The Glasgow Haskell Compiler User's Guide, Version 6.0 | ||
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On Win32 platforms, the compiler is capable of both producing and using dynamic link libraries (DLLs) containing ghc-compiled code. This section shows you how to make use of this facility.
Until recently, strip didn't work reliably on DLLs, so you should test your version with care, or make sure you have the latest binutils. Unfortunately, we don't know exactly which version of binutils cured the problem (it was supposedly fixed some years ago).
The default on Win32 platforms is to link applications in such a way that the executables will use the Prelude and system libraries DLLs, rather than contain (large chunks of) them. This is transparent at the command-line, so
sh$ cat main.hs module Main where main = putStrLn "hello, world!" sh$ ghc -o main main.hs ghc: module version changed to 1; reason: no old .hi file sh$ strip main.exe sh$ ls -l main.exe -rwxr-xr-x 1 544 everyone 4608 May 3 17:11 main.exe* sh$ ./main hello, world! sh$ |
will give you a binary as before, but the main.exe generated will use the Prelude and RTS DLLs instead of linking them in statically.
4K for a "hello, world" application—not bad, huh? :-)
If you want to build an executable that doesn't depend on any ghc-compiled DLLs, use the -static option to link in the code statically.
Notice that you cannot mix code that has been compiled with -static and not, so you have to use the -static option on all the Haskell modules that make up your application.
Making libraries into DLLs doesn't work on Windows at the moment (and is no longer supported); however, all the machinery is still there. If you're interested, contact the GHC team. Note that building an entire Haskell application as a DLL is still supported (it's just inter-DLL Haskell calls that don't work). Sealing up your Haskell library inside a DLL is straightforward; compile up the object files that make up the library, and then build the DLL by issuing a command of the form:
ghc ––mk-dll -o foo.dll bar.o baz.o wibble.a -lfooble |
By feeding the ghc compiler driver the option ––mk-dll, it will build a DLL rather than produce an executable. The DLL will consist of all the object files and archives given on the command line.
To create a `static' DLL, i.e. one that does not depend on the GHC DLLs, use the -static when compiling up your Haskell code and building the DLL.
A couple of things to notice:
Since DLLs correspond to packages (see Section 4.10) you need to use -package-name dll-name when compiling modules that belong to a DLL if you're going to call them from Haskell. Otherwise, Haskell code that calls entry points in that DLL will do so incorrectly, and crash. For similar reasons, you can only compile a single module tree into a DLL, as startupHaskell needs to be able to call its initialisation function, and only takes one such argument (see Section 11.4.4). Hence the modules you compile into a DLL must have a common root.
By default, the entry points of all the object files will be exported from the DLL when using ––mk-dll. Should you want to constrain this, you can specify the module definition file to use on the command line as follows:
ghc ––mk-dll -o .... -optdll--def -optdllMyDef.def |
EXPORTS DllCanUnloadNow = DllCanUnloadNow@0 DllGetClassObject = DllGetClassObject@12 DllRegisterServer = DllRegisterServer@0 DllUnregisterServer = DllUnregisterServer@0 |
In addition to creating a DLL, the ––mk-dll option also creates an import library. The import library name is derived from the name of the DLL, as follows:
DLL: HScool.dll ==> import lib: libHScool_imp.a |
If you want to package up Haskell code to be called from other languages, such as Visual Basic or C++, there are some extra things it is useful to know. The dirty details are in the Foreign Function Interface definition, but it can be tricky to work out how to combine this with DLL building, so here's an example:
Use foreign export declarations to export the Haskell functions you want to call from the outside. For example,
module Adder where adder :: Int -> Int -> IO Int -- gratuitous use of IO adder x y = return (x+y) foreign export stdcall adder :: Int -> Int -> IO Int |
Compile it up:
ghc -c adder.hs -fglasgow-exts |
compile up a DllMain() that starts up the Haskell RTS-––a possible implementation is:
#include <windows.h> #include <Rts.h> EXTFUN(__stginit_Adder); static char* args[] = { "ghcDll", NULL }; /* N.B. argv arrays must end with NULL */ BOOL STDCALL DllMain ( HANDLE hModule , DWORD reason , void* reserved ) { if (reason == DLL_PROCESS_ATTACH) { /* By now, the RTS DLL should have been hoisted in, but we need to start it up. */ startupHaskell(1, args, __stginit_Adder); return TRUE; } return TRUE; } |
ghc -c dllMain.c |
Construct the DLL:
ghc ––mk-dll -o adder.dll adder.o adder_stub.o dllMain.o |
Start using adder from VBA-––here's how I would Declare it:
Private Declare Function adder Lib "adder.dll" Alias "adder@8" (ByVal x As Long, ByVal y As Long) As Long |
Building statically linked DLLs is the same as in the previous section: it suffices to add -static to the commands used to compile up the Haskell source and build the DLL.