assoc Store -> Assoc Store
delAssoc :: Store -> Assoc Store -> Assoc Store
delAssoc Store
a Assoc Store
m
| Just UniqSet Store
aSet <- Assoc Store -> Store -> Maybe (UniqSet Store)
forall key elt. Uniquable key => UniqFM key elt -> key -> Maybe elt
lookupUFM Assoc Store
m Store
a
, Assoc Store
m1 <- Assoc Store -> Store -> Assoc Store
forall key elt.
Uniquable key =>
UniqFM key elt -> key -> UniqFM key elt
delFromUFM Assoc Store
m Store
a
= (Store -> Assoc Store -> Assoc Store)
-> Assoc Store -> UniqSet Store -> Assoc Store
forall elt a. (elt -> a -> a) -> a -> UniqSet elt -> a
nonDetStrictFoldUniqSet (\Store
x Assoc Store
m -> Store -> Store -> Assoc Store -> Assoc Store
delAssoc1 Store
x Store
a Assoc Store
m) Assoc Store
m1 UniqSet Store
aSet
| Bool
otherwise = Assoc Store
m
delAssoc1 :: Store -> Store -> Assoc Store -> Assoc Store
delAssoc1 :: Store -> Store -> Assoc Store -> Assoc Store
delAssoc1 Store
a Store
b Assoc Store
m
| Just UniqSet Store
aSet <- Assoc Store -> Store -> Maybe (UniqSet Store)
forall key elt. Uniquable key => UniqFM key elt -> key -> Maybe elt
lookupUFM Assoc Store
m Store
a
= Assoc Store -> Store -> UniqSet Store -> Assoc Store
forall key elt.
Uniquable key =>
UniqFM key elt -> key -> elt -> UniqFM key elt
addToUFM Assoc Store
m Store
a (UniqSet Store -> Store -> UniqSet Store
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
delOneFromUniqSet UniqSet Store
aSet Store
b)
| Bool
otherwise = Assoc Store
m
elemAssoc :: Store -> Store -> Assoc Store -> Bool
elemAssoc :: Store -> Store -> Assoc Store -> Bool
elemAssoc Store
a Store
b Assoc Store
m
= Store -> UniqSet Store -> Bool
forall a. Uniquable a => a -> UniqSet a -> Bool
elementOfUniqSet Store
b (Store -> Assoc Store -> UniqSet Store
closeAssoc Store
a Assoc Store
m)
closeAssoc :: Store -> Assoc Store -> UniqSet Store
closeAssoc :: Store -> Assoc Store -> UniqSet Store
closeAssoc Store
a Assoc Store
assoc
= Assoc Store -> UniqSet Store -> UniqSet Store -> UniqSet Store
forall {key}.
Uniquable key =>
UniqFM key (UniqSet key)
-> UniqSet key -> UniqSet key -> UniqSet key
closeAssoc' Assoc Store
assoc UniqSet Store
forall a. UniqSet a
emptyUniqSet (Store -> UniqSet Store
forall a. Uniquable a => a -> UniqSet a
unitUniqSet Store
a)
where
closeAssoc' :: UniqFM key (UniqSet key)
-> UniqSet key -> UniqSet key -> UniqSet key
closeAssoc' UniqFM key (UniqSet key)
assoc UniqSet key
visited UniqSet key
toVisit
= case UniqSet key -> [key]
forall elt. UniqSet elt -> [elt]
nonDetEltsUniqSet UniqSet key
toVisit of
[] -> UniqSet key
visited
(key
x:[key]
_)
| key -> UniqSet key -> Bool
forall a. Uniquable a => a -> UniqSet a -> Bool
elementOfUniqSet key
x UniqSet key
visited
-> UniqFM key (UniqSet key)
-> UniqSet key -> UniqSet key -> UniqSet key
closeAssoc' UniqFM key (UniqSet key)
assoc UniqSet key
visited (UniqSet key -> key -> UniqSet key
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
delOneFromUniqSet UniqSet key
toVisit key
x)
| Bool
otherwise
-> let neighbors :: UniqSet key
neighbors
= case UniqFM key (UniqSet key) -> key -> Maybe (UniqSet key)
forall key elt. Uniquable key => UniqFM key elt -> key -> Maybe elt
lookupUFM UniqFM key (UniqSet key)
assoc key
x of
Maybe (UniqSet key)
Nothing -> UniqSet key
forall a. UniqSet a
emptyUniqSet
Just UniqSet key
set -> UniqSet key
set
in UniqFM key (UniqSet key)
-> UniqSet key -> UniqSet key -> UniqSet key
closeAssoc' UniqFM key (UniqSet key)
assoc
(UniqSet key -> key -> UniqSet key
forall a. Uniquable a => UniqSet a -> a -> UniqSet a
addOneToUniqSet UniqSet key
visited key
x)
(UniqSet key -> UniqSet key -> UniqSet key
forall a. UniqSet a -> UniqSet a -> UniqSet a
unionUniqSets UniqSet key
toVisit UniqSet key
neighbors)
intersectAssoc :: Assoc Store -> Assoc Store -> Assoc Store
intersectAssoc :: Assoc Store -> Assoc Store -> Assoc Store
intersectAssoc Assoc Store
a Assoc Store
b
= (UniqSet Store -> UniqSet Store -> UniqSet Store)
-> Assoc Store -> Assoc Store -> Assoc Store
forall elt1 elt2 elt3 key.
(elt1 -> elt2 -> elt3)
-> UniqFM key elt1 -> UniqFM key elt2 -> UniqFM key elt3
intersectUFM_C (UniqSet Store -> UniqSet Store -> UniqSet Store
forall a. UniqSet a -> UniqSet a -> UniqSet a
intersectUniqSets) Assoc Store
a Assoc Store
b