OpenGL-2.2.1.1: A binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.GL.Texturing.Objects
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Description
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.
Documentation
newtype TextureObject Source
Constructors
TextureObject GLuint
show/hide Instances
textureBinding :: TextureTarget -> StateVar (Maybe TextureObject)Source
textureResident :: TextureTarget -> GettableStateVar BoolSource
areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject])Source
type TexturePriority = GLclampfSource
texturePriority :: TextureTarget -> StateVar TexturePrioritySource
prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO ()Source
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